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path: root/src/script/lua_api/l_util.cpp
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* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Use a settings object for the main settingsShadowNinja2017-05-06
* [CSM] storage + fixesLoic Blot2017-03-13
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13
* Dont compare short with bool (#4963)adrido2016-12-28
* Mod security: Allow read-only access to all mod pathsShadowNinja2016-12-20
* Add version APIShadowNinja2016-10-31
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
* Fixes for compiling with a newer (system) jsoncpp (#4429)Rogier-52016-08-10
* Fix l_request_insecure_environment not ignoring all whitespace (#4395)Dorian Wouters2016-08-04
* Add minetest.check_password_entry callbackest312016-05-30
* Add base64 encoding and decoding to the lua api. (#3919)red-0012016-05-27
* Much better API for auth.{cpp, h}est312016-03-15
* Move AreaStore to utilShadowNinja2016-03-07
* Use LuaErrors in security check macrosShadowNinja2016-03-07
* Fix main menu being unable to set secure settingsShadowNinja2016-03-03
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-26
* Ignore spaces in secure.trusted_mods settingJeija2016-02-19
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-19
* Don't print whole json data buffer to errorstream on errorest312016-01-28
* SAPI: Move core.get_us_time() to Util modulekwolekr2015-10-26
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-25
* Correct comment in l_util.cppest312015-10-26
* Refactor loggingShadowNinja2015-10-14
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-27
* Add AreaStore data structureest312015-07-27
* Add core.get_dir_listShadowNinja2015-05-16
* Add core.request_insecure_environment()ShadowNinja2015-05-16
* Add core.mkdirShadowNinja2015-05-16
* Add mod securityShadowNinja2015-05-16
* Make early protocol auth mechanism generic, and add SRPest312015-05-11
* Refactor around translatePasswordest312015-04-17
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Split settings into seperate source and header filesShadowNinja2014-09-21
* Add compression APIShadowNinja2014-09-20
* Make print() NUL-safeShadowNinja2014-05-15
* Organize builtin into subdirectoriesShadowNinja2014-05-07
* Add write_json() to the async APIShadowNinja2014-05-07
* Add proper lua api deprecated handlingsapier2014-04-29
* Remove dependency on marshal and many other async changesShadowNinja2014-04-27
* Rename get_json_value to read_json_valueShadowNinja2014-01-11
* Don't throw a error when writing JSON failsShadowNinja2013-12-18
* Add 'minetest.write_json'ShadowNinja2013-12-18
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
* Add Settings interface for LuaPilzAdam2013-09-10
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14