Commit message (Collapse) | Author | Age | |
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* | Drop --videomodes, fullscreen_bpp and high_precision_fpu settings | sfan5 | 2021-06-16 |
| | | | | These have been pointless for a while. | ||
* | Add metatables to lua vectors (#11039) | DS | 2021-06-04 |
| | | | Add backwards-compatible metatable functions for vectors. | ||
* | Add core.compare_block_status function (#11247) | SmallJoker | 2021-05-30 |
| | | | Makes it possible to check the status of the mapblock in a future-extensible way. | ||
* | script: Replace calls to depreated luaL_openlib | sfan5 | 2021-05-30 |
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* | Fix curl_timeout being ignored for Lua HTTP fetches | sfan5 | 2021-05-17 |
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* | fix: extractZipFile is not part of Client but more generic. | Loic Blot | 2021-05-06 |
| | | | | This solve a crash from mainmenu while extracting the zip | ||
* | fix: some code tidy about includes & irr namespaces | Loic Blot | 2021-05-03 |
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* | refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton | Loic Blot | 2021-05-03 |
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* | refacto: Hud: make driver, client, player, inventory, tsrc private & drop ↵ | Loic Blot | 2021-05-03 |
| | | | | | | unused guienv also fix c_content.h, on client it includes the src/client/hud.h instead of src/hud.h, which leads to wrong file dependency on the lua stack | ||
* | refacto: RenderingEngine is now better hidden | Loic Blot | 2021-05-03 |
| | | | | | | | | | | * No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped) * RenderingEngine::get_timer_time is now non static * RenderingEngine::draw_menu_scene is now non static * RenderingEngine::draw_scene is now non static * RenderingEngine::{initialize,finalize} are now non static * RenderingEngine::run is now non static * RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access | ||
* | refacto: rendering engine singleton removal step 1 (filesystem) | Loic Blot | 2021-05-03 |
| | | | | | | | | Make the RenderingEngine filesystem member non accessible from everywhere This permits also to determine that some lua code has directly a logic to extract zip file. Move this logic inside client, it's not the lua stack role to perform a such complex operation Found also another irrlicht <1.8 compat code to remove | ||
* | Add `minetest.colorspec_to_colorstring` (#10425) | Vincent Robinson | 2021-04-23 |
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* | Isolate library tables between sandbox and insecure env | sfan5 | 2021-04-18 |
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* | Fix server favorites not saving when client/serverlist/ doesn't exist ↵ | sfan5 | 2021-04-09 |
| | | | | already (#11152) | ||
* | Consistent title bar + render information in mainmenu (#10764) | SmallJoker | 2021-03-30 |
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* | Degrotate support for mesh nodes (#7840) | Vitaliy | 2021-03-30 |
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* | Fix broken `BiomeGen` abstraction (#11107) | sfan5 | 2021-03-23 |
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* | Schematic: Properly deal with before/after node resolving and document (#11011) | SmallJoker | 2021-03-20 |
| | | | | This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration). Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup) | ||
* | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | 2021-03-09 |
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* | Protect mg_name and mg_flags from being set by Lua (#11010) | sfan5 | 2021-03-04 |
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* | Settings: Push groups in to_table as well | SmallJoker | 2021-03-01 |
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* | Add nametag background setting and object property (#10937) | rubenwardy | 2021-02-17 |
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* | Fix short_description fallback order (#10943) | rubenwardy | 2021-02-17 |
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* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 |
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* | Reduce ore noise_parms error to deprecation warning (#10921) | rubenwardy | 2021-02-06 |
| | | | | Fixes #10914 | ||
* | Drop wide/narrow conversion functions | sfan5 | 2021-02-02 |
| | | | | | | | | | The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely. | ||
* | Revise dynamic_add_media API to better accomodate future changes | sfan5 | 2021-02-01 |
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* | Preserve immortal group for players when damage is disabled | sfan5 | 2021-01-31 |
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* | Cache client IP in RemoteClient so it can always be retrieved (#10887) | sfan5 | 2021-01-31 |
| | | | specifically: after the peer has already disappeared | ||
* | Fix minetest.dig_node returning true when node isn't diggable (#10890) | rubenwardy | 2021-01-31 |
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* | Rework use_texture_alpha to provide three opaque/clip/blend modes | sfan5 | 2021-01-29 |
| | | | | | The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs. | ||
* | Drop never documented 'alpha' property from nodedef | sfan5 | 2021-01-29 |
| | | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit. | ||
* | Settings: Purge getDefault, clean FontEngine | SmallJoker | 2021-01-29 |
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* | Settings: Proper priority hierarchy | SmallJoker | 2021-01-29 |
| | | | | | | | | | | | Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects | ||
* | Remove dead code (#10845) | rubenwardy | 2021-01-22 |
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* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
| | | | Co-authored-by: sfan5 <sfan5@live.de> | ||
* | MgOre: Fix invalid field polymorphism (#10846) | rubenwardy | 2021-01-21 |
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* | Removed some obsolete code (#10562) | Zughy | 2021-01-21 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | ObjectRef: fix some v3f checks (#10602) | Zughy | 2021-01-21 |
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* | Implement on_rightclickplayer callback (#10775) | JDiaz | 2021-01-11 |
| | | | Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
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* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
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* | Add minetest.get_objects_in_area (#10668) | Elias Fleckenstein | 2020-12-29 |
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* | Fix minetest.is_nan | Lars Mueller | 2020-12-24 |
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* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
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* | Fix unsafe cast in l_object | rubenwardy | 2020-12-23 |
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* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
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* | ObjectRef: Re-add legacy code for set_physics_override (#10585) | SmallJoker | 2020-11-10 |
| | | | These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release. | ||
* | Fix ObjectRef errors due to lua_isnil() (#10564) | Zughy | 2020-11-04 |
| | | | Treat 'none' values as 'nil' | ||
* | Fix incorrect deprecation hints | SmallJoker | 2020-11-01 |
| | | | | "good" and "bad" were swapped in the process, resulting in wrong deprecation messages |