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* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-11
* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
* Add minetest.get_objects_in_area (#10668)Elias Fleckenstein2020-12-29
* Fix minetest.is_nanLars Mueller2020-12-24
* Fix some minor code issues all over the placesfan52020-12-24
* Fix unsafe cast in l_objectrubenwardy2020-12-23
* Add open user data button to main menu (#10579)rubenwardy2020-12-19
* ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker2020-11-10
* Fix ObjectRef errors due to lua_isnil() (#10564)Zughy2020-11-04
* Fix incorrect deprecation hintsSmallJoker2020-11-01
* Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy2020-10-31
* Fix CSMs on arm64 (#10553)luk3yx2020-10-25
* Clean up l_object.cpp (#10512)Zughy2020-10-22
* Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan52020-10-19
* Fix float argument check in minetest.set_timeofday() (#10483)Zughy2020-10-13
* Add ObjectRef:get_children() (#10480)Zughy2020-10-13
* Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI2020-10-13
* Add missing type check to InvRef:set_lists() (#10476)Zughy2020-10-11
* Add a short_description to be used by mods (#8980)DS2020-10-09
* Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog2020-10-06
* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-04
* Add First Person Attachments (#10360)Jordan Snelling2020-10-04
* Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy2020-10-04
* Clean up server-side translations, remove global variable (#10075)rubenwardy2020-09-16
* Lua API: Register missing get_texture_mod function (#10338)karamel592020-08-27
* Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15
* Fix precision not working in hud_change (#10186)Lars Müller2020-08-12
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-28
* Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller2020-07-16
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14
* Quick workaround for crashing destructor on Mingw32sfan52020-07-09
* Fix HTTP API not being available in async mainmenu (#10086)rubenwardy2020-06-22
* Add warning when disabling secure.enable_security (#9943)rubenwardy2020-06-20
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-16
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-13
* Server pushing media at runtime (#9961)sfan52020-06-13
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-09
* Fix Lua panic when error() message is not a stringPaul Ouellette2020-06-07
* Add HTTP API to main menu (#9998)rubenwardy2020-06-06
* Lua API: Log incorrect parameter types as error (#9954)SmallJoker2020-06-01
* Value copy / allocation optimizations mostly in server, SAO and serialize codesfan52020-05-27
* Implement spawning particles with node texture appearancesfan52020-05-23
* Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23
* Modernize include guards and add missing ones (#9898)Awkor2020-05-23
* Check for valid base64 before decoding (#9904)Lejo12020-05-22
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-22
* Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-20