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Commit message (Collapse)AuthorAge
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
| | | | | | | | | | | | This is part 2 for 5f084cd98d7b3326b51320455364337539710efd Other improvements: * Use the defined ItemGroupList when used * make Client::checkPrivilege const * inline some trivial functions * Add ActiveObjectMap typedef * Add SettingsEntries typedef
* Make some maps unordered to improve performanceLoic Blot2016-10-05
| | | | | | * This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes
* Settings: Clean up settings changed callback codekwolekr2016-06-11
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* Clean up threadingShadowNinja2015-08-23
| | | | | | | | | | | | | | | | | | | | * Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
* Settings: pass name to callbacks by referenceest312015-07-09
| | | | Spare some copies.
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
| | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
* Fix game minetest.conf default settingsest312015-03-18
| | | | This was a regression introduced by f6e4c5d9cf459e8278a76a2beaee59732e841458 .
* Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵gregorycu2015-01-25
| | | | callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
* Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵Craig Robbins2015-01-25
| | | | | | (8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036.
* Make the GameGlobalShaderConstantSetter use the settings callback (8% perf ↵gregorycu2015-01-23
| | | | | | improvement in game loop) Amend the settings callback to support userdata
* Settings: Fail on invalid sequence and throw exception for LuaSettingskwolekr2014-12-12
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* Settings: Sanitize value for multiline terminator tokenskwolekr2014-12-11
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* Settings: Sanitize setting name everywhere, not just LuaSettingskwolekr2014-12-09
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* Settings: Make setting entry group and values mutually exclusivekwolekr2014-12-09
| | | | | This greatly reduces the complexity of Settings code. Additionally, several memory leaks were fixed.
* Settings: Various setting group fixes and enhancementskwolekr2014-12-04
| | | | | | | | - Remove blank setting values when setting has a group - Pair setting values with groups in file when possible - Preserve user-set whitespace in setting objects - Delete setting value when setting NoiseParams group - Delete overwritten groups outside of lock
* Use setting groups for NoiseParamskwolekr2014-12-02
| | | | | | Add format example to minetest.conf.example Add Settings::setU16() Throw exception on attempted access of NULL settings groups
* LuaSettings: Sanitize setting name stringskwolekr2014-11-30
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* settings: Add setting groups and multiline entrieskwolekr2014-11-30
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* Implement proper font handlingsapier2014-11-30
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* Split settings into seperate source and header filesShadowNinja2014-09-21
| | | | This also cleans up settings a bit
* Fix Settings lockingShadowNinja2014-09-21
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* Use const references for Settings methodsShadowNinja2014-09-21
| | | | Also check for (this == &other) before locking mutexes.
* Make getters of the Settings class constCraig Robbins2014-09-21
| | | | Also removed 2 unused functions.
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
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* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
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* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Remove blank default values for emergequeue_limit_* settingskwolekr2014-02-05
| | | | | Add checks for invalid user input for important settings Rename Settings::tryGet* to Settings::get*NoEx for consistency
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
| | | | This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
* Fix settings to honor numeric conversion errorssapier2014-02-04
| | | | Rename try* non exceptioning functions to *NoEx
* Settings: Add no-exception variants of each get methodkwolekr2014-02-03
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* Cleanup jthread and fix win32 buildsapier2013-12-01
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* Always use builtin JThread librarykwolekr2013-09-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
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* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
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* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add flag string settings, flat map optionkwolekr2013-02-06
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* Make sure that settings are written to config file when settings are removed.Jürgen Doser2013-01-22
| | | | | Previously, settings where only written when a value has changed, and removal of a setting value didn't count as a change.
* Last set of minor cleanupskwolekr2013-01-21
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* Finish and clean up mapgen configurationkwolekr2013-01-21
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* Add Settings::getStruct and Settings::setStructkwolekr2013-01-21
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* The new mapgen, noise functions, et al.kwolekr2013-01-21
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* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | settings.h: added function to return all keys used in settings, and a function to remove a setting mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods. server.{h,cpp}: server does not load add-on mods that are disabled in the world.mt file. mods are disabled by a setting of the form "load_mod_<modname> = false". if no load_mod_<modname> = ... setting is found, the mod is loaded anyways for backwards compatibilty. server also complains to errorstream about mods with unstatisfied dependencies and about mods that are not installed. guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods and modpacks with little icons in front of their name indicating their status: a checkmark for enabled mods, a cross for disabled mods, a question mark for "new" mods Mods can be enabled/disabled by a checkbox. Mods also show a list of dependencies and reverse dependencies. double-click on a mod in dependency or reverse dependency listbox selects the corresponding mod. Enabling a mod also enables all its dependencies. Disabling a mod also disables all its reverse dependencies. For modpacks, show buttons to enable/disable all mods (recursively, including their dependencies) in it. Button "Save" saves the current settings to the world.mt file and returns to the main menu. Button "Cancel" returns to main menu without saving. basic keyboard controls (if the proper widget has keyboard focus): up/down: scroll through tree of mods left/right: collaps/expand a modpack space: enable/disable the selected mod
* Optimize headersPerttu Ahola2012-06-17
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-20
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/*
Minetest
Copyright (C) 2013-2017 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2017 celeron55, Loic Blot <loic.blot@unix-experience.fr>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "connectionthreads.h"
#include "log.h"
#include "profiler.h"
#include "settings.h"
#include "network/networkpacket.h"
#include "util/serialize.h"

namespace con
{

/******************************************************************************/
/* defines used for debugging and profiling                                   */
/******************************************************************************/
#ifdef NDEBUG
#define LOG(a) a
#define PROFILE(a)
#undef DEBUG_CONNECTION_KBPS
#else
/* this mutex is used to achieve log message consistency */
std::mutex log_conthread_mutex;
#define LOG(a)                                                                \
	{                                                                         \
	MutexAutoLock loglock(log_conthread_mutex);                                 \
	a;                                                                        \
	}
#define PROFILE(a) a
//#define DEBUG_CONNECTION_KBPS
#undef DEBUG_CONNECTION_KBPS
#endif

/* maximum number of retries for reliable packets */
#define MAX_RELIABLE_RETRY 5

#define WINDOW_SIZE 5

static session_t readPeerId(u8 *packetdata)
{
	return readU16(&packetdata[4]);
}
static u8 readChannel(u8 *packetdata)
{
	return readU8(&packetdata[6]);
}

/******************************************************************************/
/* Connection Threads                                                         */
/******************************************************************************/

ConnectionSendThread::ConnectionSendThread(unsigned int max_packet_size,
	float timeout) :
	Thread("ConnectionSend"),
	m_max_packet_size(max_packet_size),
	m_timeout(timeout),
	m_max_data_packets_per_iteration(g_settings->getU16("max_packets_per_iteration"))
{
	SANITY_CHECK(m_max_data_packets_per_iteration > 1);
}

void *ConnectionSendThread::run()
{
	assert(m_connection);

	LOG(dout_con << m_connection->getDesc()
		<< "ConnectionSend thread started" << std::endl);

	u64 curtime = porting::getTimeMs();
	u64 lasttime = curtime;

	PROFILE(std::stringstream ThreadIdentifier);
	PROFILE(ThreadIdentifier << "ConnectionSend: [" << m_connection->getDesc() << "]");

	/* if stop is requested don't stop immediately but try to send all        */
	/* packets first */
	while (!stopRequested() || packetsQueued()) {
		BEGIN_DEBUG_EXCEPTION_HANDLER
		PROFILE(ScopeProfiler sp(g_profiler, ThreadIdentifier.str(), SPT_AVG));

		m_iteration_packets_avaialble = m_max_data_packets_per_iteration;

		/* wait for trigger or timeout */
		m_send_sleep_semaphore.wait(50);

		/* remove all triggers */
		while (m_send_sleep_semaphore.wait(0)) {
		}

		lasttime = curtime;
		curtime = porting::getTimeMs();
		float dtime = CALC_DTIME(lasttime, curtime);

		/* first resend timed-out packets */
		runTimeouts(dtime);
		if (m_iteration_packets_avaialble == 0) {
			LOG(warningstream << m_connection->getDesc()
				<< " Packet quota used up after re-sending packets, "
				<< "max=" << m_max_data_packets_per_iteration << std::endl);
		}

		/* translate commands to packets */
		ConnectionCommand c = m_connection->m_command_queue.pop_frontNoEx(0);
		while (c.type != CONNCMD_NONE) {
			if (c.reliable)
				processReliableCommand(c);
			else
				processNonReliableCommand(c);

			c = m_connection->m_command_queue.pop_frontNoEx(0);
		}

		/* send queued packets */
		sendPackets(dtime);

		END_DEBUG_EXCEPTION_HANDLER
	}

	PROFILE(g_profiler->remove(ThreadIdentifier.str()));
	return NULL;
}

void ConnectionSendThread::Trigger()
{
	m_send_sleep_semaphore.post();
}

bool ConnectionSendThread::packetsQueued()
{
	std::vector<session_t> peerIds = m_connection->getPeerIDs();

	if (!m_outgoing_queue.empty() && !peerIds.empty())
		return true;

	for (session_t peerId : peerIds) {
		PeerHelper peer = m_connection->getPeerNoEx(peerId);

		if (!peer)
			continue;

		if (dynamic_cast<UDPPeer *>(&peer) == 0)
			continue;

		for (Channel &channel : (dynamic_cast<UDPPeer *>(&peer))->channels) {
			if (!channel.queued_commands.empty()) {
				return true;
			}
		}
	}


	return false;
}

void ConnectionSendThread::runTimeouts(float dtime)
{
	std::vector<session_t> timeouted_peers;
	std::vector<session_t> peerIds = m_connection->getPeerIDs();

	for (session_t &peerId : peerIds) {
		PeerHelper peer = m_connection->getPeerNoEx(peerId);

		if (!peer)
			continue;

		UDPPeer *udpPeer = dynamic_cast<UDPPeer *>(&peer);
		if (!udpPeer)
			continue;

		PROFILE(std::stringstream peerIdentifier);
		PROFILE(peerIdentifier << "runTimeouts[" << m_connection->getDesc()
			<< ";" << peerId << ";RELIABLE]");
		PROFILE(ScopeProfiler
		peerprofiler(g_profiler, peerIdentifier.str(), SPT_AVG));

		SharedBuffer<u8> data(2); // data for sending ping, required here because of goto

		/*
			Check peer timeout
		*/
		if (peer->isTimedOut(m_timeout)) {
			infostream << m_connection->getDesc()
				<< "RunTimeouts(): Peer " << peer->id
				<< " has timed out."
				<< std::endl;
			// Add peer to the list
			timeouted_peers.push_back(peer->id);
			// Don't bother going through the buffers of this one
			continue;
		}

		float resend_timeout = udpPeer->getResendTimeout();
		bool retry_count_exceeded = false;
		for (Channel &channel : udpPeer->channels) {
			std::list<BufferedPacket> timed_outs;

			// Remove timed out incomplete unreliable split packets
			channel.incoming_splits.removeUnreliableTimedOuts(dtime, m_timeout);

			// Increment reliable packet times
			channel.outgoing_reliables_sent.incrementTimeouts(dtime);

			unsigned int numpeers = m_connection->m_peers.size();

			if (numpeers == 0)
				return;

			// Re-send timed out outgoing reliables
			timed_outs = channel.outgoing_reliables_sent.getTimedOuts(resend_timeout,
				(m_max_data_packets_per_iteration / numpeers));

			channel.UpdatePacketLossCounter(timed_outs.size());
			g_profiler->graphAdd("packets_lost", timed_outs.size());

			m_iteration_packets_avaialble -= timed_outs.size();

			for (std::list<BufferedPacket>::iterator k = timed_outs.begin();
				k != timed_outs.end(); ++k) {
				session_t peer_id = readPeerId(*(k->data));
				u8 channelnum = readChannel(*(k->data));
				u16 seqnum = readU16(&(k->data[BASE_HEADER_SIZE + 1]));

				channel.UpdateBytesLost(k->data.getSize());
				k->resend_count++;

				if (k->resend_count > MAX_RELIABLE_RETRY) {
					retry_count_exceeded = true;
					timeouted_peers.push_back(peer->id);
					/* no need to check additional packets if a single one did timeout*/
					break;
				}

				LOG(derr_con << m_connection->getDesc()
					<< "RE-SENDING timed-out RELIABLE to "
					<< k->address.serializeString()
					<< "(t/o=" << resend_timeout << "): "
					<< "from_peer_id=" << peer_id
					<< ", channel=" << ((int) channelnum & 0xff)
					<< ", seqnum=" << seqnum
					<< std::endl);

				rawSend(*k);

				// do not handle rtt here as we can't decide if this packet was
				// lost or really takes more time to transmit
			}

			if (retry_count_exceeded) {
				break; /* no need to check other channels if we already did timeout */
			}

			channel.UpdateTimers(dtime);
		}

		/* skip to next peer if we did timeout */
		if (retry_count_exceeded)
			continue;

		/* send ping if necessary */
		if (udpPeer->Ping(dtime, data)) {
			LOG(dout_con << m_connection->getDesc()
				<< "Sending ping for peer_id: " << udpPeer->id << std::endl);
			/* this may fail if there ain't a sequence number left */
			if (!rawSendAsPacket(udpPeer->id, 0, data, true)) {
				//retrigger with reduced ping interval
				udpPeer->Ping(4.0, data);
			}
		}

		udpPeer->RunCommandQueues(m_max_packet_size,
			m_max_commands_per_iteration,
			m_max_packets_requeued);
	}

	// Remove timed out peers
	for (u16 timeouted_peer : timeouted_peers) {
		LOG(dout_con << m_connection->getDesc()
			<< "RunTimeouts(): Removing peer " << timeouted_peer << std::endl);
		m_connection->deletePeer(timeouted_peer, true);
	}
}

void ConnectionSendThread::rawSend(const BufferedPacket &packet)
{
	try {
		m_connection->m_udpSocket.Send(packet.address, *packet.data,
			packet.data.getSize());
		LOG(dout_con << m_connection->getDesc()
			<< " rawSend: " << packet.data.getSize()
			<< " bytes sent" << std::endl);
	} catch (SendFailedException &e) {
		LOG(derr_con << m_connection->getDesc()
			<< "Connection::rawSend(): SendFailedException: "
			<< packet.address.serializeString() << std::endl);
	}
}

void ConnectionSendThread::sendAsPacketReliable(BufferedPacket &p, Channel *channel)
{
	try {
		p.absolute_send_time = porting::getTimeMs();
		// Buffer the packet
		channel->outgoing_reliables_sent.insert(p,
			(channel->readOutgoingSequenceNumber() - MAX_RELIABLE_WINDOW_SIZE)
				% (MAX_RELIABLE_WINDOW_SIZE + 1));
	}
	catch (AlreadyExistsException &e) {
		LOG(derr_con << m_connection->getDesc()
			<< "WARNING: Going to send a reliable packet"
			<< " in outgoing buffer" << std::endl);
	}

	// Send the packet
	rawSend(p);
}

bool ConnectionSendThread::rawSendAsPacket(session_t peer_id, u8 channelnum,
	const SharedBuffer<u8> &data, bool reliable)
{
	PeerHelper peer = m_connection->getPeerNoEx(peer_id);
	if (!peer) {
		LOG(errorstream << m_connection->getDesc()
			<< " dropped " << (reliable ? "reliable " : "")
			<< "packet for non existent peer_id: " << peer_id << std::endl);
		return false;
	}
	Channel *channel = &(dynamic_cast<UDPPeer *>(&peer)->channels[channelnum]);

	if (reliable) {
		bool have_sequence_number_for_raw_packet = true;
		u16 seqnum =
			channel->getOutgoingSequenceNumber(have_sequence_number_for_raw_packet);

		if (!have_sequence_number_for_raw_packet)
			return false;

		SharedBuffer<u8> reliable = makeReliablePacket(data, seqnum);
		Address peer_address;
		peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);

		// Add base headers and make a packet
		BufferedPacket p = con::makePacket(peer_address, reliable,
			m_connection->GetProtocolID(), m_connection->GetPeerID(),
			channelnum);

		// first check if our send window is already maxed out
		if (channel->outgoing_reliables_sent.size()
			< channel->getWindowSize()) {
			LOG(dout_con << m_connection->getDesc()
				<< " INFO: sending a reliable packet to peer_id " << peer_id
				<< " channel: " << (u32)channelnum
				<< " seqnum: " << seqnum << std::endl);
			sendAsPacketReliable(p, channel);
			return true;
		}

		LOG(dout_con << m_connection->getDesc()
			<< " INFO: queueing reliable packet for peer_id: " << peer_id
			<< " channel: " << (u32)channelnum
			<< " seqnum: " << seqnum << std::endl);
		channel->queued_reliables.push(p);
		return false;
	}

	Address peer_address;
	if (peer->getAddress(MTP_UDP, peer_address)) {
		// Add base headers and make a packet
		BufferedPacket p = con::makePacket(peer_address, data,
			m_connection->GetProtocolID(), m_connection->GetPeerID(),
			channelnum);

		// Send the packet
		rawSend(p);
		return true;
	}

	LOG(dout_con << m_connection->getDesc()
		<< " INFO: dropped unreliable packet for peer_id: " << peer_id
		<< " because of (yet) missing udp address" << std::endl);
	return false;
}

void ConnectionSendThread::processReliableCommand(ConnectionCommand &c)
{
	assert(c.reliable);  // Pre-condition

	switch (c.type) {
		case CONNCMD_NONE:
			LOG(dout_con << m_connection->getDesc()
				<< "UDP processing reliable CONNCMD_NONE" << std::endl);
			return;

		case CONNCMD_SEND:
			LOG(dout_con << m_connection->getDesc()
				<< "UDP processing reliable CONNCMD_SEND" << std::endl);
			sendReliable(c);
			return;

		case CONNCMD_SEND_TO_ALL:
			LOG(dout_con << m_connection->getDesc()
				<< "UDP processing CONNCMD_SEND_TO_ALL" << std::endl);
			sendToAllReliable(c);
			return;

		case CONCMD_CREATE_PEER:
			LOG(dout_con << m_connection->getDesc()
				<< "UDP processing reliable CONCMD_CREATE_PEER" << std::endl);
			if (!rawSendAsPacket(c.peer_id, c.channelnum, c.data, c.reliable)) {
				/* put to queue if we couldn't send it immediately */
				sendReliable(c);
			}
			return;

		case CONNCMD_SERVE:
		case CONNCMD_CONNECT:
		case CONNCMD_DISCONNECT:
		case CONCMD_ACK:
			FATAL_ERROR("Got command that shouldn't be reliable as reliable command");
		default:
			LOG(dout_con << m_connection->getDesc()
				<< " Invalid reliable command type: " << c.type << std::endl);
	}
}


void ConnectionSendThread::processNonReliableCommand(ConnectionCommand &c)
{
	assert(!c.reliable); // Pre-condition

	switch (c.type) {
		case CONNCMD_NONE:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_NONE" << std::endl);
			return;
		case CONNCMD_SERVE:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_SERVE port="
				<< c.address.serializeString() << std::endl);
			serve(c.address);
			return;
		case CONNCMD_CONNECT:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_CONNECT" << std::endl);
			connect(c.address);
			return;
		case CONNCMD_DISCONNECT:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_DISCONNECT" << std::endl);
			disconnect();
			return;
		case CONNCMD_DISCONNECT_PEER:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_DISCONNECT_PEER" << std::endl);
			disconnect_peer(c.peer_id);
			return;
		case CONNCMD_SEND:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_SEND" << std::endl);
			send(c.peer_id, c.channelnum, c.data);
			return;
		case CONNCMD_SEND_TO_ALL:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONNCMD_SEND_TO_ALL" << std::endl);
			sendToAll(c.channelnum, c.data);
			return;
		case CONCMD_ACK:
			LOG(dout_con << m_connection->getDesc()
				<< " UDP processing CONCMD_ACK" << std::endl);
			sendAsPacket(c.peer_id, c.channelnum, c.data, true);
			return;
		case CONCMD_CREATE_PEER:
			FATAL_ERROR("Got command that should be reliable as unreliable command");
		default:
			LOG(dout_con << m_connection->getDesc()
				<< " Invalid command type: " << c.type << std::endl);
	}
}

void ConnectionSendThread::serve(Address bind_address)
{
	LOG(dout_con << m_connection->getDesc()
		<< "UDP serving at port " << bind_address.serializeString() << std::endl);
	try {
		m_connection->m_udpSocket.Bind(bind_address);
		m_connection->SetPeerID(PEER_ID_SERVER);
	}
	catch (SocketException &e) {
		// Create event
		ConnectionEvent ce;
		ce.bindFailed();
		m_connection->putEvent(ce);
	}
}

void ConnectionSendThread::connect(Address address)
{
	LOG(dout_con << m_connection->getDesc() << " connecting to "
		<< address.serializeString()
		<< ":" << address.getPort() << std::endl);

	UDPPeer *peer = m_connection->createServerPeer(address);

	// Create event
	ConnectionEvent e;
	e.peerAdded(peer->id, peer->address);
	m_connection->putEvent(e);

	Address bind_addr;

	if (address.isIPv6())
		bind_addr.setAddress((IPv6AddressBytes *) NULL);
	else
		bind_addr.setAddress(0, 0, 0, 0);

	m_connection->m_udpSocket.Bind(bind_addr);

	// Send a dummy packet to server with peer_id = PEER_ID_INEXISTENT
	m_connection->SetPeerID(PEER_ID_INEXISTENT);
	NetworkPacket pkt(0, 0);
	m_connection->Send(PEER_ID_SERVER, 0, &pkt, true);
}

void ConnectionSendThread::disconnect()
{
	LOG(dout_con << m_connection->getDesc() << " disconnecting" << std::endl);

	// Create and send DISCO packet
	SharedBuffer<u8> data(2);
	writeU8(&data[0], PACKET_TYPE_CONTROL);
	writeU8(&data[1], CONTROLTYPE_DISCO);


	// Send to all
	std::vector<session_t> peerids = m_connection->getPeerIDs();

	for (session_t peerid : peerids) {
		sendAsPacket(peerid, 0, data, false);
	}
}

void ConnectionSendThread::disconnect_peer(session_t peer_id)
{
	LOG(dout_con << m_connection->getDesc() << " disconnecting peer" << std::endl);

	// Create and send DISCO packet
	SharedBuffer<u8> data(2);
	writeU8(&data[0], PACKET_TYPE_CONTROL);
	writeU8(&data[1], CONTROLTYPE_DISCO);
	sendAsPacket(peer_id, 0, data, false);

	PeerHelper peer = m_connection->getPeerNoEx(peer_id);

	if (!peer)
		return;

	if (dynamic_cast<UDPPeer *>(&peer) == 0) {
		return;
	}

	dynamic_cast<UDPPeer *>(&peer)->m_pending_disconnect = true;
}

void ConnectionSendThread::send(session_t peer_id, u8 channelnum,
	const SharedBuffer<u8> &data)
{
	assert(channelnum < CHANNEL_COUNT); // Pre-condition

	PeerHelper peer = m_connection->getPeerNoEx(peer_id);
	if (!peer) {
		LOG(dout_con << m_connection->getDesc() << " peer: peer_id=" << peer_id
			<< ">>>NOT<<< found on sending packet"
			<< ", channel " << (channelnum % 0xFF)
			<< ", size: " << data.getSize() << std::endl);
		return;
	}

	LOG(dout_con << m_connection->getDesc() << " sending to peer_id=" << peer_id
		<< ", channel " << (channelnum % 0xFF)
		<< ", size: " << data.getSize() << std::endl);

	u16 split_sequence_number = peer->getNextSplitSequenceNumber(channelnum);

	u32 chunksize_max = m_max_packet_size - BASE_HEADER_SIZE;
	std::list<SharedBuffer<u8>> originals;

	makeAutoSplitPacket(data, chunksize_max, split_sequence_number, &originals);

	peer->setNextSplitSequenceNumber(channelnum, split_sequence_number);

	for (const SharedBuffer<u8> &original : originals) {
		sendAsPacket(peer_id, channelnum, original);
	}
}

void ConnectionSendThread::sendReliable(ConnectionCommand &c)
{
	PeerHelper peer = m_connection->getPeerNoEx(c.peer_id);
	if (!peer)
		return;

	peer->PutReliableSendCommand(c, m_max_packet_size);
}

void ConnectionSendThread::sendToAll(u8 channelnum, const SharedBuffer<u8> &data)
{
	std::vector<session_t> peerids = m_connection->getPeerIDs();

	for (session_t peerid : peerids) {
		send(peerid, channelnum, data);
	}
}

void ConnectionSendThread::sendToAllReliable(ConnectionCommand &c)
{
	std::vector<session_t> peerids = m_connection->getPeerIDs();

	for (session_t peerid : peerids) {
		PeerHelper peer = m_connection->getPeerNoEx(peerid);

		if (!peer)
			continue;

		peer->PutReliableSendCommand(c, m_max_packet_size);
	}
}

void ConnectionSendThread::sendPackets(float dtime)
{
	std::vector<session_t> peerIds = m_connection->getPeerIDs();
	std::vector<session_t> pendingDisconnect;
	std::map<session_t, bool> pending_unreliable;

	const unsigned int peer_packet_quota = m_iteration_packets_avaialble
		/ MYMAX(peerIds.size(), 1);

	for (session_t peerId : peerIds) {
		PeerHelper peer = m_connection->getPeerNoEx(peerId);
		//peer may have been removed
		if (!peer) {
			LOG(dout_con << m_connection->getDesc() << " Peer not found: peer_id="
				<< peerId
				<< std::endl);
			continue;
		}
		peer->m_increment_packets_remaining = peer_packet_quota;

		UDPPeer *udpPeer = dynamic_cast<UDPPeer *>(&peer);

		if (!udpPeer) {
			continue;
		}

		if (udpPeer->m_pending_disconnect) {
			pendingDisconnect.push_back(peerId);
		}

		PROFILE(std::stringstream
		peerIdentifier);
		PROFILE(
			peerIdentifier << "sendPackets[" << m_connection->getDesc() << ";" << peerId
				<< ";RELIABLE]");
		PROFILE(ScopeProfiler
		peerprofiler(g_profiler, peerIdentifier.str(), SPT_AVG));

		LOG(dout_con << m_connection->getDesc()
			<< " Handle per peer queues: peer_id=" << peerId
			<< " packet quota: " << peer->m_increment_packets_remaining << std::endl);

		// first send queued reliable packets for all peers (if possible)
		for (unsigned int i = 0; i < CHANNEL_COUNT; i++) {
			Channel &channel = udpPeer->channels[i];
			u16 next_to_ack = 0;

			channel.outgoing_reliables_sent.getFirstSeqnum(next_to_ack);
			u16 next_to_receive = 0;
			channel.incoming_reliables.getFirstSeqnum(next_to_receive);

			LOG(dout_con << m_connection->getDesc() << "\t channel: "
				<< i << ", peer quota:"
				<< peer->m_increment_packets_remaining
				<< std::endl
				<< "\t\t\treliables on wire: "
				<< channel.outgoing_reliables_sent.size()
				<< ", waiting for ack for " << next_to_ack
				<< std::endl
				<< "\t\t\tincoming_reliables: "
				<< channel.incoming_reliables.size()
				<< ", next reliable packet: "
				<< channel.readNextIncomingSeqNum()
				<< ", next queued: " << next_to_receive
				<< std::endl
				<< "\t\t\treliables queued : "
				<< channel.queued_reliables.size()
				<< std::endl
				<< "\t\t\tqueued commands  : "
				<< channel.queued_commands.size()
				<< std::endl);

			while (!channel.queued_reliables.empty() &&
					channel.outgoing_reliables_sent.size()
					< channel.getWindowSize() &&
					peer->m_increment_packets_remaining > 0) {
				BufferedPacket p = channel.queued_reliables.front();
				channel.queued_reliables.pop();
				LOG(dout_con << m_connection->getDesc()
					<< " INFO: sending a queued reliable packet "
					<< " channel: " << i
					<< ", seqnum: " << readU16(&p.data[BASE_HEADER_SIZE + 1])
					<< std::endl);
				sendAsPacketReliable(p, &channel);
				peer->m_increment_packets_remaining--;
			}
		}
	}

	if (!m_outgoing_queue.empty()) {
		LOG(dout_con << m_connection->getDesc()
			<< " Handle non reliable queue ("
			<< m_outgoing_queue.size() << " pkts)" << std::endl);
	}

	unsigned int initial_queuesize = m_outgoing_queue.size();
	/* send non reliable packets*/
	for (unsigned int i = 0; i < initial_queuesize; i++) {
		OutgoingPacket packet = m_outgoing_queue.front();
		m_outgoing_queue.pop();

		if (packet.reliable)
			continue;

		PeerHelper peer = m_connection->getPeerNoEx(packet.peer_id);
		if (!peer) {
			LOG(dout_con << m_connection->getDesc()
				<< " Outgoing queue: peer_id=" << packet.peer_id
				<< ">>>NOT<<< found on sending packet"
				<< ", channel " << (packet.channelnum % 0xFF)
				<< ", size: " << packet.data.getSize() << std::endl);
			continue;
		}

		/* send acks immediately */
		if (packet.ack || peer->m_increment_packets_remaining > 0 || stopRequested()) {
			rawSendAsPacket(packet.peer_id, packet.channelnum,
				packet.data, packet.reliable);
			if (peer->m_increment_packets_remaining > 0)
				peer->m_increment_packets_remaining--;
		} else {
			m_outgoing_queue.push(packet);
			pending_unreliable[packet.peer_id] = true;
		}
	}

	if (peer_packet_quota > 0) {
		for (session_t peerId : peerIds) {
			PeerHelper peer = m_connection->getPeerNoEx(peerId);
			if (!peer)
				continue;
			if (peer->m_increment_packets_remaining == 0) {
				LOG(warningstream << m_connection->getDesc()
					<< " Packet quota used up for peer_id=" << peerId
					<< ", was " << peer_packet_quota << " pkts" << std::endl);
			}
		}
	}

	for (session_t peerId : pendingDisconnect) {
		if (!pending_unreliable[peerId]) {
			m_connection->deletePeer(peerId, false);
		}
	}
}

void ConnectionSendThread::sendAsPacket(session_t peer_id, u8 channelnum,
	const SharedBuffer<u8> &data, bool ack)
{
	OutgoingPacket packet(peer_id, channelnum, data, false, ack);
	m_outgoing_queue.push(packet);
}

ConnectionReceiveThread::ConnectionReceiveThread(unsigned int max_packet_size) :
	Thread("ConnectionReceive")
{
}

void *ConnectionReceiveThread::run()
{
	assert(m_connection);

	LOG(dout_con << m_connection->getDesc()
		<< "ConnectionReceive thread started" << std::endl);

	PROFILE(std::stringstream
	ThreadIdentifier);
	PROFILE(ThreadIdentifier << "ConnectionReceive: [" << m_connection->getDesc() << "]");

	// use IPv6 minimum allowed MTU as receive buffer size as this is
	// theoretical reliable upper boundary of a udp packet for all IPv6 enabled
	// infrastructure
	const unsigned int packet_maxsize = 1500;
	SharedBuffer<u8> packetdata(packet_maxsize);

	bool packet_queued = true;

#ifdef DEBUG_CONNECTION_KBPS
	u64 curtime = porting::getTimeMs();
	u64 lasttime = curtime;
	float debug_print_timer = 0.0;
#endif

	while (!stopRequested()) {
		BEGIN_DEBUG_EXCEPTION_HANDLER
		PROFILE(ScopeProfiler
		sp(g_profiler, ThreadIdentifier.str(), SPT_AVG));

#ifdef DEBUG_CONNECTION_KBPS
		lasttime = curtime;
		curtime = porting::getTimeMs();
		float dtime = CALC_DTIME(lasttime,curtime);
#endif

		/* receive packets */
		receive(packetdata, packet_queued);

#ifdef DEBUG_CONNECTION_KBPS
		debug_print_timer += dtime;
		if (debug_print_timer > 20.0) {
			debug_print_timer -= 20.0;

			std::vector<session_t> peerids = m_connection->getPeerIDs();

			for (auto id : peerids)
			{
				PeerHelper peer = m_connection->getPeerNoEx(id);
				if (!peer)
					continue;

				float peer_current = 0.0;
				float peer_loss = 0.0;
				float avg_rate = 0.0;
				float avg_loss = 0.0;

				for(u16 j=0; j<CHANNEL_COUNT; j++)
				{
					peer_current +=peer->channels[j].getCurrentDownloadRateKB();
					peer_loss += peer->channels[j].getCurrentLossRateKB();
					avg_rate += peer->channels[j].getAvgDownloadRateKB();
					avg_loss += peer->channels[j].getAvgLossRateKB();
				}

				std::stringstream output;
				output << std::fixed << std::setprecision(1);
				output << "OUT to Peer " << *i << " RATES (good / loss) " << std::endl;
				output << "\tcurrent (sum): " << peer_current << "kb/s "<< peer_loss << "kb/s" << std::endl;
				output << "\taverage (sum): " << avg_rate << "kb/s "<< avg_loss << "kb/s" << std::endl;
				output << std::setfill(' ');
				for(u16 j=0; j<CHANNEL_COUNT; j++)
				{
					output << "\tcha " << j << ":"
						<< " CUR: " << std::setw(6) << peer->channels[j].getCurrentDownloadRateKB() <<"kb/s"
						<< " AVG: " << std::setw(6) << peer->channels[j].getAvgDownloadRateKB() <<"kb/s"
						<< " MAX: " << std::setw(6) << peer->channels[j].getMaxDownloadRateKB() <<"kb/s"
						<< " /"
						<< " CUR: " << std::setw(6) << peer->channels[j].getCurrentLossRateKB() <<"kb/s"
						<< " AVG: " << std::setw(6) << peer->channels[j].getAvgLossRateKB() <<"kb/s"
						<< " MAX: " << std::setw(6) << peer->channels[j].getMaxLossRateKB() <<"kb/s"
						<< " / WS: " << peer->channels[j].getWindowSize()
						<< std::endl;
				}

				fprintf(stderr,"%s\n",output.str().c_str());
			}
		}
#endif
		END_DEBUG_EXCEPTION_HANDLER
	}

	PROFILE(g_profiler->remove(ThreadIdentifier.str()));
	return NULL;
}

// Receive packets from the network and buffers and create ConnectionEvents
void ConnectionReceiveThread::receive(SharedBuffer<u8> &packetdata,
		bool &packet_queued)
{
	try {
		// First, see if there any buffered packets we can process now
		if (packet_queued) {
			bool data_left = true;
			session_t peer_id;
			SharedBuffer<u8> resultdata;
			while (data_left) {
				try {
					data_left = getFromBuffers(peer_id, resultdata);
					if (data_left) {
						ConnectionEvent e;
						e.dataReceived(peer_id, resultdata);
						m_connection->putEvent(e);
					}
				}
				catch (ProcessedSilentlyException &e) {
					/* try reading again */
				}
			}
			packet_queued = false;
		}

		// Call Receive() to wait for incoming data
		Address sender;
		s32 received_size = m_connection->m_udpSocket.Receive(sender,
			*packetdata, packetdata.getSize());
		if (received_size < 0)
			return;

		if ((received_size < BASE_HEADER_SIZE) ||
			(readU32(&packetdata[0]) != m_connection->GetProtocolID())) {
			LOG(derr_con << m_connection->getDesc()
				<< "Receive(): Invalid incoming packet, "
				<< "size: " << received_size
				<< ", protocol: "
				<< ((received_size >= 4) ? readU32(&packetdata[0]) : -1)
				<< std::endl);
			return;
		}

		session_t peer_id = readPeerId(*packetdata);
		u8 channelnum = readChannel(*packetdata);

		if (channelnum > CHANNEL_COUNT - 1) {
			LOG(derr_con << m_connection->getDesc()
				<< "Receive(): Invalid channel " << (u32)channelnum << std::endl);
			return;
		}

		/* Try to identify peer by sender address (may happen on join) */
		if (peer_id == PEER_ID_INEXISTENT) {
			peer_id = m_connection->lookupPeer(sender);
			// We do not have to remind the peer of its
			// peer id as the CONTROLTYPE_SET_PEER_ID
			// command was sent reliably.
		}

		if (peer_id == PEER_ID_INEXISTENT) {
			/* Ignore it if we are a client */
			if (m_connection->ConnectedToServer())
				return;
			/* The peer was not found in our lists. Add it. */
			peer_id = m_connection->createPeer(sender, MTP_MINETEST_RELIABLE_UDP, 0);
		}

		PeerHelper peer = m_connection->getPeerNoEx(peer_id);
		if (!peer) {
			LOG(dout_con << m_connection->getDesc()
				<< " got packet from unknown peer_id: "
				<< peer_id << " Ignoring." << std::endl);
			return;
		}

		// Validate peer address

		Address peer_address;
		if (peer->getAddress(MTP_UDP, peer_address)) {
			if (peer_address != sender) {
				LOG(derr_con << m_connection->getDesc()
					<< " Peer " << peer_id << " sending from different address."
					" Ignoring." << std::endl);
				return;
			}
		} else {
			LOG(derr_con << m_connection->getDesc()
				<< " Peer " << peer_id << " doesn't have an address?!"
				" Ignoring." << std::endl);
			return;
		}

		peer->ResetTimeout();

		Channel *channel = nullptr;
		if (dynamic_cast<UDPPeer *>(&peer)) {
			channel = &dynamic_cast<UDPPeer *>(&peer)->channels[channelnum];
		} else {
			LOG(derr_con << m_connection->getDesc()
				<< "Receive(): peer_id=" << peer_id << " isn't an UDPPeer?!"
				" Ignoring." << std::endl);
			return;
		}

		channel->UpdateBytesReceived(received_size);

		// Throw the received packet to channel->processPacket()

		// Make a new SharedBuffer from the data without the base headers
		SharedBuffer<u8> strippeddata(received_size - BASE_HEADER_SIZE);
		memcpy(*strippeddata, &packetdata[BASE_HEADER_SIZE],
			strippeddata.getSize());

		try {
			// Process it (the result is some data with no headers made by us)
			SharedBuffer<u8> resultdata = processPacket
				(channel, strippeddata, peer_id, channelnum, false);

			LOG(dout_con << m_connection->getDesc()
				<< " ProcessPacket from peer_id: " << peer_id
				<< ", channel: " << (u32)channelnum << ", returned "
				<< resultdata.getSize() << " bytes" << std::endl);

			ConnectionEvent e;
			e.dataReceived(peer_id, resultdata);
			m_connection->putEvent(e);
		}
		catch (ProcessedSilentlyException &e) {
		}
		catch (ProcessedQueued &e) {
			// we set it to true anyway (see below)
		}

		/* Every time we receive a packet it can happen that a previously
		 * buffered packet is now ready to process. */
		packet_queued = true;
	}
	catch (InvalidIncomingDataException &e) {
	}
}

bool ConnectionReceiveThread::getFromBuffers(session_t &peer_id, SharedBuffer<u8> &dst)
{
	std::vector<session_t> peerids = m_connection->getPeerIDs();

	for (session_t peerid : peerids) {
		PeerHelper peer = m_connection->getPeerNoEx(peerid);
		if (!peer)
			continue;

		if (dynamic_cast<UDPPeer *>(&peer) == 0)
			continue;

		for (Channel &channel : (dynamic_cast<UDPPeer *>(&peer))->channels) {
			if (checkIncomingBuffers(&channel, peer_id, dst)) {
				return true;
			}
		}
	}
	return false;
}

bool ConnectionReceiveThread::checkIncomingBuffers(Channel *channel,
	session_t &peer_id, SharedBuffer<u8> &dst)
{
	u16 firstseqnum = 0;
	if (channel->incoming_reliables.getFirstSeqnum(firstseqnum)) {
		if (firstseqnum == channel->readNextIncomingSeqNum()) {
			BufferedPacket p = channel->incoming_reliables.popFirst();
			peer_id = readPeerId(*p.data);
			u8 channelnum = readChannel(*p.data);
			u16 seqnum = readU16(&p.data[BASE_HEADER_SIZE + 1]);

			LOG(dout_con << m_connection->getDesc()
				<< "UNBUFFERING TYPE_RELIABLE"
				<< " seqnum=" << seqnum
				<< " peer_id=" << peer_id
				<< " channel=" << ((int) channelnum & 0xff)
				<< std::endl);

			channel->incNextIncomingSeqNum();

			u32 headers_size = BASE_HEADER_SIZE + RELIABLE_HEADER_SIZE;
			// Get out the inside packet and re-process it
			SharedBuffer<u8> payload(p.data.getSize() - headers_size);
			memcpy(*payload, &p.data[headers_size], payload.getSize());

			dst = processPacket(channel, payload, peer_id, channelnum, true);
			return true;
		}
	}
	return false;
}

SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel,
	const SharedBuffer<u8> &packetdata, session_t peer_id, u8 channelnum, bool reliable)
{
	PeerHelper peer = m_connection->getPeerNoEx(peer_id);

	if (!peer) {
		errorstream << "Peer not found (possible timeout)" << std::endl;
		throw ProcessedSilentlyException("Peer not found (possible timeout)");
	}

	if (packetdata.getSize() < 1)
		throw InvalidIncomingDataException("packetdata.getSize() < 1");

	u8 type = readU8(&(packetdata[0]));

	if (MAX_UDP_PEERS <= 65535 && peer_id >= MAX_UDP_PEERS) {
		std::string errmsg = "Invalid peer_id=" + itos(peer_id);
		errorstream << errmsg << std::endl;
		throw InvalidIncomingDataException(errmsg.c_str());
	}

	if (type >= PACKET_TYPE_MAX) {
		derr_con << m_connection->getDesc() << "Got invalid type=" << ((int) type & 0xff)
			<< std::endl;
		throw InvalidIncomingDataException("Invalid packet type");
	}

	const PacketTypeHandler &pHandle = packetTypeRouter[type];
	return (this->*pHandle.handler)(channel, packetdata, &peer, channelnum, reliable);
}

const ConnectionReceiveThread::PacketTypeHandler
	ConnectionReceiveThread::packetTypeRouter[PACKET_TYPE_MAX] = {
	{&ConnectionReceiveThread::handlePacketType_Control},
	{&ConnectionReceiveThread::handlePacketType_Original},
	{&ConnectionReceiveThread::handlePacketType_Split},
	{&ConnectionReceiveThread::handlePacketType_Reliable},
};

SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Control(Channel *channel,
	const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable)
{
	if (packetdata.getSize() < 2)
		throw InvalidIncomingDataException("packetdata.getSize() < 2");

	u8 controltype = readU8(&(packetdata[1]));

	if (controltype == CONTROLTYPE_ACK) {
		assert(channel != NULL);

		if (packetdata.getSize() < 4) {
			throw InvalidIncomingDataException(
				"packetdata.getSize() < 4 (ACK header size)");
		}

		u16 seqnum = readU16(&packetdata[2]);
		LOG(dout_con << m_connection->getDesc() << " [ CONTROLTYPE_ACK: channelnum="
			<< ((int) channelnum & 0xff) << ", peer_id=" << peer->id << ", seqnum="
			<< seqnum << " ]" << std::endl);

		try {
			BufferedPacket p = channel->outgoing_reliables_sent.popSeqnum(seqnum);

			// only calculate rtt from straight sent packets
			if (p.resend_count == 0) {
				// Get round trip time
				u64 current_time = porting::getTimeMs();

				// a overflow is quite unlikely but as it'd result in major
				// rtt miscalculation we handle it here
				if (current_time > p.absolute_send_time) {
					float rtt = (current_time - p.absolute_send_time) / 1000.0;

					// Let peer calculate stuff according to it
					// (avg_rtt and resend_timeout)
					dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
				} else if (p.totaltime > 0) {
					float rtt = p.totaltime;

					// Let peer calculate stuff according to it
					// (avg_rtt and resend_timeout)
					dynamic_cast<UDPPeer *>(peer)->reportRTT(rtt);
				}
			}
			// put bytes for max bandwidth calculation
			channel->UpdateBytesSent(p.data.getSize(), 1);
			if (channel->outgoing_reliables_sent.size() == 0)
				m_connection->TriggerSend();
		} catch (NotFoundException &e) {
			LOG(derr_con << m_connection->getDesc()
				<< "WARNING: ACKed packet not in outgoing queue"
				<< " seqnum=" << seqnum << std::endl);
			channel->UpdatePacketTooLateCounter();
		}

		throw ProcessedSilentlyException("Got an ACK");
	} else if (controltype == CONTROLTYPE_SET_PEER_ID) {
		// Got a packet to set our peer id
		if (packetdata.getSize() < 4)
			throw InvalidIncomingDataException
				("packetdata.getSize() < 4 (SET_PEER_ID header size)");
		session_t peer_id_new = readU16(&packetdata[2]);
		LOG(dout_con << m_connection->getDesc() << "Got new peer id: " << peer_id_new
			<< "... " << std::endl);

		if (m_connection->GetPeerID() != PEER_ID_INEXISTENT) {
			LOG(derr_con << m_connection->getDesc()
				<< "WARNING: Not changing existing peer id." << std::endl);
		} else {
			LOG(dout_con << m_connection->getDesc() << "changing own peer id"
				<< std::endl);
			m_connection->SetPeerID(peer_id_new);
		}

		throw ProcessedSilentlyException("Got a SET_PEER_ID");
	} else if (controltype == CONTROLTYPE_PING) {
		// Just ignore it, the incoming data already reset
		// the timeout counter
		LOG(dout_con << m_connection->getDesc() << "PING" << std::endl);
		throw ProcessedSilentlyException("Got a PING");
	} else if (controltype == CONTROLTYPE_DISCO) {
		// Just ignore it, the incoming data already reset
		// the timeout counter
		LOG(dout_con << m_connection->getDesc() << "DISCO: Removing peer "
			<< peer->id << std::endl);

		if (!m_connection->deletePeer(peer->id, false)) {
			derr_con << m_connection->getDesc() << "DISCO: Peer not found" << std::endl;
		}

		throw ProcessedSilentlyException("Got a DISCO");
	} else {
		LOG(derr_con << m_connection->getDesc()
			<< "INVALID TYPE_CONTROL: invalid controltype="
			<< ((int) controltype & 0xff) << std::endl);
		throw InvalidIncomingDataException("Invalid control type");
	}
}

SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Original(Channel *channel,
	const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable)
{
	if (packetdata.getSize() <= ORIGINAL_HEADER_SIZE)
		throw InvalidIncomingDataException
			("packetdata.getSize() <= ORIGINAL_HEADER_SIZE");
	LOG(dout_con << m_connection->getDesc() << "RETURNING TYPE_ORIGINAL to user"
		<< std::endl);
	// Get the inside packet out and return it
	SharedBuffer<u8> payload(packetdata.getSize() - ORIGINAL_HEADER_SIZE);
	memcpy(*payload, &(packetdata[ORIGINAL_HEADER_SIZE]), payload.getSize());
	return payload;
}

SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Split(Channel *channel,
	const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable)
{
	Address peer_address;

	if (peer->getAddress(MTP_UDP, peer_address)) {
		// We have to create a packet again for buffering
		// This isn't actually too bad an idea.
		BufferedPacket packet = makePacket(peer_address,
			packetdata,
			m_connection->GetProtocolID(),
			peer->id,
			channelnum);

		// Buffer the packet
		SharedBuffer<u8> data = peer->addSplitPacket(channelnum, packet, reliable);

		if (data.getSize() != 0) {
			LOG(dout_con << m_connection->getDesc()
				<< "RETURNING TYPE_SPLIT: Constructed full data, "
				<< "size=" << data.getSize() << std::endl);
			return data;
		}
		LOG(dout_con << m_connection->getDesc() << "BUFFERED TYPE_SPLIT" << std::endl);
		throw ProcessedSilentlyException("Buffered a split packet chunk");
	}

	// We should never get here.
	FATAL_ERROR("Invalid execution point");
}

SharedBuffer<u8> ConnectionReceiveThread::handlePacketType_Reliable(Channel *channel,
	const SharedBuffer<u8> &packetdata, Peer *peer, u8 channelnum, bool reliable)
{
	assert(channel != NULL);

	// Recursive reliable packets not allowed
	if (reliable)
		throw InvalidIncomingDataException("Found nested reliable packets");

	if (packetdata.getSize() < RELIABLE_HEADER_SIZE)
		throw InvalidIncomingDataException("packetdata.getSize() < RELIABLE_HEADER_SIZE");

	u16 seqnum = readU16(&packetdata[1]);
	bool is_future_packet = false;
	bool is_old_packet = false;

	/* packet is within our receive window send ack */
	if (seqnum_in_window(seqnum,
		channel->readNextIncomingSeqNum(), MAX_RELIABLE_WINDOW_SIZE)) {
		m_connection->sendAck(peer->id, channelnum, seqnum);
	} else {
		is_future_packet = seqnum_higher(seqnum, channel->readNextIncomingSeqNum());
		is_old_packet = seqnum_higher(channel->readNextIncomingSeqNum(), seqnum);

		/* packet is not within receive window, don't send ack.           *
		 * if this was a valid packet it's gonna be retransmitted         */
		if (is_future_packet)
			throw ProcessedSilentlyException(
				"Received packet newer then expected, not sending ack");

		/* seems like our ack was lost, send another one for a old packet */
		if (is_old_packet) {
			LOG(dout_con << m_connection->getDesc()
				<< "RE-SENDING ACK: peer_id: " << peer->id
				<< ", channel: " << (channelnum & 0xFF)
				<< ", seqnum: " << seqnum << std::endl;)
			m_connection->sendAck(peer->id, channelnum, seqnum);

			// we already have this packet so this one was on wire at least
			// the current timeout
			// we don't know how long this packet was on wire don't do silly guessing
			// dynamic_cast<UDPPeer*>(&peer)->
			//     reportRTT(dynamic_cast<UDPPeer*>(&peer)->getResendTimeout());

			throw ProcessedSilentlyException("Retransmitting ack for old packet");
		}
	}

	if (seqnum != channel->readNextIncomingSeqNum()) {
		Address peer_address;

		// this is a reliable packet so we have a udp address for sure
		peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
		// This one comes later, buffer it.
		// Actually we have to make a packet to buffer one.
		// Well, we have all the ingredients, so just do it.
		BufferedPacket packet = con::makePacket(
			peer_address,
			packetdata,
			m_connection->GetProtocolID(),
			peer->id,
			channelnum);
		try {
			channel->incoming_reliables.insert(packet, channel->readNextIncomingSeqNum());

			LOG(dout_con << m_connection->getDesc()
				<< "BUFFERING, TYPE_RELIABLE peer_id: " << peer->id
				<< ", channel: " << (channelnum & 0xFF)
				<< ", seqnum: " << seqnum << std::endl;)

			throw ProcessedQueued("Buffered future reliable packet");
		} catch (AlreadyExistsException &e) {
		} catch (IncomingDataCorruption &e) {
			ConnectionCommand discon;
			discon.disconnect_peer(peer->id);
			m_connection->putCommand(discon);

			LOG(derr_con << m_connection->getDesc()
				<< "INVALID, TYPE_RELIABLE peer_id: " << peer->id
				<< ", channel: " << (channelnum & 0xFF)
				<< ", seqnum: " << seqnum
				<< "DROPPING CLIENT!" << std::endl;)
		}
	}

	/* we got a packet to process right now */
	LOG(dout_con << m_connection->getDesc()
		<< "RECURSIVE, TYPE_RELIABLE peer_id: " << peer->id
		<< ", channel: " << (channelnum & 0xFF)
		<< ", seqnum: " << seqnum << std::endl;)


	/* check for resend case */
	u16 queued_seqnum = 0;
	if (channel->incoming_reliables.getFirstSeqnum(queued_seqnum)) {
		if (queued_seqnum == seqnum) {
			BufferedPacket queued_packet = channel->incoming_reliables.popFirst();
			/** TODO find a way to verify the new against the old packet */
		}
	}

	channel->incNextIncomingSeqNum();

	// Get out the inside packet and re-process it
	SharedBuffer<u8> payload(packetdata.getSize() - RELIABLE_HEADER_SIZE);
	memcpy(*payload, &packetdata[RELIABLE_HEADER_SIZE], payload.getSize());

	return processPacket(channel, payload, peer->id, channelnum, true);
}

}