| Commit message (Expand) | Author | Age |
| * | ServerEnv: Clean up object lifecycle handling (#6414) | sfan5 | 2017-09-15 |
| * | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier | 2017-09-01 |
| * | Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) | Loïc Blot | 2017-08-19 |
| * | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
| * | ServerEnvironment::step: modernize loops | Loic Blot | 2017-08-11 |
| * | Cpp11 initializers: last src root changeset (#6022) | Loïc Blot | 2017-06-21 |
| * | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
| * | Revert "Detach the player from entities on death." (#5087) | Loïc Blot | 2017-01-21 |
| * | Detach the player from entities on death. (#5077) | red-001 | 2017-01-21 |
| * | Fix missing const in ServerActiveObject::getStaticData | Loic Blot | 2017-01-14 |
| * | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot | 2017-01-13 |
| * | Performance fix + SAO factorization | Rogier | 2017-01-11 |
| * | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
| * | Attached particle spawners | raymoo | 2016-10-13 |
| * | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) | Loic Blot | 2016-10-08 |
| * | Prevent attached models from disappearing during parent reload (#4128) | Foghrye4 | 2016-10-08 |
| * | Fix invisible player when the attached entity is removed | TeTpaAka | 2015-07-18 |
| * | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
| * | Fix typo in variable name | Kahrl | 2015-05-28 |
| * | Add some missing getter functions to the lua API | TeTpaAka | 2015-05-28 |
| * | Consistent const string params | est31 | 2015-05-27 |
| * | Remove Queue class which uses std::list and use native std::queue | Loic Blot | 2015-03-05 |
| * | SAO: re-add old ActiveObjectTypes for a future migration layer | Loic Blot | 2015-02-17 |
| * | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje... | Loic Blot | 2015-02-17 |
| * | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker | 2014-11-08 |
| * | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 |
| * | Allow modifying movement speed, jump height and gravity per-player via the Lu... | MirceaKitsune | 2013-04-05 |
| * | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
| * | Update Copyright Years | Sfan5 | 2013-02-24 |
| * | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
| * | Full protocol 13 compatibility on server side | Perttu Ahola | 2012-11-29 |
| * | A bunch of fixes | MirceaKitsune | 2012-11-25 |
| * | Update attachments at the ending of the addToScene function for parents. And ... | MirceaKitsune | 2012-11-25 |
| * | Framework for the attachment system, new object property which allows changin... | MirceaKitsune | 2012-11-25 |
| * | Get the new animation framework properly working | MirceaKitsune | 2012-11-25 |
| * | Add dtime_s to entity activation | Perttu Ahola | 2012-09-09 |
| * | Optimize headers | Perttu Ahola | 2012-06-17 |
| * | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
| * | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
| * | ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player... | Perttu Ahola | 2012-03-30 |
| * | Add GenericCAO and player armor groups, but don't use them yet | Perttu Ahola | 2012-03-29 |
| * | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
| * | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | 2012-03-10 |
| * | Fix some warnings on some compilers | Giuseppe Bilotta | 2012-02-02 |
| * | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
| * | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 |
| * | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 |
| * | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
| * | Add ServerActiveObject::removingFromEnvironment() | Perttu Ahola | 2011-12-01 |
| * | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |