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path: root/src/script/lua_api/l_settings.cpp
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* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-04
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* Settings: Push groups in to_table as wellSmallJoker2021-03-01
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* Settings: Proper priority hierarchySmallJoker2021-01-29
| | | | | | | | | | | Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ↵SmallJoker2020-01-25
| | | | | | | | | | | (#9284) Unified flags handling in C++ and Lua Settings API -> Reading only, for now. Writing can be implemented later, if needed. API function to read the currently active flags -> was impossible from Lua Co-authored-by: Wuzzy <wuzzy2@mail.ru>
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
| | | | | | | | | * Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value
* Allow 'default' parameter in 'settings:get_bool' functionJordan Irwin2017-12-17
| | | | | | Default value is used when the setting key is not found in the config file. If default value is not set, 'nil' is returned. #6188
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23
| | | | | | | | | | | | | | | | Formspec input for each individual noise parameter and flag. Allow noise flags to be set in advanced settings, previously only settable in minetest.conf. Standardise 'group format' for noise parameters set in minetest.conf, as only these support noise flags. However the older 'single line' format is still accepted to support existing minetest.conf files. Therefore auto-generate minetest.conf.example with noise parameters in 'group format'. Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or 'noise_params_3D', the dimension number is displayed in the advanced settings edit page.
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
| | | | | | | | | | | | | * Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-19
| | | | * C++11 cleanup on constructors dir script
* Use a settings object for the main settingsShadowNinja2017-05-06
| | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table.
* Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵Loïc Blot2017-04-08
| | | | | (#5541) We are bundling Lua5.1 which has same macro
* Fix warning reported by clang (possible bug in Settings lua api)sfan52016-12-21
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* Mod security: Allow read-only access to all mod pathsShadowNinja2016-12-20
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* Add mod securityShadowNinja2015-05-16
| | | | Due to compatibility concerns, this is temporarily disabled.
* Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-12
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* Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-09
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* LuaSettings: Sanitize setting name stringskwolekr2014-11-30
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* Add Settings interface for LuaPilzAdam2013-09-10