| Commit message (Expand) | Author | Age |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Weather backward compatibility | proller | 2013-08-02 |
* | Change ContentFeatures array to a vector | Kahrl | 2013-07-14 |
* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 |
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
* | Add support for IPv6 | proller | 2013-06-23 |
* | Extend a delay in TestConnection from 50 to 100 milliseconds. | Kahrl | 2013-06-17 |
* | Fix nearly all warnings | kwolekr | 2013-05-19 |
* | Fix memory leak in run_tests() | PilzAdam | 2013-05-14 |
* | fix various memory leaks | sapier | 2013-04-09 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
* | unit test: TestNodedefSerialization | Perttu Ahola | 2012-11-29 |
* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 |
* | Fix terrible grammar in comment! | Perttu Ahola | 2012-07-22 |
* | Test zlib wrapper's handling of large data | Perttu Ahola | 2012-07-22 |
* | Tweak test.c overally a bit | Perttu Ahola | 2012-07-22 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Add a bit of unit test for inventory | Perttu Ahola | 2012-06-03 |
* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 |
* | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | 2012-03-27 |
* | Add removeStringEnd() | Perttu Ahola | 2012-03-25 |
* | Clean unit test output | Perttu Ahola | 2012-03-10 |
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
* | Remove unnecessary delays from large data transfer unit test | Perttu Ahola | 2012-01-24 |
* | Fix "illegal escape sequence" in MSVC (actually not illegal) | Perttu Ahola | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | Add reason parameter to setModified and print it out to verbosestream when sa... | Perttu Ahola | 2011-11-29 |
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w... | Perttu Ahola | 2011-11-29 |
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 |
* | Better node texture generation | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Make Connection::Receive return the data via a SharedBuffer reference, so the... | Kahrl | 2011-11-07 |
* | Add new Connection test in test.cpp in case needed in the future (commented o... | Perttu Ahola | 2011-11-07 |
* | Infinite packet flood test for debugging the new network layer | Perttu Ahola | 2011-11-07 |
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
* | Use the logger; also, default to not showing much crap in console. Use --info... | Perttu Ahola | 2011-10-16 |
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
* | extended content-type range | Perttu Ahola | 2011-07-23 |
* | added an unit test for the Settings thingy (the python ConfigParser -like thing) | Perttu Ahola | 2011-07-22 |
* | more reorganizing of map code | Perttu Ahola | 2011-06-26 |