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* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* l_server, clientenvironment, clientiface: code modernizationLoic Blot2017-08-17
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)Ben Deutsch2017-07-24
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Chat protocol rewrite (#5117)Loïc Blot2017-07-16
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-15
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-15
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-14
* Expose getPointedThing to LuaDániel Juhász2017-07-07
* Main Menu: Allow copying directories from non-Minetest locations (#6095)Elijah Duffy2017-07-04
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* Fix CSM crash caused by move to C++11. (#6027)red-0012017-06-22
* Automatic item and node colorization (#5640)Dániel Juhász2017-06-20
* Fix 2 warnings reported by GCCLoic Blot2017-06-20
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-19
* find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker2017-06-19
* Client::makeScreenshot: remove device paramLoic Blot2017-06-19
* Sound: Add pitch option (#5960)Rui2017-06-11
* Improve the path select GUI (#5852)red-0012017-06-11
* [CSM] Add function to get player privileges (#5933)red-0012017-06-07
* Main Menu: Add get_clientmodpath API (#5912)Elijah Duffy2017-06-06
* C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot2017-06-04
* Minetest for C++11 (CMakeLists + Travis)Loic Blot2017-06-04
* Enhance ABM performance a little bit by removing two std::set copy (#5815)Loïc Blot2017-05-25
* Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...Loic Blot2017-05-23
* LINT fix & check all files with clang-formatLoic Blot2017-05-22
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4bLoic Blot2017-05-21
* [CSM] Add function to get the definition of items (#5732)bigfoot5472017-05-21
* [CSM] Correct the log destination of print() (#5784)SmallJoker2017-05-20
* Private nodemeta (#5702)sfan52017-05-10
* read_schematic_replacements: ensure fields are strings (#5726)Loïc Blot2017-05-08
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-07
* LINT fix since d0678948165768472fc940c03e78cba787f49ea5Loic Blot2017-05-07
* Replace occurrence of luaL_reg in l_camera.cppT0ny22017-05-07
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* Use a settings object for the main settingsShadowNinja2017-05-06
* Fix codestyle since CSM Camera APILoic Blot2017-05-06
* [CSM] Add camera API (#5609)bigfoot5472017-05-05
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-04
* Add function to get server info.red-0012017-05-04
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Sneak: Improve and fix various thingsSmallJoker2017-05-03
* Sound API: Add fading soundsBrandon2017-05-03
* Add clouds APIBen Deutsch2017-04-30
* Fix visual slide issue with set_detach, fixes #5620shivajiva1012017-04-29