| Commit message (Collapse) | Author | Age |
| |
|
| |
|
| |
|
|
|
|
|
|
| |
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
inside MAP_GENERATION_LIMIT
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
loading player position from disk because map is regenerated always.
|
|
|
|
| |
pretty random)
|
|
|
|
| |
point.
|
| |
|
| |
|
|
|
|
| |
digs on them.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|