aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_rollback.h
Commit message (Collapse)AuthorAge
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
| | | | * Migrate cpp headers to pragma once
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
CLUDE_DIR, where to find lua.h # LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8) # # This module is similar to FindLua51.cmake except that it finds LuaJit instead. FIND_PATH(LUA_INCLUDE_DIR luajit.h HINTS $ENV{LUA_DIR} PATH_SUFFIXES include/luajit-2.1 include/luajit-2.0 include/luajit-5_1-2.1 include/luajit-5_1-2.0 include luajit PATHS ~/Library/Frameworks /Library/Frameworks /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave /opt ) # Test if running on vcpkg toolchain if(DEFINED VCPKG_TARGET_TRIPLET AND DEFINED VCPKG_APPLOCAL_DEPS) # On vcpkg luajit is 'lua51' and normal lua is 'lua' FIND_LIBRARY(LUA_LIBRARY NAMES lua51 HINTS $ENV{LUA_DIR} PATH_SUFFIXES lib ) else() FIND_LIBRARY(LUA_LIBRARY NAMES luajit-5.1 HINTS $ENV{LUA_DIR} PATH_SUFFIXES lib64 lib PATHS ~/Library/Frameworks /Library/Frameworks /sw /opt/local /opt/csw /opt ) endif() IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/luajit.h") FILE(STRINGS "${LUA_INCLUDE_DIR}/luajit.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"LuaJIT .+\"") STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"LuaJIT ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}") UNSET(lua_version_str) ENDIF() INCLUDE(FindPackageHandleStandardArgs) # handle the QUIETLY and REQUIRED arguments and set LUAJIT_FOUND to TRUE if # all listed variables are TRUE FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJIT REQUIRED_VARS LUA_LIBRARY LUA_INCLUDE_DIR VERSION_VAR LUA_VERSION_STRING) MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARY LUA_MATH_LIBRARY)