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...
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-05
*
Rename moveresult speed to velocity
SmallJoker
2020-05-05
*
Auto delete MetaData when = 0 (#8770)
Lejo
2020-05-02
*
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-05-02
*
Allow connection info to be missing from minetest.get_player_information() (#...
sfan5
2020-05-01
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Expose collision information to LuaEntity on_step
sfan5
2020-04-27
*
Forbid object:attach(obj, ...) (#9762)
Loïc Blot
2020-04-27
*
Script: Enforce type checks if not nil (#9748)
SmallJoker
2020-04-27
*
script: Put getGuiEngine() inside a client-only #ifdef
sfan5
2020-04-27
*
script: Fix add_entity returning unusable ref if object deleted in on_activate
sfan5
2020-04-27
*
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-25
*
Fix configuration caching in log_deprecated (#9697)
HybridDog
2020-04-22
*
Fix alias handling of get_content_id (#9712)
sfan5
2020-04-19
*
script: Move SAO usability check so that it covers all functions (#9698)
sfan5
2020-04-18
*
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-16
*
Fix parsing JSON with large integers (#9674)
sfan5
2020-04-15
*
scriptapi: Some small optimizations to value pushing (#9669)
sfan5
2020-04-14
*
Improve waypoints and add image variant (#9480)
Lars Müller
2020-04-11
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Fix broken config check in 659245a
sfan5
2020-04-11
*
Reduce ServerEnvironment propagation (#9642)
Loïc Blot
2020-04-11
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move PlayerSAO to dedicated files
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Various features and fixes
sfan5
2020-04-11
*
Implement minetest.sound_fade()
sfan5
2020-04-11
*
scriptapi: Sort out ServerEnvironment / Environment distinction properly
sfan5
2020-04-11
*
A few initialization cleanups
sfan5
2020-04-11
*
Work around LuaJIT issues on aarch64 (#9614)
sfan5
2020-04-08
*
Overall improvements to log messages (#9598)
sfan5
2020-04-08
*
Fix 'the the' typos in comments (#9554)
LNJ
2020-04-04
*
minetest.get_content_id: error if the node does not exist (#9458)
HybridDog
2020-03-11
*
minetest,get_connected_players: Return empty table at load time (#9493)
sfan5
2020-03-10
*
Fix star visilibity and documentation (since 946c03c6)
Jordan Snelling
2020-03-08
*
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-03-05
*
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...
Wuzzy
2020-03-05
*
Fix core.get_player_by_name() returning unusable ObjectRef
sfan5
2020-03-03
*
Fix core.get_connected_players() returning unusable ObjectRefs
sfan5
2020-03-03
*
Fix potential problem with core.get_connected_players()
sfan5
2020-02-25
*
Move core.get_connected_players() implementation to C++
sfan5
2020-02-23
*
Refactor Script API's log_deprecated
sfan5
2020-02-23
*
Script API: Document ObjectRef handling in a comment
sfan5
2020-02-23
*
Script API: Check that SAOs are still usable before attempting to use them
sfan5
2020-02-11
*
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2020-02-01
*
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...
SmallJoker
2020-01-25
*
Remove unused weight property from objects (#9320)
Wuzzy
2020-01-22
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