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* couple of memory leaks fixes.David Carlier2016-08-10
* Lua->C getintfield() use lua_tointeger (#4408)Tomas2016-08-10
* Fixes for compiling with a newer (system) jsoncpp (#4429)Rogier-52016-08-10
* Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ...Ner'zhul2016-08-10
* Fix l_request_insecure_environment not ignoring all whitespace (#4395)Dorian Wouters2016-08-04
* Adding minetest.clear_craftFoghrye42016-07-05
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03
* Mapgen: Refactor mapgen creation and managementkwolekr2016-07-03
* Player: New get_look, set_look APIraymoo2016-06-24
* Make node timers more efficientEkdohibs2016-06-11
* Server: Add reason for leave to `on_leaveplayer` callbacksDiego Martinez2016-06-11
* Biome API: Add per-biome riverbed material and depthparamat2016-06-05
* Change internal type for seeds to s32kwolekr2016-06-04
* Add minetest.check_password_entry callbackest312016-05-30
* Remove unused code in s_security.cpp (#4172)Zeno-2016-05-30
* Particles: Add option to remove particles on collisionAuke Kok2016-05-28
* Add base64 encoding and decoding to the lua api. (#3919)red-0012016-05-27
* Fix MgStoneType and BiomeType enum nameskwolekr2016-05-27
* Move biome calculation to BiomeGenkwolekr2016-05-27
* Pathfinder: Fix styleest312016-05-01
* Add option to not send pre v25 init packetest312016-03-15
* Much better API for auth.{cpp, h}est312016-03-15
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-12
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add AreaStore custom ID APIShadowNinja2016-03-07
* Implement AreaStore serializationShadowNinja2016-03-07
* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-07
* Move AreaStore to utilShadowNinja2016-03-07
* Simplify AreaStore ID managementShadowNinja2016-03-07
* s_env.{cpp, h} cleanupsest312016-03-07
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Use LuaErrors in security check macrosShadowNinja2016-03-07
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-03
* Fix main menu being unable to set secure settingsShadowNinja2016-03-03
* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-03
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-26
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Ignore spaces in secure.trusted_mods settingJeija2016-02-19
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-19
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-11
* Add '/clearobjects quick'Kahrl2016-02-11
* Don't print whole json data buffer to errorstream on errorest312016-01-28
* Fix C++11 compilabilityest312016-01-23
* Allow per-tiles culling.Auke Kok2016-01-20
* Show infotext with description for item entitiesRealBadAngel2016-01-18
* Make ItemStack:set_count(0) clear the item stacksfan52016-01-15
* Liquids: Flow into and destroy 'floodable' nodesparamat2016-01-07
* Revert "Add support for using arbitrary meshes as items"Sapier2015-12-29
* Add support for using arbitrary meshes as itemsSapier2015-12-29