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Author
Age
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*
Add online content repository
rubenwardy
2018-04-19
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
*
Add player:get_meta(), deprecate player attributes (#7202)
rubenwardy
2018-04-06
*
Biome API / cavegen: Add definable cave liquid for a biome (#7192)
Paramat
2018-04-05
*
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
*
Fix many issues reported by clang-tidy (#7189)
Loïc Blot
2018-04-02
*
ObjectRef: Add add_velocity() (#3208)
you
2018-03-31
*
Load dependencies and description from mod.conf
Andrew Ward
2018-03-28
*
Add reasons to on_dieplayer and on_hpchange
Andrew Ward
2018-03-28
*
Add formspec theming using prepended strings
Andrew Ward
2018-03-28
*
Mapgen: Remove unused mgv7 code and some unused biometypes
Paramat
2018-03-26
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
*
Biome API: Add 'get_biome_name(biome_id)' API
paramat
2018-03-11
*
Spawn level: Add 'get_spawn_level(x, z)' API
paramat
2018-03-10
*
Biomes: Add 'min_pos'/'max_pos' xyz biome limits
paramat
2018-03-09
*
Cleanup & bugfix
Loic Blot
2018-03-08
*
Cleanup: drop Server::hudGetHotbarSelectedImage()
Loic Blot
2018-03-08
*
Cleanup: drop Server::hudGetHotbarImage()
Loic Blot
2018-03-08
*
Cleanup: drop Server::hudGetHotbarItemcount()
Loic Blot
2018-03-08
*
Gennotify: Add 'minetest.get_decoration_id' API
paramat
2018-03-03
*
Place schematic (on vmanip): Enable use of 'place center' flags
paramat
2018-02-27
*
Find nodes in area (under air): Raise volume limit and document it
paramat
2018-02-21
*
Check argument types inside MetaDataRef Lua API (#7045)
sfan5
2018-02-18
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30
*
CSM: Remove screenshot API
red-001
2018-01-23
*
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2018-01-16
*
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
Pedro Gimeno
2018-01-08
*
Fix naming conventions of noise userdata
rubenwardy
2018-01-07
*
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-05
*
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
Hybrid Dog
2018-01-03
*
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2017-12-26
*
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2017-12-17
*
Clearobjects: Send progress messages to terminal using actionstream
paramat
2017-11-24
*
Stratum ore: Add option for a constant thickness stratum
paramat
2017-11-19
*
Load files from subfolders in texturepacks
number Zero
2017-11-17
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Add minetest.safe_write_file() to script API
sfan5
2017-11-08
*
Add sha1 to lua utils. (#6563)
Rob Blanckaert
2017-10-30
*
CSM: Add a way to get current locale from CSM
lisacvuk
2017-10-29
*
Allow overriding tool capabilities through itemstack metadata
raymoo
2017-10-29
*
Improvements/fixes for noise parameter input in advanced settings
Muhammad Rifqi Priyo Susanto
2017-10-23
*
Simple decorations: Make 'place_offset_y' usable with simple decorations
paramat
2017-10-10
*
Simple decorations: Add 'param2_max' parameter for random param2
paramat
2017-10-09
*
Stratum ore: Allow use with no noise for simple horizontal strata
paramat
2017-10-01
*
Make Player::peer_id server-side only and add getters and setters (#6478)
Loïc Blot
2017-09-30
*
Update JsonCPP to 1.8.3 (#6466)
Loïc Blot
2017-09-26
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
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