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* Make added nodes give the corresponding NodeItem as of now (placeholder code)Perttu Ahola2011-11-29
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* Falling sand and gravelPerttu Ahola2011-11-29
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* Node place/dig Lua callbacksPerttu Ahola2011-11-29
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* Crafting definition in scriptsPerttu Ahola2011-11-29
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* Initial node definition stuffPerttu Ahola2011-11-29
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* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-29
| | | | wrapper in old code
* Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola2011-11-29
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* Update TODO list in scriptapi.cppPerttu Ahola2011-11-29
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* Move tool definitions to scriptPerttu Ahola2011-11-29
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2011-11-29
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* Handle undefined objects betterPerttu Ahola2011-11-29
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* Scripting WIP: Add global environment step function on_stepPerttu Ahola2011-11-29
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* Scripting WIP: dynamic object stuffPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29
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* Scripting WIP; Lua entity step callback worksPerttu Ahola2011-11-29
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* random scripting work-in-progressPerttu Ahola2011-11-29
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* Scripting WIPPerttu Ahola2011-11-29