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Commit message (
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Author
Age
*
Fix direction property of HUD
rubenwardy
2015-01-07
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-05
*
Exclude vertical mapblock borders when setting light
kwolekr
2015-01-04
*
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
*
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
*
LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
kwolekr
2014-12-30
*
Decoration: Fix default parameter values
kwolekr
2014-12-30
*
Add core.get_mapgen_names() to Main Menu API (and use it)
kwolekr
2014-12-29
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
*
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
*
LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set...
kwolekr
2014-12-28
*
Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
*
Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
*
Ore: Add Vein ore type
kwolekr
2014-12-28
*
Ore: Add Blob ore type
kwolekr
2014-12-28
*
LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
*
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
*
LuaPerlinNoiseMap: Fix 3d noise safety check
kwolekr
2014-12-12
*
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-12
*
LuaPerlinNoiseMap: Prevent invalid memory access when attempting to generate ...
kwolekr
2014-12-12
*
Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar...
kwolekr
2014-12-12
*
Settings: Fail on invalid sequence and throw exception for LuaSettings
kwolekr
2014-12-12
*
Noise: Automatically transform noise maps if needed
kwolekr
2014-12-10
*
Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-10
*
Remove get_noiseparams function. read_noiseparams should be used from now on
kwolekr
2014-12-10
*
Noise: Create a deep copy of NoiseParams
kwolekr
2014-12-10
*
Settings: Sanitize setting name everywhere, not just LuaSettings
kwolekr
2014-12-09
*
Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams
kwolekr
2014-12-09
*
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-07
*
Add minetest.clear_registered_biomes() api
kwolekr
2014-12-06
*
Rewrite generate notification mechanism
kwolekr
2014-12-06
*
Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...
paramat
2014-12-03
*
LuaSettings: Sanitize setting name strings
kwolekr
2014-11-30
*
noise: Throw exception on noise allocation failure
kwolekr
2014-11-29
*
Clean up rollback
ShadowNinja
2014-11-19
*
Fix warnings and other misc. minor changes
kwolekr
2014-11-14
*
Remove most exceptions from getNode() (and variants)
Craig Robbins
2014-11-14
*
Add option 'eased' to NoiseParams
SmallJoker
2014-11-13
*
Add Generator Element Management framework
kwolekr
2014-11-12
*
Split up mapgen.cpp
kwolekr
2014-11-01
*
Fix erroneous lua_pop parameter
kwolekr
2014-10-30
*
Check minetest.hud_change() parameters on conversion (Fix #1714)
kwolekr
2014-10-30
*
Refactor decoration-related code
kwolekr
2014-10-29
*
Prevent invalid memory access under failure conditions
kwolekr
2014-10-28
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
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