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* Fix invisible player when the attached entity is removedTeTpaAka2015-07-18
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* Fix relief mapping issuesRealBadAngel2015-07-16
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* Fix damage flash when damage disabledkwolekr2015-07-10
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* Use UTF-8 instead of narrowest312015-07-08
| | | | | Use wide_to_utf8 and utf8_to_wide instead of wide_to_narrow and narrow_to_wide at almost all places. Only exceptions: test functions for narrow conversion, and chat, which is done in a separate commit.
* Fix code style from recent commits and add misc. optimizationskwolekr2015-07-02
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* Add Lua errors to error dialogrubenwardy2015-06-29
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* Fix bug when craft input isn't replacedTeTpaAka2015-06-22
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* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-22
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* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-20
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* Use utf-8 in formspecsIlya Zhuravlev2015-06-13
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* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
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* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-13
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* dofile error reporting for syntax errorsest312015-06-12
| | | | | According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775
* Fix uninitialized variable errorest312015-06-02
| | | | | If you run minetest with valgrind, you'll quickly notice uninitialized jump depend error messages that point to s_base.cpp:131. This commit fixes those.
* Make get_biome_list() error message more helpfulkwolekr2015-05-28
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* Add some missing getter functions to the lua APITeTpaAka2015-05-28
| | | | | | | | | | | | | | | | | | | | | | | ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams
* Fix Windows build, clean up included headersSmallJoker2015-05-22
| | | | Also fix a startup error caused by s_security.cpp
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
| | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
* Fix null dereference when loading schematic from definition without a ↵kwolekr2015-05-17
| | | | NodeDefManager
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-17
| | | | | This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions.
* SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr2015-05-17
| | | | | | This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap. Retrieving smaller slices of noise from the computation result as needed optimizes memory usage while maintaining a reasonable amount of CPU overhead.
* Add optional buffer param for bulk data array writes in Luakwolekr2015-05-17
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* Fix current mod name change missed during rebaseShadowNinja2015-05-16
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* SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr2015-05-16
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* Add core.get_dir_listShadowNinja2015-05-16
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* Add core.request_insecure_environment()ShadowNinja2015-05-16
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* Add core.mkdirShadowNinja2015-05-16
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* Add mod securityShadowNinja2015-05-16
| | | | Due to compatibility concerns, this is temporarily disabled.
* Add push_ARGB8 to script/common/c_converterTeTpaAka2015-05-15
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* Generalize core.get/set_nametag_color into core.get/set_nametag_attributesTeTpaAka2015-05-15
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* Add minetest.register_on_punchplayerBrandon2015-05-15
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* Add get and set functions for the nametag colorTeTpaAka2015-05-15
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* Fix compiler warning about sign comparisonest312015-05-13
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* is_player() is no player-only functionest312015-05-12
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* Make early protocol auth mechanism generic, and add SRPest312015-05-11
| | | | | | | Adds everything needed for SRP (and everything works too), but still deactivated, as protocol v25 init packets aren't final yet. Can be activated by changing the LATEST_PROTOCOL_VERSION header to 25 inside networkprotocol.h.
* Schematics: Add per-node force placement optionkwolekr2015-05-09
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* Tests: Add schematic unittestskwolekr2015-05-08
| | | | | Improve schematic file-saving interface Add ability to create temporary test files
* Fix missing Y component assignment in check_v3fkwolekr2015-05-08
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* Remove duplicate lua_getfield() in c_converter.cppKevin Ott2015-05-07
| | | | Fixes #2678
* Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr2015-05-07
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* NodeResolver: Remove NodeResolveMethodkwolekr2015-05-07
| | | | This simplifies NodeResolver logic and makes some interfaces cleaner.
* Fix error messages for type-checking Lua reading functionsShadowNinja2015-05-06
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* Add core.find_nodes_with_meta() script APIkwolekr2015-05-05
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* Ore: Add biomes parameterkwolekr2015-04-20
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* Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr2015-04-19
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* Biome API: Add biome-specific river waterparamat2015-04-19
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* Schematics: Fix core.schematic_create()kwolekr2015-04-17
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* Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safetykwolekr2015-04-17
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* Refactor around translatePasswordest312015-04-17
| | | | | | | Change types for passed password from wstring to string, which removes converting back and forth in most cases. Move the narrow_to_wide conversion, where its neccessary, closer to irrlicht. Remove trailing spaces in guiPasswordChange.cpp. Make parameters for translatePassword passed as const reference.
* Biomes: Remove referenced biomes from Decorations on clearkwolekr2015-04-16
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