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* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-13
* Server pushing media at runtime (#9961)sfan52020-06-13
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09
* Fix Lua panic when error() message is not a stringPaul Ouellette2020-06-07
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-01
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-27
* Implement spawning particles with node texture appearancesfan52020-05-23
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23
* Modernize include guards and add missing ones (#9898)Awkor2020-05-23
* Check for valid base64 before decoding (#9904)Lejo12020-05-22
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-22
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-20
* CSM: Fix crashing minetest.get_item_def()sfan52020-05-20
* Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19
* Add core.open_url() to main menu API (#8592)rubenwardy2020-05-17
* CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan52020-05-14
* Damage texture modifier (#9833)Lars Müller2020-05-11
* Add support for statbar “off state” icons (#9462)Wuzzy2020-05-11
* Server class code cleanups (#9769)Loïc Blot2020-05-07
* Expose collided objects in moveresultsfan52020-05-06
* Fix remaining issues with mapgen scriptapisfan52020-05-05
* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-05
* Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker2020-05-05
* Rename moveresult speed to velocitySmallJoker2020-05-05
* Auto delete MetaData when = 0 (#8770)Lejo2020-05-02
* set_fov: Add support for time-based transitions (#9705)ANAND2020-05-02
* Allow connection info to be missing from minetest.get_player_information() (#...sfan52020-05-01
* Give the online lua mainmenu also the client_list and mods (#8691)Lejo2020-05-01
* Expose collision information to LuaEntity on_stepsfan52020-04-27
* Forbid object:attach(obj, ...) (#9762)Loïc Blot2020-04-27
* Script: Enforce type checks if not nil (#9748)SmallJoker2020-04-27
* script: Put getGuiEngine() inside a client-only #ifdefsfan52020-04-27
* script: Fix add_entity returning unusable ref if object deleted in on_activatesfan52020-04-27
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* Fix configuration caching in log_deprecated (#9697)HybridDog2020-04-22
* Fix alias handling of get_content_id (#9712)sfan52020-04-19
* script: Move SAO usability check so that it covers all functions (#9698)sfan52020-04-18
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-16
* Fix parsing JSON with large integers (#9674)sfan52020-04-15
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-14
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Fix broken config check in 659245asfan52020-04-11
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-11
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* Move serveractiveobject & unitsaoLoic Blot2020-04-11
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11