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Commit message (Collapse)AuthorAge
* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* celeron55's sound system initial frameworkPerttu Ahola2012-03-24
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/*
Minetest
Copyright (C) 2015 est31 <mtest31@outlook.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#pragma once

#include "lua_api/l_base.h"

class AreaStore;

class LuaAreaStore : public ModApiBase
{
private:
	static const char className[];
	static const luaL_Reg methods[];

	static int gc_object(lua_State *L);

	static int l_get_area(lua_State *L);

	static int l_get_areas_for_pos(lua_State *L);
	static int l_get_areas_in_area(lua_State *L);
	static int l_insert_area(lua_State *L);
	static int l_reserve(lua_State *L);
	static int l_remove_area(lua_State *L);

	static int l_set_cache_params(lua_State *L);

	static int l_to_string(lua_State *L);
	static int l_to_file(lua_State *L);

	static int l_from_string(lua_State *L);
	static int l_from_file(lua_State *L);

public:
	AreaStore *as = nullptr;

	LuaAreaStore();
	LuaAreaStore(const std::string &type);
	~LuaAreaStore();

	// AreaStore()
	// Creates a AreaStore and leaves it on top of stack
	static int create_object(lua_State *L);

	static LuaAreaStore *checkobject(lua_State *L, int narg);

	static void Register(lua_State *L);
};