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* Sky: Darker, bluer sky and improved horizon haze at nightparamat2016-06-09
* Sky: Fix sunrisebg texture motion (#4199)Paramat2016-06-08
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-11
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-31
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-05
* Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl2015-01-18
* Make directional fog colors respect tonemapMirceaKitsune2014-12-08
* Various uninitialised variable fixesCraig Robbins2014-10-19
* Add support for interlaced polarized 3d screenssapier2014-05-18
* Fix directional fog color in front viewBlockMen2014-04-25
* Textureable sun and moon.RealBadAngel2014-04-21
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
* Reduce cloud coloring for colored fog and cloud modesapier2013-12-16
* Add setting to disable direction dependent fog and sky colorssapier2013-12-15
* Directional fog + horizon colors, based on sun & moon positions at sunrise / ...MirceaKitsune2013-12-15
* Lessen the sky color glitch when quickly turning to look up after looking at ...Perttu Ahola2013-08-03
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
* Tune skyboxPerttu Ahola2012-03-27
* Fix and tune starsPerttu Ahola2012-03-18
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18