| Commit message (Expand) | Author | Age |
* | Fix memory leak in ::safeLoadFile (#4730) | Zeno- | 2016-11-05 |
* | Add minetest.get_server_uptime() function to Lua API (#4702) | Brandon | 2016-11-02 |
* | Add version API | ShadowNinja | 2016-10-31 |
* | Lua voxelmanip: Add optional buffer param for 'get param2 data' | paramat | 2016-10-31 |
* | Fix overloading problems mentioned by clang | Loic Blot | 2016-10-30 |
* | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
* | Adding LuaError on attempt to assign vectors with values out of range | Foghrye4 | 2016-10-25 |
* | Emergeblocks: Fix occasional crash | Rogier | 2016-10-16 |
* | Attached particle spawners | raymoo | 2016-10-13 |
* | Move RemotePlayer code to its own cpp/header | Loic Blot | 2016-10-08 |
* | RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (... | Loic Blot | 2016-10-08 |
* | More code cleanup (UNORDERED + RemotePlayer/LocalPlayer) | Loic Blot | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) | Loic Blot | 2016-10-08 |
* | Prevent attached models from disappearing during parent reload (#4128) | Foghrye4 | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) | Loic Blot | 2016-10-08 |
* | use unordered containers where possible (patch 4 on X) | Loic Blot | 2016-10-06 |
* | Use more unordered_maps to improve performance in c++11 builds | Loic Blot | 2016-10-06 |
* | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | 2016-10-05 |
* | Make some maps unordered to improve performance | Loic Blot | 2016-10-05 |
* | Decorations: Generalise 'spawn by' to be used by all decoration types | paramat | 2016-09-14 |
* | Return nil on empty get_area() (#4508) | James Stevenson | 2016-09-10 |
* | Make getStackMax return the correct maximal stack size | SmallJoker | 2016-09-08 |
* | Add minetest.unregister_item and minetest.register_alias_force | paly2 | 2016-09-08 |
* | Make plantlike drawtype more fun | Auke Kok | 2016-08-26 |
* | Script API: Make the craft recipe field 'method' consistent | SmallJoker | 2016-08-18 |
* | couple of memory leaks fixes. | David Carlier | 2016-08-10 |
* | Lua->C getintfield() use lua_tointeger (#4408) | Tomas | 2016-08-10 |
* | Fixes for compiling with a newer (system) jsoncpp (#4429) | Rogier-5 | 2016-08-10 |
* | Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ... | Ner'zhul | 2016-08-10 |
* | Fix l_request_insecure_environment not ignoring all whitespace (#4395) | Dorian Wouters | 2016-08-04 |
* | Adding minetest.clear_craft | Foghrye4 | 2016-07-05 |
* | Add MapSettingsManager and new mapgen setting script API functions | kwolekr | 2016-07-03 |
* | Mapgen: Refactor mapgen creation and management | kwolekr | 2016-07-03 |
* | Player: New get_look, set_look API | raymoo | 2016-06-24 |
* | Make node timers more efficient | Ekdohibs | 2016-06-11 |
* | Server: Add reason for leave to `on_leaveplayer` callbacks | Diego Martinez | 2016-06-11 |
* | Biome API: Add per-biome riverbed material and depth | paramat | 2016-06-05 |
* | Change internal type for seeds to s32 | kwolekr | 2016-06-04 |
* | Add minetest.check_password_entry callback | est31 | 2016-05-30 |
* | Remove unused code in s_security.cpp (#4172) | Zeno- | 2016-05-30 |
* | Particles: Add option to remove particles on collision | Auke Kok | 2016-05-28 |
* | Add base64 encoding and decoding to the lua api. (#3919) | red-001 | 2016-05-27 |
* | Fix MgStoneType and BiomeType enum names | kwolekr | 2016-05-27 |
* | Move biome calculation to BiomeGen | kwolekr | 2016-05-27 |
* | Pathfinder: Fix style | est31 | 2016-05-01 |
* | Add option to not send pre v25 init packet | est31 | 2016-03-15 |
* | Much better API for auth.{cpp, h} | est31 | 2016-03-15 |
* | Allow nodes to specify which sides to connect to. | Auke Kok | 2016-03-12 |
* | Nodebox: Allow nodeboxes to "connect" | Auke Kok | 2016-03-12 |
* | Add consistent monotonic day counter - get_day_count() | Auke Kok | 2016-03-09 |