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path: root/src/script/lua_api/l_particles.cpp
Commit message (Expand)AuthorAge
* Implement spawning particles with node texture appearancesfan52020-05-23
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-22
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...sfan52017-01-24
* Add particle animation, glowsfan52017-01-18
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-15
* Attached particle spawnersraymoo2016-10-13
* Particles: Add option to remove particles on collisionAuke Kok2016-05-28
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-25
* Cleanup server addparticle(spawner) by merge two identical functions.Loic Blot2015-07-25
* Refactor particle code to remove the while loopsTeTpaAka2015-07-18
* Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka2015-07-18
* Add proper lua api deprecated handlingsapier2014-04-29
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Move scriptapi to separate folder (by sapier)sapier2013-05-25