Commit message (Collapse) | Author | Age | |
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* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 |
| | | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | ||
* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 |
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* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 |
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* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 |
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* | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | 2013-11-29 |
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* | Allow non-string arguments for minetest.is_yes() | PilzAdam | 2013-09-10 |
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* | Add Settings interface for Lua | PilzAdam | 2013-09-10 |
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* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |