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path: root/src/scriptapi.cpp
Commit message (Expand)AuthorAge
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add seed parameter for default and L-system treesRealBadAngel2013-02-24
* Disable placement prediction for nodes that use on_rightclickJeija2013-02-19
* Add Perlin noise map Lua APIkwolekr2013-02-06
* Merge pull request #447 from sapier/add_lua_log_parameter_checkkwolekr2013-01-26
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| * check parameters for minetest.log lua functionsapier2013-01-26
* | add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-21
* | Finish and clean up mapgen configurationkwolekr2013-01-21
* | Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-21
* | Readded and optimized mapgen V6kwolekr2013-01-21
* | Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
* | The new mapgen, noise functions, et al.kwolekr2013-01-21
* | stop MSVC++ from generating dumb warningskwolekr2013-01-21
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* Fix buttons not working for Lua-triggered formspecssapier2013-01-07
* L-Systems treegen update.RealBadAngel2013-01-07
* Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...Perttu Ahola2013-01-02
* Add InvRef:get_location()Perttu Ahola2013-01-02
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-02
* L-System treegenRealBadAngel2012-12-30
* Smooth day-night transitionsPerttu Ahola2012-12-02
* Add shutdown hook interface to Lua APIMatthew I2012-11-30
* RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-25
* A bunch of fixesMirceaKitsune2012-11-25
* Update attachments at the ending of the addToScene function for parents. And ...MirceaKitsune2012-11-25
* Complete the attachment framework.MirceaKitsune2012-11-25
* Framework for the attachment system, new object property which allows changin...MirceaKitsune2012-11-25
* Get the new animation framework properly workingMirceaKitsune2012-11-25
* Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune2012-11-25
* Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune2012-11-25
* Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-25
* Properly read the mesh from LUA.MirceaKitsune2012-11-25
* Merge pull request #243 from xyzz/liquid_renewablePilzAdam2012-11-03
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| * Add liquid_renewable property.Ilya Zhuravlev2012-09-07
* | Add dtime_s to entity activationPerttu Ahola2012-09-09
* | Fix ObjectRef:punch()Perttu Ahola2012-09-09
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* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-01
* Add ban management routines to Lua APIMatthew I2012-08-12
* Extend Lua API in order to implement chat commandsMatthew I2012-08-12
* Allow digging of unknown nodesMatthew I2012-08-12
* Handle max<min in LuaPseudoRandom::l_next()Perttu Ahola2012-07-27
* Experimental-ish rollback functionalityPerttu Ahola2012-07-27
* Improve inventory callbacks a bitPerttu Ahola2012-07-25
* Remove special handling of creative modePerttu Ahola2012-07-25
* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
* Detached inventoriesPerttu Ahola2012-07-24
* Implement node timersdarkrose2012-07-23
* minetest.register_on_player_receive_fields()Perttu Ahola2012-07-22
* Add minetest.get_modnames() to Lua APIMatthew I2012-07-22
* Fix typo in scriptapi.cpp in minetest.get_craft_recipe()Perttu Ahola2012-07-21