| Commit message (Expand) | Author | Age |
... | |
* | Add support for NoiseParams in minetest.get_perlin() and add docs on NoisePar... | kwolekr | 2014-12-12 |
* | Settings: Fail on invalid sequence and throw exception for LuaSettings | kwolekr | 2014-12-12 |
* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
* | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | 2014-12-10 |
* | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | 2014-12-10 |
* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
* | Settings: Sanitize setting name everywhere, not just LuaSettings | kwolekr | 2014-12-09 |
* | Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams | kwolekr | 2014-12-09 |
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
* | Schematics: Fix minetest.place_schematic() when defined by a Lua table | kwolekr | 2014-12-06 |
* | Add minetest.clear_registered_biomes() api | kwolekr | 2014-12-06 |
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
* | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o... | paramat | 2014-12-03 |
* | LuaSettings: Sanitize setting name strings | kwolekr | 2014-11-30 |
* | noise: Throw exception on noise allocation failure | kwolekr | 2014-11-29 |
* | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks | 2014-11-26 |
* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
* | Clean up rollback | ShadowNinja | 2014-11-19 |
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
* | Remove most exceptions from getNode() (and variants) | Craig Robbins | 2014-11-14 |
* | Add option 'eased' to NoiseParams | SmallJoker | 2014-11-13 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
* | Fix erroneous lua_pop parameter | kwolekr | 2014-10-30 |
* | Check minetest.hud_change() parameters on conversion (Fix #1714) | kwolekr | 2014-10-30 |
* | Refactor decoration-related code | kwolekr | 2014-10-29 |
* | Prevent invalid memory access under failure conditions | kwolekr | 2014-10-28 |
* | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | 2014-10-26 |
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
* | Add firelike drawtype | TriBlade9 | 2014-09-21 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Add compression API | ShadowNinja | 2014-09-20 |
* | Simplify and optimize schematic replacements | ShadowNinja | 2014-09-11 |
* | Add LuaVoxelManip methods: get_node_at() and set_node_at() | kwolekr | 2014-09-01 |
* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
* | Add lua exception handling test code | sapier | 2014-08-23 |
* | Fix LuaJIT exception wrapper | Kahrl | 2014-08-23 |
* | Fix seg fault if popping from empty stack (L-system trees) | Craig Robbins | 2014-08-23 |
* | Add video driver selection to settings menu (based uppon idea from webdesigne... | sapier | 2014-08-23 |
* | Don't call a player event without having player to do a event for | sapier | 2014-08-21 |
* | Mod profiling support | sapier | 2014-08-19 |
* | Fix the *CDP display | SmallJoker | 2014-08-15 |
* | Fix issue 1527 | Craig Robbins | 2014-07-29 |
* | Clear inventory before setting lists | ShadowNinja | 2014-06-23 |
* | Remove a lot of superfluous ifndef USE_CURL checks | sapier | 2014-06-19 |
* | Fix regression dirt texture not beeing default in non cloud menu | sapier | 2014-06-14 |
* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |