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Commit message (Collapse)AuthorAge
* Remove threads.h and replace its definitions with their C++11 equivalents ↵ShadowNinja2017-06-11
| | | | | | (#5957) This also changes threadProc's signature, since C++11 supports arbitrary thread function signatures.
* Fix superflous shader setting updates (#4800)ShadowNinja2016-11-23
| | | This improves rendering performance by ~40%
* Dump shader programs on compile errorsRealBadAngel2016-02-11
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* Unite nodes shaders.RealBadAngel2014-06-15
| | | | | | | Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader.
* Fix shader license headers to be LGPLBrent Hull2013-05-06
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* fix memory leak on shader shutdownsapier2013-04-07
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-02
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* ShaderSource and silly example shadersKahrl2012-12-02