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* Expose collided objects in moveresultsfan52020-05-06
* Fix remaining issues with mapgen scriptapisfan52020-05-05
* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-05
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-05
* Rename moveresult speed to velocitySmallJoker2020-05-05
* Auto delete MetaData when = 0 (#8770)Lejo2020-05-02
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-02
* Allow connection info to be missing from minetest.get_player_information() (#...sfan52020-05-01
* Give the online lua mainmenu also the client_list and mods (#8691)Lejo2020-05-01
* Expose collision information to LuaEntity on_stepsfan52020-04-27
* Forbid object:attach(obj, ...) (#9762)Loïc Blot2020-04-27
* Script: Enforce type checks if not nil (#9748)SmallJoker2020-04-27
* script: Put getGuiEngine() inside a client-only #ifdefsfan52020-04-27
* script: Fix add_entity returning unusable ref if object deleted in on_activatesfan52020-04-27
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* Fix configuration caching in log_deprecated (#9697)HybridDog2020-04-22
* Fix alias handling of get_content_id (#9712)sfan52020-04-19
* script: Move SAO usability check so that it covers all functions (#9698)sfan52020-04-18
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-16
* Fix parsing JSON with large integers (#9674)sfan52020-04-15
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-14
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Fix broken config check in 659245asfan52020-04-11
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-11
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* Move serveractiveobject & unitsaoLoic Blot2020-04-11
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-11
* A few initialization cleanupssfan52020-04-11
* Work around LuaJIT issues on aarch64 (#9614)sfan52020-04-08
* Overall improvements to log messages (#9598)sfan52020-04-08
* Fix 'the the' typos in comments (#9554)LNJ2020-04-04
* minetest.get_content_id: error if the node does not exist (#9458)HybridDog2020-03-11
* minetest,get_connected_players: Return empty table at load time (#9493)sfan52020-03-10
* Fix star visilibity and documentation (since 946c03c6)Jordan Snelling2020-03-08
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-05
* Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...Wuzzy2020-03-05
* Fix core.get_player_by_name() returning unusable ObjectRefsfan52020-03-03
* Fix core.get_connected_players() returning unusable ObjectRefssfan52020-03-03
* Fix potential problem with core.get_connected_players()sfan52020-02-25
* Move core.get_connected_players() implementation to C++sfan52020-02-23
* Refactor Script API's log_deprecatedsfan52020-02-23
* Script API: Document ObjectRef handling in a commentsfan52020-02-23
* Script API: Check that SAOs are still usable before attempting to use themsfan52020-02-11
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-01
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-25
* Remove unused weight property from objects (#9320)Wuzzy2020-01-22