| Commit message (Expand) | Author | Age |
... | |
* | Fix clang-format Columns Width | Loic Blot | 2017-03-31 |
* | l_minimap: don't show minimap if configuration doesn't allow it | Loïc Blot | 2017-03-29 |
* | [CSM] Add function to get player names in range (#5435) | bigfoot547 | 2017-03-22 |
* | Refactor Game class (part 2) (#5422) | Loïc Blot | 2017-03-19 |
* | [CSM] Fix minimap problems (#5405) | Loïc Blot | 2017-03-17 |
* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 |
* | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | 2017-03-16 |
* | Add ModStorageAPI to client side modding (#5396) | Loïc Blot | 2017-03-16 |
* | Get biome list: Downgrade missing biome message to infostream | paramat | 2017-03-16 |
* | Add `get_wielded_item` | red-001 | 2017-03-13 |
* | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | 2017-03-13 |
* | [CSM] storage + fixes | Loic Blot | 2017-03-13 |
* | [CSM] Add local formspecs. (#5094) | red-001 | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | [CSM] Add client-sided chat commands (#5092) | red-001 | 2017-03-13 |
* | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | 2017-03-13 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | Light calculation: New bulk node lighting code | Dániel Juhász | 2017-03-11 |
* | Add ModMetadata API (#5131) | Loïc Blot | 2017-02-08 |
* | Fix incompatibility of ItemStack.to_table() introduced by stack meta | rubenwardy | 2017-02-07 |
* | Add ItemStack key-value meta storage | rubenwardy | 2017-02-04 |
* | Derive NodeMetaRef from MetaDataRef | rubenwardy | 2017-02-04 |
* | Make NodeMetaRef::getmeta a non-static member | rubenwardy | 2017-02-04 |
* | Serverlist: Add ping indicators (#5164) | kilbith | 2017-02-03 |
* | from_table: Fix crash for missing inventory or field | SmallJoker | 2017-01-28 |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 |
* | Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations... | sfan5 | 2017-01-24 |
* | Revert "Detach the player from entities on death." (#5087) | Loïc Blot | 2017-01-21 |
* | Add Entity get_texture_mod() to Lua API | sapier | 2017-01-21 |
* | Detach the player from entities on death. (#5077) | red-001 | 2017-01-21 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Fix typo in alias for deprecated settexturemod | sapier | 2017-01-17 |
* | Rename ObjectRef methods to be consistent and predictable | rubenwardy | 2017-01-16 |
* | Make nametag removable with set_nametag_attributes (#5021) | Rui | 2017-01-11 |
* | Performance fix + SAO factorization | Rogier | 2017-01-11 |
* | Add staticdata parameter to add_entity (#5009) | Rui | 2017-01-09 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Move ServerEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | Dont compare short with bool (#4963) | adrido | 2016-12-28 |
* | Fix warning reported by clang (possible bug in Settings lua api) | sfan5 | 2016-12-21 |
* | Mod security: Allow read-only access to all mod paths | ShadowNinja | 2016-12-20 |
* | Simple decorations: Fix range check for deco->deco_param2 | Auke Kok | 2016-12-08 |
* | Simple deco: Allow setting param2 value on placement | Auke Kok | 2016-12-07 |
* | Allow restricting detached inventories to one player | sfan5 | 2016-11-28 |
* | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | 2016-11-14 |
* | Adding particle blend, glow and animation (#4705) | Foghrye4 | 2016-11-15 |
* | Fix crash when attached object no longer exists | Rogier | 2016-11-13 |
* | Add minetest.get_server_uptime() function to Lua API (#4702) | Brandon | 2016-11-02 |
* | Add version API | ShadowNinja | 2016-10-31 |