Commit message (Collapse) | Author | Age | |
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* | Isolate library tables between sandbox and insecure env | sfan5 | 2021-04-18 |
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* | Fix server favorites not saving when client/serverlist/ doesn't exist ↵ | sfan5 | 2021-04-09 |
| | | | | already (#11152) | ||
* | Consistent title bar + render information in mainmenu (#10764) | SmallJoker | 2021-03-30 |
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* | Degrotate support for mesh nodes (#7840) | Vitaliy | 2021-03-30 |
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* | Fix broken `BiomeGen` abstraction (#11107) | sfan5 | 2021-03-23 |
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* | Schematic: Properly deal with before/after node resolving and document (#11011) | SmallJoker | 2021-03-20 |
| | | | | This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration). Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup) | ||
* | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | 2021-03-09 |
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* | Protect mg_name and mg_flags from being set by Lua (#11010) | sfan5 | 2021-03-04 |
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* | Settings: Push groups in to_table as well | SmallJoker | 2021-03-01 |
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* | Add nametag background setting and object property (#10937) | rubenwardy | 2021-02-17 |
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* | Fix short_description fallback order (#10943) | rubenwardy | 2021-02-17 |
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* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 |
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* | Reduce ore noise_parms error to deprecation warning (#10921) | rubenwardy | 2021-02-06 |
| | | | | Fixes #10914 | ||
* | Drop wide/narrow conversion functions | sfan5 | 2021-02-02 |
| | | | | | | | | | The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely. | ||
* | Revise dynamic_add_media API to better accomodate future changes | sfan5 | 2021-02-01 |
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* | Preserve immortal group for players when damage is disabled | sfan5 | 2021-01-31 |
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* | Cache client IP in RemoteClient so it can always be retrieved (#10887) | sfan5 | 2021-01-31 |
| | | | specifically: after the peer has already disappeared | ||
* | Fix minetest.dig_node returning true when node isn't diggable (#10890) | rubenwardy | 2021-01-31 |
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* | Rework use_texture_alpha to provide three opaque/clip/blend modes | sfan5 | 2021-01-29 |
| | | | | | The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs. | ||
* | Drop never documented 'alpha' property from nodedef | sfan5 | 2021-01-29 |
| | | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit. | ||
* | Settings: Purge getDefault, clean FontEngine | SmallJoker | 2021-01-29 |
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* | Settings: Proper priority hierarchy | SmallJoker | 2021-01-29 |
| | | | | | | | | | | | Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects | ||
* | Remove dead code (#10845) | rubenwardy | 2021-01-22 |
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* | Use JSON for favorites, move server list code to Lua (#10085) | rubenwardy | 2021-01-22 |
| | | | Co-authored-by: sfan5 <sfan5@live.de> | ||
* | MgOre: Fix invalid field polymorphism (#10846) | rubenwardy | 2021-01-21 |
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* | Removed some obsolete code (#10562) | Zughy | 2021-01-21 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | ObjectRef: fix some v3f checks (#10602) | Zughy | 2021-01-21 |
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* | Implement on_rightclickplayer callback (#10775) | JDiaz | 2021-01-11 |
| | | | Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | ContentDB: Add overwrite dialog when content is already installed (#10768) | rubenwardy | 2021-01-04 |
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* | Add on_deactivate callback for luaentities (#10723) | hecks | 2021-01-02 |
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* | Add minetest.get_objects_in_area (#10668) | Elias Fleckenstein | 2020-12-29 |
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* | Fix minetest.is_nan | Lars Mueller | 2020-12-24 |
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* | Fix some minor code issues all over the place | sfan5 | 2020-12-24 |
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* | Fix unsafe cast in l_object | rubenwardy | 2020-12-23 |
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* | Add open user data button to main menu (#10579) | rubenwardy | 2020-12-19 |
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* | ObjectRef: Re-add legacy code for set_physics_override (#10585) | SmallJoker | 2020-11-10 |
| | | | These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release. | ||
* | Fix ObjectRef errors due to lua_isnil() (#10564) | Zughy | 2020-11-04 |
| | | | Treat 'none' values as 'nil' | ||
* | Fix incorrect deprecation hints | SmallJoker | 2020-11-01 |
| | | | | "good" and "bad" were swapped in the process, resulting in wrong deprecation messages | ||
* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
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* | Fix CSMs on arm64 (#10553) | luk3yx | 2020-10-25 |
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* | Clean up l_object.cpp (#10512) | Zughy | 2020-10-22 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | 2020-10-19 |
| | | | | property (#10443) | ||
* | Fix float argument check in minetest.set_timeofday() (#10483) | Zughy | 2020-10-13 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Add ObjectRef:get_children() (#10480) | Zughy | 2020-10-13 |
| | | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | ||
* | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | 2020-10-13 |
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* | Add missing type check to InvRef:set_lists() (#10476) | Zughy | 2020-10-11 |
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* | Add a short_description to be used by mods (#8980) | DS | 2020-10-09 |
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* | Add minetest.get_artificial_light and minetest.get_natural_light (#5680) | HybridDog | 2020-10-06 |
| | | | | | Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Remove unused functions reported by cppcheck (#10463) | SmallJoker | 2020-10-05 |
| | | | | | | | Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use. | ||
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
| | | | | | | | Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map |