| Commit message (Expand) | Author | Age |
... | |
* | noise: Throw exception on noise allocation failure | kwolekr | 2014-11-29 |
* | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks | 2014-11-26 |
* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
* | Clean up rollback | ShadowNinja | 2014-11-19 |
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
* | Remove most exceptions from getNode() (and variants) | Craig Robbins | 2014-11-14 |
* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
* | Fix erroneous lua_pop parameter | kwolekr | 2014-10-30 |
* | Check minetest.hud_change() parameters on conversion (Fix #1714) | kwolekr | 2014-10-30 |
* | Refactor decoration-related code | kwolekr | 2014-10-29 |
* | Prevent invalid memory access under failure conditions | kwolekr | 2014-10-28 |
* | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | 2014-10-26 |
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
* | Add firelike drawtype | TriBlade9 | 2014-09-21 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Add compression API | ShadowNinja | 2014-09-20 |
* | Simplify and optimize schematic replacements | ShadowNinja | 2014-09-11 |
* | Add LuaVoxelManip methods: get_node_at() and set_node_at() | kwolekr | 2014-09-01 |
* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
* | Add lua exception handling test code | sapier | 2014-08-23 |
* | Fix LuaJIT exception wrapper | Kahrl | 2014-08-23 |
* | Fix seg fault if popping from empty stack (L-system trees) | Craig Robbins | 2014-08-23 |
* | Add video driver selection to settings menu (based uppon idea from webdesigne... | sapier | 2014-08-23 |
* | Don't call a player event without having player to do a event for | sapier | 2014-08-21 |
* | Mod profiling support | sapier | 2014-08-19 |
* | Fix the *CDP display | SmallJoker | 2014-08-15 |
* | Fix issue 1527 | Craig Robbins | 2014-07-29 |
* | Clear inventory before setting lists | ShadowNinja | 2014-06-23 |
* | Remove a lot of superfluous ifndef USE_CURL checks | sapier | 2014-06-19 |
* | Fix regression dirt texture not beeing default in non cloud menu | sapier | 2014-06-14 |
* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |
* | Fix over-poping and only push the core once | ShadowNinja | 2014-05-30 |
* | Make print() NUL-safe | ShadowNinja | 2014-05-15 |
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
* | Add write_json() to the async API | ShadowNinja | 2014-05-07 |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
* | Add proper lua api deprecated handling | sapier | 2014-04-29 |
* | Fix code style of async API | ShadowNinja | 2014-04-27 |
* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 |
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 |
* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
* | Remove liquid_finite and weather | proller | 2014-04-18 |
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
* | Use integers instead of float values | BlockMen | 2014-04-12 |