| Commit message (Expand) | Author | Age |
* | Use native packer to transfer globals into async env(s) | sfan5 | 2022-05-10 |
* | Support packing arbitrary graphs (#12289) | Jude Melton-Houghton | 2022-05-10 |
* | hud_get: Return precision field for waypoints (#12215) | Lars Müller | 2022-05-04 |
* | Async environment for mods to do concurrent tasks (#11131) | sfan5 | 2022-05-02 |
* | Refactor some Lua API functions in preparation for async env | sfan5 | 2022-05-02 |
* | Remove some unused variable from Lua class wrappers | sfan5 | 2022-05-02 |
* | Clean up some auth packet handling related code | sfan5 | 2022-04-28 |
* | Remove unneeded ObjectRef setter return values (#12179) | Lars Müller | 2022-04-10 |
* | Spacing fixes | ShadowNinja | 2022-04-08 |
* | Disentangle map implementations (#12148) | Jude Melton-Houghton | 2022-04-07 |
* | Store vector metatable in registry | Jude Melton-Houghton | 2022-03-29 |
* | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | 2022-03-29 |
* | Add API to control shadow intensity from the game/mod (#11944) | x2048 | 2022-03-26 |
* | Readd basic_debug as a HUD flag (#12020) | Lars Müller | 2022-03-05 |
* | Allow get_sky to return a table (#11963) | Zughy | 2022-03-05 |
* | Lua API documentation: Various fixes (#12059) | SmallJoker | 2022-02-23 |
* | Remove awful Mingw32 workarounds | sfan5 | 2022-02-08 |
* | Fix broken server startup if curl is disabled (#12046) | sfan5 | 2022-02-04 |
* | Fix types of get_mapgen_setting_noiseparams (#12025) | Lars Müller | 2022-02-04 |
* | Use virtual paths to specify exact mod to enable (#11784) | rubenwardy | 2022-01-30 |
* | Define control(bits) as "unset" for entities (#11995) | Lars Müller | 2022-01-27 |
* | Allow resetting celestial vault elements by leaving its arguments empty (#11922) | Zughy | 2022-01-22 |
* | Minor improvements to Lua sandbox | sfan5 | 2022-01-15 |
* | Mainmenu game-related changes (#11887) | sfan5 | 2022-01-09 |
* | Restore pass-through of direction keys (#11924) | sfan5 | 2022-01-09 |
* | Use a database for mod storage (#11763) | Jude Melton-Houghton | 2022-01-07 |
* | Fix damage wraparound if very high damage (#11872) | Wuzzy | 2022-01-06 |
* | Refactor trusted mod checking code | sfan5 | 2021-12-18 |
* | Remove setlocal and setupvalue from `debug` table whitelist | sfan5 | 2021-12-18 |
* | Don't let HTTP API pass through untrusted function | sfan5 | 2021-12-18 |
* | Restructure devtest's unittests and run them in CI (#11859) | sfan5 | 2021-12-18 |
* | Implemented disconnect_player (#10492) | Corey Powell | 2021-11-26 |
* | Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770) | sfan5 | 2021-11-26 |
* | Add Lua bitop library (#9847) | Lejo | 2021-11-26 |
* | Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638) | Elijah Duffy | 2021-11-10 |
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
* | Fix item duplication if player dies during interact callback (alternative) (#... | sfan5 | 2021-10-25 |
* | Remove a few unused functions reported by callcatcher (#11658) | SmallJoker | 2021-10-12 |
* | Move instead of copy during content install if possible | sfan5 | 2021-10-07 |
* | Move archive extraction in content store to async job | sfan5 | 2021-10-07 |
* | Make fs::extractZipFile thread-safe | sfan5 | 2021-10-07 |
* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
* | Fix crash when calling remove/kick/ban_player on start (#11672) | Wuzzy | 2021-10-05 |
* | Make MetaDataRef:get return nil instead of nothing (#11666) | Jude Melton-Houghton | 2021-10-05 |
* | Add get_server_max_lag() (#11671) | Wuzzy | 2021-10-05 |
* | Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) | Wuzzy | 2021-10-01 |
* | Fix trivial typos | sfan5 | 2021-09-19 |
* | Make sure relevant std::stringstreams are set to binary | sfan5 | 2021-09-11 |
* | Clean up/improve some scriptapi error handling code | sfan5 | 2021-09-10 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |