aboutsummaryrefslogtreecommitdiff
path: root/src/test.cpp
Commit message (Collapse)AuthorAge
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
|
* Ranged support of protocol version on server sidePerttu Ahola2012-11-29
|
* unit test: TestNodedefSerializationPerttu Ahola2012-11-29
|
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-01
|
* Fix terrible grammar in comment!Perttu Ahola2012-07-22
|
* Test zlib wrapper's handling of large dataPerttu Ahola2012-07-22
|
* Tweak test.c overally a bitPerttu Ahola2012-07-22
|
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
|
* Optimize headersPerttu Ahola2012-06-17
|
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
|
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17
|
* Node texture animationPerttu Ahola2012-06-16
|
* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Add a bit of unit test for inventoryPerttu Ahola2012-06-03
|
* voxalgo::clearLightAndCollectSourcesPerttu Ahola2012-03-27
|
* Implement propagateSunlight for VoxelManipulatorPerttu Ahola2012-03-27
|
* Add removeStringEnd()Perttu Ahola2012-03-25
|
* Clean unit test outputPerttu Ahola2012-03-10
|
* Digging time groups WIPPerttu Ahola2012-03-10
|
* Remove unnecessary delays from large data transfer unit testPerttu Ahola2012-01-24
|
* Fix "illegal escape sequence" in MSVC (actually not illegal)Perttu Ahola2012-01-22
|
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl2012-01-12
| | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
* Add reason parameter to setModified and print it out to verbosestream when ↵Perttu Ahola2011-11-29
| | | | saving block
* Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola2011-11-29
| | | | wrapper in old code
* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
|
* Better node texture generationPerttu Ahola2011-11-29
|
* GameDef compilesPerttu Ahola2011-11-29
|
* Make Connection::Receive return the data via a SharedBuffer reference, so ↵Kahrl2011-11-07
| | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp
* Add new Connection test in test.cpp in case needed in the future (commented ↵Perttu Ahola2011-11-07
| | | | out), improve comments in test.cpp a bit
* Infinite packet flood test for debugging the new network layerPerttu Ahola2011-11-07
|
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-20
|
* Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola2011-10-16
| | | | --info-on-stderr to enable crap.
* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
|
* extended content-type rangePerttu Ahola2011-07-23
|
* added an unit test for the Settings thingy (the python ConfigParser -like thing)Perttu Ahola2011-07-22
|
* more reorganizing of map codePerttu Ahola2011-06-26
|
* cleaned map stuffPerttu Ahola2011-06-26
|
* New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | (import from temporary git repo)
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
|
* Modified block mesh generation to have clearer input and output. Instead of ↵Perttu Ahola2011-04-03
| | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters.
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
|
* mapgen stuffPerttu Ahola2011-02-05
|
* forgot old water unit testsPerttu Ahola2011-01-24
|
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
|
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
|
* generate-time lighting optimizationPerttu Ahola2011-01-15
|
* working goodPerttu Ahola2010-12-26
|
* some work-in-progressPerttu Ahola2010-12-22
|