aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api
Commit message (Collapse)AuthorAge
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Add minetest.kick_player(name, reason)sapier2014-02-03
|
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight ↵Perttu Ahola2014-02-01
| | | | brightness
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
|
* New HUD element - waypoint.RealBadAngel2014-01-26
|
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
|
* LuaVoxelManip: Add get_param2_data and set_param2_datakwolekr2014-01-19
|
* Add formspec tableKahrl2014-01-13
|
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
| | | | | | | Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-13
|
* Rename get_json_value to read_json_valueShadowNinja2014-01-11
|
* Add InvRef::get/set_lists()ShadowNinja2014-01-11
|
* Add forceloadingNovatux2014-01-11
|
* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
|
* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-31
|
* Bugfix to get_all_craft_recipes.RealBadAngel2013-12-21
| | | | Indexes for empty slots shall not be skipped.
* Don't throw a error when writing JSON failsShadowNinja2013-12-18
|
* Add 'minetest.write_json'ShadowNinja2013-12-18
|
* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-18
|
* Add map feature generation notify Lua APIkwolekr2013-12-14
|
* Make line_of_sight return blocking node positionstujones112013-12-12
|
* Implement search tab and version pickersapier2013-12-11
|
* Fix leak and possible segfault in minetest.set_mapgen_paramskwolekr2013-12-08
|
* Use a table in set_physics_override()PilzAdam2013-12-03
|
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-03
|
* Fix broken async locking in release buildsapier2013-12-03
|
* Fix MinGW buildSfan52013-12-01
|
* Cleanup jthread and fix win32 buildsapier2013-12-01
|
* Decoration: Add schematic Y-slice probability supportkwolekr2013-12-01
|
* Add error handler to async stepShadowNinja2013-11-30
|
* Optimize table creationShadowNinja2013-11-30
|
* Add minetest.swap_nodeNovatux2013-11-30
|
* Fix MSVC build.Ilya Zhuravlev2013-11-30
|
* LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ↵kwolekr2013-11-30
| | | | made optional this time; also fixed a slight bug with night values being ignored
* LuaVoxelManip: Add get_light_data() and set_light_data()kwolekr2013-11-30
|
* Fixed potential NULL pointer and leak when setting node metadataMetaDucky2013-11-29
|
* Fix broken thread stop handlingsapier2013-11-30
|
* Fix old gcc buildsapier2013-11-29
|
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
|
* Rollback fixes and get_node_actionsShadowNinja2013-11-27
|
* Fix line_of_sight (AGAIN)sapier2013-11-25
|
* LuaVoxelManip: Update parameter index of set_lighting()kwolekr2013-11-21
|
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
|
* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ↵kwolekr2013-11-17
| | | | | | | | name if decolist is used Fix warning message for spawnby nodes Prevent type-punning warning caused by casting enum to int
* Fix invalid listname and listsize not handled correctly in set_sizesapier2013-11-16
|
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-15
|
* Fix invalid usage of temporary object in mainmenu json conversionsapier2013-11-11
|
* Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStackPilzAdam2013-09-28
|
* Show git hash in version string at top left corner of windowKahrl2013-09-28
|
* Re-fix hud_change stat argument retrievalkwolekr2013-09-26
| | | | | Conflicts: src/script/lua_api/l_object.cpp