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path:
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shader.cpp
Commit message (
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Author
Age
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Add optional framed glasslike drawtype
BlockMen
2014-10-02
*
Add firelike drawtype
TriBlade9
2014-09-21
*
Fix warnings reported by clang
sfan5
2014-07-06
*
Fix memory leaks in GenericCAO, ShaderSource and Player classes
sapier
2014-07-02
*
Unite nodes shaders.
RealBadAngel
2014-06-15
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
Normal maps generation on the fly.
RealBadAngel
2014-03-21
*
Make MutexQueue use jsemaphore for signaling
sapier
2014-01-10
*
Optimize shaders code. Add settings at compile time.
RealBadAngel
2013-12-09
*
Fix shaders on some GPUs
Novatux
2013-12-08
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Fix Result of processed Request was written to invalid (non existent) ResultQ...
sapier
2013-11-17
*
Fix multicaller support in RequestQueue
sapier
2013-11-17
*
Settings: everything != 0 equals true; remove .asm shaders
PilzAdam
2013-07-08
*
Fix many formspec menu bugs
sapier
2013-07-07
*
Don't rebuild the dummy shader (less SourceShaderCache warning spam)
Kahrl
2013-07-05
*
Fix shader license headers to be LGPL
Brent Hull
2013-05-06
*
fix memory leak on shader shutdown
sapier
2013-04-07
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Implement a global shader parameter passing system and useful shaders
Perttu Ahola
2012-12-02
*
ShaderSource and silly example shaders
Kahrl
2012-12-02