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path: root/src/script/lua_api/l_object.h
Commit message (Expand)AuthorAge
* Fix heart + bubble bar size on different texture packssapier2014-05-07
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-12
* Add third person viewBlockMen2014-04-12
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...Perttu Ahola2014-02-01
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-03
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-20
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
">"LOADBOOL", "LOADNIL", "GETUPVAL", "GETGLOBAL", "GETTABLE", "SETGLOBAL", "SETUPVAL", "SETTABLE", "NEWTABLE", "SELF", "ADD", "SUB", "MUL", "DIV", "MOD", "POW", "UNM", "NOT", "LEN", "CONCAT", "JMP", "EQ", "LT", "LE", "TEST", "TESTSET", "CALL", "TAILCALL", "RETURN", "FORLOOP", "FORPREP", "TFORLOOP", "SETLIST", "CLOSE", "CLOSURE", "VARARG", NULL }; #define opmode(t,a,b,c,m) (((t)<<7) | ((a)<<6) | ((b)<<4) | ((c)<<2) | (m)) const lu_byte luaP_opmodes[NUM_OPCODES] = { /* T A B C mode opcode */ opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_MOVE */ ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_LOADK */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_LOADBOOL */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LOADNIL */ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_GETUPVAL */ ,opmode(0, 1, OpArgK, OpArgN, iABx) /* OP_GETGLOBAL */ ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_GETTABLE */ ,opmode(0, 0, OpArgK, OpArgN, iABx) /* OP_SETGLOBAL */ ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_SETUPVAL */ ,opmode(0, 0, OpArgK, OpArgK, iABC) /* OP_SETTABLE */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_NEWTABLE */ ,opmode(0, 1, OpArgR, OpArgK, iABC) /* OP_SELF */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_ADD */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_SUB */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MUL */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_DIV */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_MOD */ ,opmode(0, 1, OpArgK, OpArgK, iABC) /* OP_POW */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_UNM */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_NOT */ ,opmode(0, 1, OpArgR, OpArgN, iABC) /* OP_LEN */ ,opmode(0, 1, OpArgR, OpArgR, iABC) /* OP_CONCAT */ ,opmode(0, 0, OpArgR, OpArgN, iAsBx) /* OP_JMP */ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_EQ */ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LT */ ,opmode(1, 0, OpArgK, OpArgK, iABC) /* OP_LE */ ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TEST */ ,opmode(1, 1, OpArgR, OpArgU, iABC) /* OP_TESTSET */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_CALL */ ,opmode(0, 1, OpArgU, OpArgU, iABC) /* OP_TAILCALL */ ,opmode(0, 0, OpArgU, OpArgN, iABC) /* OP_RETURN */ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORLOOP */ ,opmode(0, 1, OpArgR, OpArgN, iAsBx) /* OP_FORPREP */ ,opmode(1, 0, OpArgN, OpArgU, iABC) /* OP_TFORLOOP */ ,opmode(0, 0, OpArgU, OpArgU, iABC) /* OP_SETLIST */ ,opmode(0, 0, OpArgN, OpArgN, iABC) /* OP_CLOSE */ ,opmode(0, 1, OpArgU, OpArgN, iABx) /* OP_CLOSURE */ ,opmode(0, 1, OpArgU, OpArgN, iABC) /* OP_VARARG */ };