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Commit message (
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Author
Age
*
Fix broken server startup if curl is disabled (#12046)
sfan5
2022-05-12
*
Define control(bits) as "unset" for entities (#11995)
Lars Müller
2022-01-27
*
Allow resetting celestial vault elements by leaving its arguments empty (#11922)
Zughy
2022-01-22
*
Mainmenu game-related changes (#11887)
sfan5
2022-01-09
*
Restore pass-through of direction keys (#11924)
sfan5
2022-01-09
*
Use a database for mod storage (#11763)
Jude Melton-Houghton
2022-01-07
*
Refactor trusted mod checking code
sfan5
2021-12-18
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
*
Restructure devtest's unittests and run them in CI (#11859)
sfan5
2021-12-18
*
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
*
Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)
sfan5
2021-11-26
*
Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)
Elijah Duffy
2021-11-10
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
*
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-10-12
*
Move instead of copy during content install if possible
sfan5
2021-10-07
*
Move archive extraction in content store to async job
sfan5
2021-10-07
*
Make fs::extractZipFile thread-safe
sfan5
2021-10-07
*
Add "MINETEST_MOD_PATH" environment variable (#11515)
emixa-d
2021-10-07
*
Fix crash when calling remove/kick/ban_player on start (#11672)
Wuzzy
2021-10-05
*
Make MetaDataRef:get return nil instead of nothing (#11666)
Jude Melton-Houghton
2021-10-05
*
Add get_server_max_lag() (#11671)
Wuzzy
2021-10-05
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
*
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-11
*
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-09
*
Async-related script cleanups
sfan5
2021-08-28
*
Remove redundant on_dieplayer calls
savilli
2021-08-28
*
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-27
*
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-08-21
*
Validate staticdata and object property length limits (#11511)
sfan5
2021-08-19
*
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-29
*
Refactor video driver name retrieval (#11413)
hecks
2021-07-11
*
Auth API: Error when accessed prior to ServerEnv init (#11398)
SmallJoker
2021-06-30
*
Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)
sfence
2021-06-20
*
Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
sfan5
2021-06-16
*
Add core.compare_block_status function (#11247)
SmallJoker
2021-05-30
*
script: Replace calls to depreated luaL_openlib
sfan5
2021-05-30
*
Fix curl_timeout being ignored for Lua HTTP fetches
sfan5
2021-05-17
*
fix: extractZipFile is not part of Client but more generic.
Loic Blot
2021-05-06
*
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Loic Blot
2021-05-03
*
refacto: RenderingEngine is now better hidden
Loic Blot
2021-05-03
*
refacto: rendering engine singleton removal step 1 (filesystem)
Loic Blot
2021-05-03
*
Add `minetest.colorspec_to_colorstring` (#10425)
Vincent Robinson
2021-04-23
*
Fix server favorites not saving when client/serverlist/ doesn't exist already...
sfan5
2021-04-09
*
Consistent title bar + render information in mainmenu (#10764)
SmallJoker
2021-03-30
*
Fix broken `BiomeGen` abstraction (#11107)
sfan5
2021-03-23
*
Schematic: Properly deal with before/after node resolving and document (#11011)
SmallJoker
2021-03-20
*
Protect mg_name and mg_flags from being set by Lua (#11010)
sfan5
2021-03-04
*
Settings: Push groups in to_table as well
SmallJoker
2021-03-01
*
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
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