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Commit message (Expand)AuthorAge
* Drop wide/narrow conversion functionssfan52021-02-02
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-31
* Settings: Proper priority hierarchySmallJoker2021-01-29
* Remove dead code (#10845)rubenwardy2021-01-22
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-04
* Clean up server-side translations, remove global variable (#10075)rubenwardy2020-09-16
* Properly handle mod-errors in on_shutdownDesour2020-08-24
* Server pushing media at runtime (#9961)sfan52020-06-13
* Cleanup of particle & particlespawner structures and code (#9893)sfan52020-05-22
* Server class code cleanups (#9769)Loïc Blot2020-05-07
* Add MetricsBackend with prometheus counter supportLoic Blot2020-04-29
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)HybridDog2020-04-18
* set_sky improvements, set_sun, set_moon and set_starsJordach2020-03-05
* Improve core.sound_play with ephemeral sounds and player exclusionsfan52020-02-01
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-24
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* Send ActiveObjects once right after Init2ANAND2019-09-14
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-09
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Implement adding velocity to player from Luasfan52019-08-10
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-18
* Force send a mapblock to a player (#8140)sofar2019-04-28
* Optimize interaction distance checker (#8193)Jozef Behran2019-03-07
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Add core.remove_detached_inventory (#7684)SmallJoker2018-10-10
* Particles: Make collision with objects optional (#7682)Paramat2018-09-08
* Check node updates whether the blocks are known (#7568)SmallJoker2018-08-16
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Remove Server::m_ignore_map_edit_events (noop)Loic Blot2018-06-15
* Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot2018-06-13
* Add online content repositoryrubenwardy2018-04-19
* Client eventmanager refactor (#7179)Loïc Blot2018-03-30
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Drop Server::m_enable_rollback_recording it's only used in server constructorLoic Blot2018-03-16
* Forgot to remove obsolete Server::m_modsLoic Blot2018-03-16
* Server: delegate mod management & config to ServerModConfiguration (#7131)Loïc Blot2018-03-16
* Drop unused Server::m_ignore_map_edit_events_peer_idLoic Blot2018-03-09
* Drop less performant Server::setBlockNotSent for ClientInterface::markBlockpo...Loic Blot2018-03-09
* Cleanup & bugfixLoic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarSelectedImage()Loic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-08
* Cleanup: drop Server::hudGetHotbarItemcount()Loic Blot2018-03-08
* Mitigate formspec exploits by verifying that the formspec was shown to the us...red-0012018-02-18
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Inventory: Restrict access from too far awaySmallJoker2017-11-24
* Server: affect bind_addr on constructor instead of start() (#6474)Loïc Blot2017-09-28
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27