aboutsummaryrefslogtreecommitdiff
path: root/src/sky.h
Commit message (Expand)AuthorAge
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-11
* Fix use of uninit data in Sky and (potentially) GUIChatConsole constructorsKahrl2015-01-18
* Various uninitialised variable fixesCraig Robbins2014-10-19
* Add support for interlaced polarized 3d screenssapier2014-05-18
* Textureable sun and moon.RealBadAngel2014-04-21
* Fix all warnings reported by clangSfan52014-04-15
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
* Add setting to disable direction dependent fog and sky colorssapier2013-12-15
* Directional fog + horizon colors, based on sun & moon positions at sunrise / ...MirceaKitsune2013-12-15
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Optimize headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola2012-03-18
hl com">the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /******************************************************************************/ /******************************************************************************/ /* WARNING!!!! do NOT add this header in any include file or any code file */ /* not being a modapi file!!!!!!!! */ /******************************************************************************/ /******************************************************************************/ #ifndef C_INTERNAL_H_ #define C_INTERNAL_H_ extern "C" { #include <lua.h> #include <lauxlib.h> } #include "common/c_types.h" /* Define our custom indices into the Lua registry table. Lua 5.2 and above define the LUA_RIDX_LAST macro. Only numbers above that may be used for custom indices, anything else is reserved. Lua 5.1 / LuaJIT do not use any numeric indices (only string indices), so we can use numeric indices freely. */ #ifdef LUA_RIDX_LAST #define CUSTOM_RIDX_BASE ((LUA_RIDX_LAST)+1) #else #define CUSTOM_RIDX_BASE 1 #endif #define CUSTOM_RIDX_SCRIPTAPI (CUSTOM_RIDX_BASE) #define CUSTOM_RIDX_GLOBALS_BACKUP (CUSTOM_RIDX_BASE + 1) #define CUSTOM_RIDX_CURRENT_MOD_NAME (CUSTOM_RIDX_BASE + 2) #define CUSTOM_RIDX_ERROR_HANDLER (CUSTOM_RIDX_BASE + 3) // Pushes the error handler onto the stack and returns its index #define PUSH_ERROR_HANDLER(L) \ (lua_rawgeti((L), LUA_REGISTRYINDEX, CUSTOM_RIDX_ERROR_HANDLER), lua_gettop((L))) #define PCALL_RESL(L, RES) do { \ int result_ = (RES); \ if (result_ != 0) { \ script_error((L), result_, NULL, __FUNCTION__); \ } \ } while (0) #define script_run_callbacks(L, nargs, mode) \ script_run_callbacks_f((L), (nargs), (mode), __FUNCTION__) // What script_run_callbacks does with the return values of callbacks. // Regardless of the mode, if only one callback is defined, // its return value is the total return value. // Modes only affect the case where 0 or >= 2 callbacks are defined. enum RunCallbacksMode { // Returns the return value of the first callback // Returns nil if list of callbacks is empty RUN_CALLBACKS_MODE_FIRST, // Returns the return value of the last callback // Returns nil if list of callbacks is empty RUN_CALLBACKS_MODE_LAST, // If any callback returns a false value, the first such is returned // Otherwise, the first callback's return value (trueish) is returned // Returns true if list of callbacks is empty RUN_CALLBACKS_MODE_AND, // Like above, but stops calling callbacks (short circuit) // after seeing the first false value RUN_CALLBACKS_MODE_AND_SC, // If any callback returns a true value, the first such is returned // Otherwise, the first callback's return value (falseish) is returned // Returns false if list of callbacks is empty RUN_CALLBACKS_MODE_OR, // Like above, but stops calling callbacks (short circuit) // after seeing the first true value RUN_CALLBACKS_MODE_OR_SC, // Note: "a true value" and "a false value" refer to values that // are converted by lua_toboolean to true or false, respectively. }; std::string script_get_backtrace(lua_State *L); int script_error_handler(lua_State *L); int script_exception_wrapper(lua_State *L, lua_CFunction f); void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn); void script_run_callbacks_f(lua_State *L, int nargs, RunCallbacksMode mode, const char *fxn); void log_deprecated(lua_State *L, const std::string &message); #endif /* C_INTERNAL_H_ */