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Commit message (Expand)AuthorAge
* LuaSettings: Sanitize setting name stringskwolekr2014-11-30
* settings: Add setting groups and multiline entrieskwolekr2014-11-30
* Implement proper font handlingsapier2014-11-30
* Split settings into seperate source and header filesShadowNinja2014-09-21
* Fix Settings lockingShadowNinja2014-09-21
* Use const references for Settings methodsShadowNinja2014-09-21
* Make getters of the Settings class constCraig Robbins2014-09-21
* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
* Remove blank default values for emergequeue_limit_* settingskwolekr2014-02-05
* Revert "Fix settings to honor numeric conversion errors"kwolekr2014-02-05
* Fix settings to honor numeric conversion errorssapier2014-02-04
* Settings: Add no-exception variants of each get methodkwolekr2014-02-03
* Cleanup jthread and fix win32 buildsapier2013-12-01
* Always use builtin JThread librarykwolekr2013-09-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add flag string settings, flat map optionkwolekr2013-02-06
* Make sure that settings are written to config file when settings are removed.Jürgen Doser2013-01-22
* Last set of minor cleanupskwolekr2013-01-21
* Finish and clean up mapgen configurationkwolekr2013-01-21
* Add Settings::getStruct and Settings::setStructkwolekr2013-01-21
* The new mapgen, noise functions, et al.kwolekr2013-01-21
* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
* Optimize headersPerttu Ahola2012-06-17
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-20
* Allow directly supplying world as a parameter, including world.mtPerttu Ahola2012-03-13
* Clean up log messages everywherePerttu Ahola2012-03-11
* Do not print errors when searching for usable configuration filePerttu Ahola2012-03-11
* Fix configuration file behaviourPerttu Ahola2012-03-11
* Some MSVC fixesPerttu Ahola2011-11-29
* Use the logger; also, default to not showing much crap in console. Use --info...Perttu Ahola2011-10-16
* mobv2Perttu Ahola2011-10-15
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12