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* Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton2021-10-05
* Add get_server_max_lag() (#11671)Wuzzy2021-10-05
* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-01
* Make sure relevant std::stringstreams are set to binarysfan52021-09-11
* Dynamic_Add_Media v2 (#11550)sfan52021-09-09
* Async-related script cleanupssfan52021-08-28
* Remove redundant on_dieplayer callssavilli2021-08-28
* Joystick sensitivity for player movement (#11262)NeroBurner2021-08-27
* HUD: Reject and warn on invalid stat types (#11548)SmallJoker2021-08-21
* Validate staticdata and object property length limits (#11511)sfan52021-08-19
* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
* Refactor video driver name retrieval (#11413)hecks2021-07-11
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-30
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-20
* Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan52021-06-16
* Add core.compare_block_status function (#11247)SmallJoker2021-05-30
* script: Replace calls to depreated luaL_openlibsfan52021-05-30
* Fix curl_timeout being ignored for Lua HTTP fetchessfan52021-05-17
* fix: extractZipFile is not part of Client but more generic.Loic Blot2021-05-06
* refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot2021-05-03
* refacto: RenderingEngine is now better hiddenLoic Blot2021-05-03
* refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot2021-05-03
* Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson2021-04-23
* Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan52021-04-09
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-30
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-23
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-20
* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-04
* Settings: Push groups in to_table as wellSmallJoker2021-03-01
* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
* Use consistent temp folder path (#10892)rubenwardy2021-02-07
* Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy2021-02-06
* Drop wide/narrow conversion functionssfan52021-02-02
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
* Preserve immortal group for players when damage is disabledsfan52021-01-31
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-31
* Settings: Proper priority hierarchySmallJoker2021-01-29
* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
* MgOre: Fix invalid field polymorphism (#10846)rubenwardy2021-01-21
* Removed some obsolete code (#10562)Zughy2021-01-21
* ObjectRef: fix some v3f checks (#10602)Zughy2021-01-21
* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* Add minetest.get_objects_in_area (#10668)Elias Fleckenstein2020-12-29
* Fix minetest.is_nanLars Mueller2020-12-24
* Fix unsafe cast in l_objectrubenwardy2020-12-23
* Add open user data button to main menu (#10579)rubenwardy2020-12-19
* ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker2020-11-10
* Fix ObjectRef errors due to lua_isnil() (#10564)Zughy2020-11-04
* Fix incorrect deprecation hintsSmallJoker2020-11-01