| Commit message (Expand) | Author | Age |
* | Add check_mod_configuration to main menu | rubenwardy | 2022-07-14 |
* | Reduce code duplication between c_converter.cpp and helper.cpp | sfan5 | 2022-07-14 |
* | Remove unnecessary float limits from script API | sfan5 | 2022-07-14 |
* | Animated particlespawners and more (#11545) | Lexi Hale | 2022-07-13 |
* | Sounds: Various little improvements (#12486) | SmallJoker | 2022-07-09 |
* | Allow to set maximum star opacity at daytime (#11663) | Wuzzy | 2022-07-02 |
* | Remove tile_images and special_materials obsolete code (#12455) | Zughy | 2022-06-28 |
* | Fix two memleak reports from Coverity (#12466) | JosiahWI | 2022-06-26 |
* | Re-order sound-related code (#12382) | SmallJoker | 2022-06-20 |
* | Fix entity related bugs | sfan5 | 2022-06-15 |
* | on_deactivate: distinguish removal and unloading (#11931) | Lars Müller | 2022-06-11 |
* | No damage effects on hp_max change (#11846) | Lars Müller | 2022-06-11 |
* | Android: Add support for sharing debug.txt (#12370) | rubenwardy | 2022-06-05 |
* | Add register dialog to separate login/register (#12185) | rubenwardy | 2022-06-05 |
* | Add helper functions to make tool usable n times (#12047) | Wuzzy | 2022-06-03 |
* | Fix use-after-free in node meta cleanup | sfan5 | 2022-05-29 |
* | Reject registering node with empty name | sfan5 | 2022-05-29 |
* | Remove debug.get/setmetatable from security whitelist | stefan | 2022-05-29 |
* | Get rid of node metadata when it becomes empty | sfan5 | 2022-05-29 |
* | Add API function to invoke player respawn | sfan5 | 2022-05-29 |
* | Protect a few more settings from being set from mods | sfan5 | 2022-05-29 |
* | Reduce size of ContentFeatures structure | sfan5 | 2022-05-26 |
* | Deprecate game.conf name, use title instead (#12030) | rubenwardy | 2022-05-21 |
* | Use native packer to transfer globals into async env(s) | sfan5 | 2022-05-10 |
* | Support packing arbitrary graphs (#12289) | Jude Melton-Houghton | 2022-05-10 |
* | hud_get: Return precision field for waypoints (#12215) | Lars Müller | 2022-05-04 |
* | Async environment for mods to do concurrent tasks (#11131) | sfan5 | 2022-05-02 |
* | Refactor some Lua API functions in preparation for async env | sfan5 | 2022-05-02 |
* | Remove some unused variable from Lua class wrappers | sfan5 | 2022-05-02 |
* | Clean up some auth packet handling related code | sfan5 | 2022-04-28 |
* | Remove unneeded ObjectRef setter return values (#12179) | Lars Müller | 2022-04-10 |
* | Spacing fixes | ShadowNinja | 2022-04-08 |
* | Disentangle map implementations (#12148) | Jude Melton-Houghton | 2022-04-07 |
* | Store vector metatable in registry | Jude Melton-Houghton | 2022-03-29 |
* | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | 2022-03-29 |
* | Add API to control shadow intensity from the game/mod (#11944) | x2048 | 2022-03-26 |
* | Readd basic_debug as a HUD flag (#12020) | Lars Müller | 2022-03-05 |
* | Allow get_sky to return a table (#11963) | Zughy | 2022-03-05 |
* | Lua API documentation: Various fixes (#12059) | SmallJoker | 2022-02-23 |
* | Remove awful Mingw32 workarounds | sfan5 | 2022-02-08 |
* | Fix broken server startup if curl is disabled (#12046) | sfan5 | 2022-02-04 |
* | Fix types of get_mapgen_setting_noiseparams (#12025) | Lars Müller | 2022-02-04 |
* | Use virtual paths to specify exact mod to enable (#11784) | rubenwardy | 2022-01-30 |
* | Define control(bits) as "unset" for entities (#11995) | Lars Müller | 2022-01-27 |
* | Allow resetting celestial vault elements by leaving its arguments empty (#11922) | Zughy | 2022-01-22 |
* | Minor improvements to Lua sandbox | sfan5 | 2022-01-15 |
* | Mainmenu game-related changes (#11887) | sfan5 | 2022-01-09 |
* | Restore pass-through of direction keys (#11924) | sfan5 | 2022-01-09 |
* | Use a database for mod storage (#11763) | Jude Melton-Houghton | 2022-01-07 |
* | Fix damage wraparound if very high damage (#11872) | Wuzzy | 2022-01-06 |