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Commit message (Collapse)AuthorAge
* mainly work on object scripting apiPerttu Ahola2011-02-23
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
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* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
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* mapgen stuffPerttu Ahola2011-02-05
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* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
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* OMG! Main Menu!Perttu Ahola2011-01-23
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* fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18
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* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
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* old water removed, some fixes here and therePerttu Ahola2011-01-17
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* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
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* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
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* changes to handing of digging (non backwards-compatible i guess)Perttu Ahola2010-12-23
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* some work-in-progressPerttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* working time-of-day sending from server to clientPerttu Ahola2010-12-20
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* day/night working client sidePerttu Ahola2010-12-19
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* before adding day/night lightingPerttu Ahola2010-12-18
| | | | | --HG-- rename : data/light.png => data/cloud.png
* working nicelyPerttu Ahola2010-12-13
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* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
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* license stuffPerttu Ahola2010-11-29
| | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt
* Windows bug fixesPerttu Ahola2010-11-29
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* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* block send priority queuePerttu Ahola2010-11-27
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* Working version before block send priorization updatePerttu Ahola2010-11-27
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* Initial filesPerttu Ahola2010-11-27