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Commit message (
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Author
Age
...
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
*
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Clean up server-side translations, remove global variable (#10075)
rubenwardy
2020-09-16
*
Lua API: Register missing get_texture_mod function (#10338)
karamel59
2020-08-27
*
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-15
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
*
Revert "Auto delete MetaData when = 0 (#8770)" (#10183)
Lars Müller
2020-07-16
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Fix HTTP API not being available in async mainmenu (#10086)
rubenwardy
2020-06-22
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Modernize include guards and add missing ones (#9898)
Awkor
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-05
*
Auto delete MetaData when = 0 (#8770)
Lejo
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Forbid object:attach(obj, ...) (#9762)
Loïc Blot
2020-04-27
*
Script: Enforce type checks if not nil (#9748)
SmallJoker
2020-04-27
*
script: Put getGuiEngine() inside a client-only #ifdef
sfan5
2020-04-27
*
script: Fix add_entity returning unusable ref if object deleted in on_activate
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Fix configuration caching in log_deprecated (#9697)
HybridDog
2020-04-22
*
Fix alias handling of get_content_id (#9712)
sfan5
2020-04-19
*
script: Move SAO usability check so that it covers all functions (#9698)
sfan5
2020-04-18
*
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-16
*
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2020-04-14
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Reduce ServerEnvironment propagation (#9642)
Loïc Blot
2020-04-11
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Various features and fixes
sfan5
2020-04-11
*
Implement minetest.sound_fade()
sfan5
2020-04-11
*
scriptapi: Sort out ServerEnvironment / Environment distinction properly
sfan5
2020-04-11
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