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l_vmanip.cpp
Commit message (
Expand
)
Author
Age
*
Remove some unused variable from Lua class wrappers
sfan5
2022-05-02
*
Disentangle map implementations (#12148)
Jude Melton-Houghton
2022-04-07
*
script: Replace calls to depreated luaL_openlib
sfan5
2021-05-30
*
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2020-04-14
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
*
LuaVoxelManip: Throw warning or error instead of silently doing nothing (#7567)
HybridDog
2018-08-02
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
*
Fix 2 warnings reported by GCC
Loic Blot
2017-06-20
*
C++11 cleanup on constructors (#6000)
Vincent Glize
2017-06-19
*
Light update for map blocks
Dániel Juhász
2017-04-20
*
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat (#...
Loïc Blot
2017-04-08
*
Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
*
Lua voxelmanip: Add optional buffer param for 'get param2 data'
paramat
2016-10-31
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-12-07
*
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-25
*
Add optional buffer param for bulk data array writes in Lua
kwolekr
2015-05-17
*
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-17
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-05
*
Exclude vertical mapblock borders when setting light
kwolekr
2015-01-04
*
LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
*
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
*
Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-09-01
*
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
*
Fix issue 1527
Craig Robbins
2014-07-29
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2014-01-19
*
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...
kwolekr
2013-11-30
*
LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-30
*
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-21
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr
2013-07-06
*
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-29
*
Apply various fixes to several things
kwolekr
2013-06-27
*
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27