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Commit message (Expand)AuthorAge
* extended content-type rangePerttu Ahola2011-07-23
* added an unit test for the Settings thingy (the python ConfigParser -like thing)Perttu Ahola2011-07-22
* more reorganizing of map codePerttu Ahola2011-06-26
* cleaned map stuffPerttu Ahola2011-06-26
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* Modified block mesh generation to have clearer input and output. Instead of b...Perttu Ahola2011-04-03
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15
* mapgen stuffPerttu Ahola2011-02-05
* forgot old water unit testsPerttu Ahola2011-01-24
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
* generate-time lighting optimizationPerttu Ahola2011-01-15
* working goodPerttu Ahola2010-12-26
* some work-in-progressPerttu Ahola2010-12-22
* before daynight mesh cachePerttu Ahola2010-12-18
* settings manager: better default setting handling and updating config file an...Perttu Ahola2010-12-14
* in before messing with face drawing orientationPerttu Ahola2010-12-14
* commit before content-tile separationPerttu Ahola2010-12-13
* random stuff and different node lightingPerttu Ahola2010-12-13
* working nicelyPerttu Ahola2010-12-13
* starting to separate "material" to "content" and "tile"Perttu Ahola2010-12-12
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
* some work-in-progress water stuffPerttu Ahola2010-12-01
* license stuffPerttu Ahola2010-11-29
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
* Initial filesPerttu Ahola2010-11-27
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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "string.h"
#include "pointer.h"
#include "numeric.h"
#include "log.h"

#include "hex.h"
#include "porting.h"
#include "translation.h"

#include <algorithm>
#include <array>
#include <sstream>
#include <iomanip>
#include <map>

#ifndef _WIN32
	#include <iconv.h>
#else
	#define _WIN32_WINNT 0x0501
	#include <windows.h>
#endif

#if defined(_ICONV_H_) && (defined(__FreeBSD__) || defined(__NetBSD__) || \
	defined(__OpenBSD__) || defined(__DragonFly__))
	#define BSD_ICONV_USED
#endif

static bool parseHexColorString(const std::string &value, video::SColor &color,
		unsigned char default_alpha = 0xff);
static bool parseNamedColorString(const std::string &value, video::SColor &color);

#ifndef _WIN32

static bool convert(const char *to, const char *from, char *outbuf,
		size_t *outbuf_size, char *inbuf, size_t inbuf_size)
{
	iconv_t cd = iconv_open(to, from);

#ifdef BSD_ICONV_USED
	const char *inbuf_ptr = inbuf;
#else
	char *inbuf_ptr = inbuf;
#endif
	char *outbuf_ptr = outbuf;

	size_t *inbuf_left_ptr = &inbuf_size;

	const size_t old_outbuf_size = *outbuf_size;
	size_t old_size = inbuf_size;
	while (inbuf_size > 0) {
		iconv(cd, &inbuf_ptr, inbuf_left_ptr, &outbuf_ptr, outbuf_size);
		if (inbuf_size == old_size) {
			iconv_close(cd);
			return false;
		}
		old_size = inbuf_size;
	}

	iconv_close(cd);
	*outbuf_size = old_outbuf_size - *outbuf_size;
	return true;
}

#ifdef __ANDROID__
// On Android iconv disagrees how big a wchar_t is for whatever reason
const char *DEFAULT_ENCODING = "UTF-32LE";
#else
const char *DEFAULT_ENCODING = "WCHAR_T";
#endif

std::wstring utf8_to_wide(const std::string &input)
{
	const size_t inbuf_size = input.length();
	// maximum possible size, every character is sizeof(wchar_t) bytes
	size_t outbuf_size = input.length() * sizeof(wchar_t);

	char *inbuf = new char[inbuf_size]; // intentionally NOT null-terminated
	memcpy(inbuf, input.c_str(), inbuf_size);
	std::wstring out;
	out.resize(outbuf_size / sizeof(wchar_t));

#ifdef __ANDROID__
	SANITY_CHECK(sizeof(wchar_t) == 4);
#endif

	char *outbuf = reinterpret_cast<char*>(&out[0]);
	if (!convert(DEFAULT_ENCODING, "UTF-8", outbuf, &outbuf_size, inbuf, inbuf_size)) {
		infostream << "Couldn't convert UTF-8 string 0x" << hex_encode(input)
			<< " into wstring" << std::endl;
		delete[] inbuf;
		return L"<invalid UTF-8 string>";
	}
	delete[] inbuf;

	out.resize(outbuf_size / sizeof(wchar_t));
	return out;
}

std::string wide_to_utf8(const std::wstring &input)
{
	const size_t inbuf_size = input.length() * sizeof(wchar_t);
	// maximum possible size: utf-8 encodes codepoints using 1 up to 4 bytes
	size_t outbuf_size = input.length() * 4;

	char *inbuf = new char[inbuf_size]; // intentionally NOT null-terminated
	memcpy(inbuf, input.c_str(), inbuf_size);
	std::string out;
	out.resize(outbuf_size);

	if (!convert("UTF-8", DEFAULT_ENCODING, &out[0], &outbuf_size, inbuf, inbuf_size)) {
		infostream << "Couldn't convert wstring 0x" << hex_encode(inbuf, inbuf_size)
			<< " into UTF-8 string" << std::endl;
		delete[] inbuf;
		return "<invalid wide string>";
	}
	delete[] inbuf;

	out.resize(outbuf_size);
	return out;
}

#else // _WIN32

std::wstring utf8_to_wide(const std::string &input)
{
	size_t outbuf_size = input.size() + 1;
	wchar_t *outbuf = new wchar_t[outbuf_size];
	memset(outbuf, 0, outbuf_size * sizeof(wchar_t));
	MultiByteToWideChar(CP_UTF8, 0, input.c_str(), input.size(),
		outbuf, outbuf_size);
	std::wstring out(outbuf);
	delete[] outbuf;
	return out;
}

std::string wide_to_utf8(const std::wstring &input)
{
	size_t outbuf_size = (input.size() + 1) * 6;
	char *outbuf = new char[outbuf_size];
	memset(outbuf, 0, outbuf_size);
	WideCharToMultiByte(CP_UTF8, 0, input.c_str(), input.size(),
		outbuf, outbuf_size, NULL, NULL);
	std::string out(outbuf);
	delete[] outbuf;
	return out;
}

#endif // _WIN32

wchar_t *utf8_to_wide_c(const char *str)
{
	std::wstring ret = utf8_to_wide(std::string(str));
	size_t len = ret.length();
	wchar_t *ret_c = new wchar_t[len + 1];
	memcpy(ret_c, ret.c_str(), (len + 1) * sizeof(wchar_t));
	return ret_c;
}


std::string urlencode(const std::string &str)
{
	// Encodes non-unreserved URI characters by a percent sign
	// followed by two hex digits. See RFC 3986, section 2.3.
	static const char url_hex_chars[] = "0123456789ABCDEF";
	std::ostringstream oss(std::ios::binary);
	for (unsigned char c : str) {
		if (isalnum(c) || c == '-' || c == '.' || c == '_' || c == '~') {
			oss << c;
		} else {
			oss << "%"
				<< url_hex_chars[(c & 0xf0) >> 4]
				<< url_hex_chars[c & 0x0f];
		}
	}
	return oss.str();
}

std::string urldecode(const std::string &str)
{
	// Inverse of urlencode
	std::ostringstream oss(std::ios::binary);
	for (u32 i = 0; i < str.size(); i++) {
		unsigned char highvalue, lowvalue;
		if (str[i] == '%' &&
				hex_digit_decode(str[i+1], highvalue) &&
				hex_digit_decode(str[i+2], lowvalue)) {
			oss << (char) ((highvalue << 4) | lowvalue);
			i += 2;
		} else {
			oss << str[i];
		}
	}
	return oss.str();
}

u32 readFlagString(std::string str, const FlagDesc *flagdesc, u32 *flagmask)
{
	u32 result = 0;
	u32 mask = 0;
	char *s = &str[0];
	char *flagstr;
	char *strpos = nullptr;

	while ((flagstr = strtok_r(s, ",", &strpos))) {
		s = nullptr;

		while (*flagstr == ' ' || *flagstr == '\t')
			flagstr++;

		bool flagset = true;
		if (!strncasecmp(flagstr, "no", 2)) {
			flagset = false;
			flagstr += 2;
		}

		for (int i = 0; flagdesc[i].name; i++) {
			if (!strcasecmp(flagstr, flagdesc[i].name)) {
				mask |= flagdesc[i].flag;
				if (flagset)
					result |= flagdesc[i].flag;
				break;
			}
		}
	}

	if (flagmask)
		*flagmask = mask;

	return result;
}

std::string writeFlagString(u32 flags, const FlagDesc *flagdesc, u32 flagmask)
{
	std::string result;

	for (int i = 0; flagdesc[i].name; i++) {
		if (flagmask & flagdesc[i].flag) {
			if (!(flags & flagdesc[i].flag))
				result += "no";

			result += flagdesc[i].name;
			result += ", ";
		}
	}

	size_t len = result.length();
	if (len >= 2)
		result.erase(len - 2, 2);

	return result;
}

size_t mystrlcpy(char *dst, const char *src, size_t size)
{
	size_t srclen  = strlen(src) + 1;
	size_t copylen = MYMIN(srclen, size);

	if (copylen > 0) {
		memcpy(dst, src, copylen);
		dst[copylen - 1] = '\0';
	}

	return srclen;
}

char *mystrtok_r(char *s, const char *sep, char **lasts)
{
	char *t;

	if (!s)
		s = *lasts;

	while (*s && strchr(sep, *s))
		s++;

	if (!*s)
		return nullptr;

	t = s;
	while (*t) {
		if (strchr(sep, *t)) {
			*t++ = '\0';
			break;
		}
		t++;
	}

	*lasts = t;
	return s;
}

u64 read_seed(const char *str)
{
	char *endptr;
	u64 num;

	if (str[0] == '0' && str[1] == 'x')
		num = strtoull(str, &endptr, 16);
	else
		num = strtoull(str, &endptr, 10);

	if (*endptr)
		num = murmur_hash_64_ua(str, (int)strlen(str), 0x1337);

	return num;
}

bool parseColorString(const std::string &value, video::SColor &color, bool quiet,
		unsigned char default_alpha)
{
	bool success;

	if (value[0] == '#')
		success = parseHexColorString(value, color, default_alpha);
	else
		success = parseNamedColorString(value, color);

	if (!success && !quiet)
		errorstream << "Invalid color: \"" << value << "\"" << std::endl;

	return success;
}

static bool parseHexColorString(const std::string &value, video::SColor &color,
		unsigned char default_alpha)
{
	unsigned char components[] = { 0x00, 0x00, 0x00, default_alpha }; // R,G,B,A

	if (value[0] != '#')
		return false;

	size_t len = value.size();
	bool short_form;

	if (len == 9 || len == 7) // #RRGGBBAA or #RRGGBB
		short_form = false;
	else if (len == 5 || len == 4) // #RGBA or #RGB
		short_form = true;
	else
		return false;

	bool success = true;

	for (size_t pos = 1, cc = 0; pos < len; pos++, cc++) {
		assert(cc < sizeof components / sizeof components[0]);
		if (short_form) {
			unsigned char d;
			if (!hex_digit_decode(value[pos], d)) {
				success = false;
				break;
			}
			components[cc] = (d & 0xf) << 4 | (d & 0xf);
		} else {
			unsigned char d1, d2;
			if (!hex_digit_decode(value[pos], d1) ||
					!hex_digit_decode(value[pos+1], d2)) {
				success = false;
				break;
			}
			components[cc] = (d1 & 0xf) << 4 | (d2 & 0xf);
			pos++;	// skip the second digit -- it's already used
		}
	}

	if (success) {
		color.setRed(components[0]);
		color.setGreen(components[1]);
		color.setBlue(components[2]);
		color.setAlpha(components[3]);
	}

	return success;
}

struct ColorContainer {
	ColorContainer();
	std::map<const std::string, u32> colors;
};

ColorContainer::ColorContainer()
{
	colors["aliceblue"]              = 0xf0f8ff;
	colors["antiquewhite"]           = 0xfaebd7;
	colors["aqua"]                   = 0x00ffff;
	colors["aquamarine"]             = 0x7fffd4;
	colors["azure"]                  = 0xf0ffff;
	colors["beige"]                  = 0xf5f5dc;
	colors["bisque"]                 = 0xffe4c4;
	colors["black"]                  = 00000000;
	colors["blanchedalmond"]         = 0xffebcd;
	colors["blue"]                   = 0x0000ff;
	colors["blueviolet"]             = 0x8a2be2;
	colors["brown"]                  = 0xa52a2a;
	colors["burlywood"]              = 0xdeb887;
	colors["cadetblue"]              = 0x5f9ea0;
	colors["chartreuse"]             = 0x7fff00;
	colors["chocolate"]              = 0xd2691e;
	colors["coral"]                  = 0xff7f50;
	colors["cornflowerblue"]         = 0x6495ed;
	colors["cornsilk"]               = 0xfff8dc;
	colors["crimson"]                = 0xdc143c;
	colors["cyan"]                   = 0x00ffff;
	colors["darkblue"]               = 0x00008b;
	colors["darkcyan"]               = 0x008b8b;
	colors["darkgoldenrod"]          = 0xb8860b;
	colors["darkgray"]               = 0xa9a9a9;
	colors["darkgreen"]              = 0x006400;
	colors["darkgrey"]               = 0xa9a9a9;
	colors["darkkhaki"]              = 0xbdb76b;
	colors["darkmagenta"]            = 0x8b008b;
	colors["darkolivegreen"]         = 0x556b2f;
	colors["darkorange"]             = 0xff8c00;
	colors["darkorchid"]             = 0x9932cc;
	colors["darkred"]                = 0x8b0000;
	colors["darksalmon"]             = 0xe9967a;
	colors["darkseagreen"]           = 0x8fbc8f;
	colors["darkslateblue"]          = 0x483d8b;
	colors["darkslategray"]          = 0x2f4f4f;
	colors["darkslategrey"]          = 0x2f4f4f;
	colors["darkturquoise"]          = 0x00ced1;
	colors["darkviolet"]             = 0x9400d3;
	colors["deeppink"]               = 0xff1493;
	colors["deepskyblue"]            = 0x00bfff;
	colors["dimgray"]                = 0x696969;
	colors["dimgrey"]                = 0x696969;
	colors["dodgerblue"]             = 0x1e90ff;
	colors["firebrick"]              = 0xb22222;
	colors["floralwhite"]            = 0xfffaf0;
	colors["forestgreen"]            = 0x228b22;
	colors["fuchsia"]                = 0xff00ff;
	colors["gainsboro"]              = 0xdcdcdc;
	colors["ghostwhite"]             = 0xf8f8ff;
	colors["gold"]                   = 0xffd700;
	colors["goldenrod"]              = 0xdaa520;
	colors["gray"]                   = 0x808080;
	colors["green"]                  = 0x008000;
	colors["greenyellow"]            = 0xadff2f;
	colors["grey"]                   = 0x808080;
	colors["honeydew"]               = 0xf0fff0;
	colors["hotpink"]                = 0xff69b4;
	colors["indianred"]              = 0xcd5c5c;
	colors["indigo"]                 = 0x4b0082;
	colors["ivory"]                  = 0xfffff0;
	colors["khaki"]                  = 0xf0e68c;
	colors["lavender"]               = 0xe6e6fa;
	colors["lavenderblush"]          = 0xfff0f5;
	colors["lawngreen"]              = 0x7cfc00;
	colors["lemonchiffon"]           = 0xfffacd;
	colors["lightblue"]              = 0xadd8e6;
	colors["lightcoral"]             = 0xf08080;
	colors["lightcyan"]              = 0xe0ffff;
	colors["lightgoldenrodyellow"]   = 0xfafad2;
	colors["lightgray"]              = 0xd3d3d3;
	colors["lightgreen"]             = 0x90ee90;
	colors["lightgrey"]              = 0xd3d3d3;
	colors["lightpink"]              = 0xffb6c1;
	colors["lightsalmon"]            = 0xffa07a;
	colors["lightseagreen"]          = 0x20b2aa;
	colors["lightskyblue"]           = 0x87cefa;
	colors["lightslategray"]         = 0x778899;
	colors["lightslategrey"]         = 0x778899;
	colors["lightsteelblue"]         = 0xb0c4de;
	colors["lightyellow"]            = 0xffffe0;
	colors["lime"]                   = 0x00ff00;
	colors["limegreen"]              = 0x32cd32;
	colors["linen"]                  = 0xfaf0e6;
	colors["magenta"]                = 0xff00ff;
	colors["maroon"]                 = 0x800000;
	colors["mediumaquamarine"]       = 0x66cdaa;
	colors["mediumblue"]             = 0x0000cd;
	colors["mediumorchid"]           = 0xba55d3;
	colors["mediumpurple"]           = 0x9370db;
	colors["mediumseagreen"]         = 0x3cb371;
	colors["mediumslateblue"]        = 0x7b68ee;
	colors["mediumspringgreen"]      = 0x00fa9a;
	colors["mediumturquoise"]        = 0x48d1cc;
	colors["mediumvioletred"]        = 0xc71585;
	colors["midnightblue"]           = 0x191970;
	colors["mintcream"]              = 0xf5fffa;
	colors["mistyrose"]              = 0xffe4e1;
	colors["moccasin"]               = 0xffe4b5;
	colors["navajowhite"]            = 0xffdead;
	colors["navy"]                   = 0x000080;
	colors["oldlace"]                = 0xfdf5e6;
	colors["olive"]                  = 0x808000;
	colors["olivedrab"]              = 0x6b8e23;
	colors["orange"]                 = 0xffa500;
	colors["orangered"]              = 0xff4500;
	colors["orchid"]                 = 0xda70d6;
	colors["palegoldenrod"]          = 0xeee8aa;
	colors["palegreen"]              = 0x98fb98;
	colors["paleturquoise"]          = 0xafeeee;
	colors["palevioletred"]          = 0xdb7093;
	colors["papayawhip"]             = 0xffefd5;
	colors["peachpuff"]              = 0xffdab9;
	colors["peru"]                   = 0xcd853f;
	colors["pink"]                   = 0xffc0cb;
	colors["plum"]                   = 0xdda0dd;
	colors["powderblue"]             = 0xb0e0e6;
	colors["purple"]                 = 0x800080;
	colors["red"]                    = 0xff0000;
	colors["rosybrown"]              = 0xbc8f8f;
	colors["royalblue"]              = 0x4169e1;
	colors["saddlebrown"]            = 0x8b4513;
	colors["salmon"]                 = 0xfa8072;
	colors["sandybrown"]             = 0xf4a460;
	colors["seagreen"]               = 0x2e8b57;
	colors["seashell"]               = 0xfff5ee;
	colors["sienna"]                 = 0xa0522d;
	colors["silver"]                 = 0xc0c0c0;
	colors["skyblue"]                = 0x87ceeb;
	colors["slateblue"]              = 0x6a5acd;
	colors["slategray"]              = 0x708090;
	colors["slategrey"]              = 0x708090;
	colors["snow"]                   = 0xfffafa;
	colors["springgreen"]            = 0x00ff7f;
	colors["steelblue"]              = 0x4682b4;
	colors["tan"]                    = 0xd2b48c;
	colors["teal"]                   = 0x008080;
	colors["thistle"]                = 0xd8bfd8;
	colors["tomato"]                 = 0xff6347;
	colors["turquoise"]              = 0x40e0d0;
	colors["violet"]                 = 0xee82ee;
	colors["wheat"]                  = 0xf5deb3;
	colors["white"]                  = 0xffffff;
	colors["whitesmoke"]             = 0xf5f5f5;
	colors["yellow"]                 = 0xffff00;
	colors["yellowgreen"]            = 0x9acd32;

}

static const ColorContainer named_colors;

static bool parseNamedColorString(const std::string &value, video::SColor &color)
{
	std::string color_name;
	std::string alpha_string;

	/* If the string has a # in it, assume this is the start of a specified
	 * alpha value (if it isn't the string is invalid and the error will be
	 * caught later on, either because the color name won't be found or the
	 * alpha value will fail conversion)
	 */
	size_t alpha_pos = value.find('#');
	if (alpha_pos != std::string::npos) {
		color_name = value.substr(0, alpha_pos);
		alpha_string = value.substr(alpha_pos + 1);
	} else {
		color_name = value;
	}

	color_name = lowercase(color_name);

	std::map<const std::string, unsigned>::const_iterator it;
	it = named_colors.colors.find(color_name);
	if (it == named_colors.colors.end())
		return false;

	u32 color_temp = it->second;

	/* An empty string for alpha is ok (none of the color table entries
	 * have an alpha value either). Color strings without an alpha specified
	 * are interpreted as fully opaque
	 *
	 * For named colors the supplied alpha string (representing a hex value)
	 * must be exactly two digits. For example:  colorname#08
	 */
	if (!alpha_string.empty()) {
		if (alpha_string.length() != 2)
			return false;

		unsigned char d1, d2;
		if (!hex_digit_decode(alpha_string.at(0), d1)
				|| !hex_digit_decode(alpha_string.at(1), d2))
			return false;
		color_temp |= ((d1 & 0xf) << 4 | (d2 & 0xf)) << 24;
	} else {
		color_temp |= 0xff << 24;  // Fully opaque
	}

	color = video::SColor(color_temp);

	return true;
}

void str_replace(std::string &str, char from, char to)
{
	std::replace(str.begin(), str.end(), from, to);
}

/* Translated strings have the following format:
 * \x1bT marks the beginning of a translated string
 * \x1bE marks its end
 *
 * \x1bF marks the beginning of an argument, and \x1bE its end.
 *
 * Arguments are *not* translated, as they may contain escape codes.
 * Thus, if you want a translated argument, it should be inside \x1bT/\x1bE tags as well.
 *
 * This representation is chosen so that clients ignoring escape codes will
 * see untranslated strings.
 *
 * For instance, suppose we have a string such as "@1 Wool" with the argument "White"
 * The string will be sent as "\x1bT\x1bF\x1bTWhite\x1bE\x1bE Wool\x1bE"
 * To translate this string, we extract what is inside \x1bT/\x1bE tags.
 * When we notice the \x1bF tag, we recursively extract what is there up to the \x1bE end tag,
 * translating it as well.
 * We get the argument "White", translated, and create a template string with "@1" instead of it.
 * We finally get the template "@1 Wool" that was used in the beginning, which we translate
 * before filling it again.
 */

void translate_all(const std::wstring &s, size_t &i,
		Translations *translations, std::wstring &res);

void translate_string(const std::wstring &s, Translations *translations,
		const std::wstring &textdomain, size_t &i, std::wstring &res)
{
	std::wostringstream output;
	std::vector<std::wstring> args;
	int arg_number = 1;
	while (i < s.length()) {
		// Not an escape sequence: just add the character.
		if (s[i] != '\x1b') {
			output.put(s[i]);
			// The character is a literal '@'; add it twice
			// so that it is not mistaken for an argument.
			if (s[i] == L'@')
				output.put(L'@');
			++i;
			continue;
		}

		// We have an escape sequence: locate it and its data
		// It is either a single character, or it begins with '('
		// and extends up to the following ')', with '\' as an escape character.
		++i;
		size_t start_index = i;
		size_t length;
		if (i == s.length()) {
			length = 0;
		} else if (s[i] == L'(') {
			++i;
			++start_index;
			while (i < s.length() && s[i] != L')') {
				if (s[i] == L'\\')
					++i;
				++i;
			}
			length = i - start_index;
			++i;
			if (i > s.length())
				i = s.length();
		} else {
			++i;
			length = 1;
		}
		std::wstring escape_sequence(s, start_index, length);

		// The escape sequence is now reconstructed.
		std::vector<std::wstring> parts = split(escape_sequence, L'@');
		if (parts[0] == L"E") {
			// "End of translation" escape sequence. We are done locating the string to translate.
			break;
		} else if (parts[0] == L"F") {
			// "Start of argument" escape sequence.
			// Recursively translate the argument, and add it to the argument list.
			// Add an "@n" instead of the argument to the template to translate.
			if (arg_number >= 10) {
				errorstream << "Ignoring too many arguments to translation" << std::endl;
				std::wstring arg;
				translate_all(s, i, translations, arg);
				args.push_back(arg);
				continue;
			}
			output.put(L'@');
			output << arg_number;
			++arg_number;
			std::wstring arg;
			translate_all(s, i, translations, arg);
			args.push_back(arg);
		} else {
			// This is an escape sequence *inside* the template string to translate itself.
			// This should not happen, show an error message.
			errorstream << "Ignoring escape sequence '"
				<< wide_to_utf8(escape_sequence) << "' in translation" << std::endl;
		}
	}

	std::wstring toutput;
	// Translate the template.
	if (translations != nullptr)
		toutput = translations->getTranslation(
				textdomain, output.str());
	else
		toutput = output.str();

	// Put back the arguments in the translated template.
	std::wostringstream result;
	size_t j = 0;
	while (j < toutput.length()) {
		// Normal character, add it to output and continue.
		if (toutput[j] != L'@' || j == toutput.length() - 1) {
			result.put(toutput[j]);
			++j;
			continue;
		}

		++j;
		// Literal escape for '@'.
		if (toutput[j] == L'@') {
			result.put(L'@');
			++j;
			continue;
		}

		// Here we have an argument; get its index and add the translated argument to the output.
		int arg_index = toutput[j] - L'1';
		++j;
		if (0 <= arg_index && (size_t)arg_index < args.size()) {
			result << args[arg_index];
		} else {
			// This is not allowed: show an error message
			errorstream << "Ignoring out-of-bounds argument escape sequence in translation" << std::endl;
		}
	}
	res = result.str();
}

void translate_all(const std::wstring &s, size_t &i,
		Translations *translations, std::wstring &res)
{
	std::wostringstream output;
	while (i < s.length()) {
		// Not an escape sequence: just add the character.
		if (s[i] != '\x1b') {
			output.put(s[i]);
			++i;
			continue;
		}

		// We have an escape sequence: locate it and its data
		// It is either a single character, or it begins with '('
		// and extends up to the following ')', with '\' as an escape character.
		size_t escape_start = i;
		++i;
		size_t start_index = i;
		size_t length;
		if (i == s.length()) {
			length = 0;
		} else if (s[i] == L'(') {
			++i;
			++start_index;
			while (i < s.length() && s[i] != L')') {
				if (s[i] == L'\\') {
					++i;
				}
				++i;
			}
			length = i - start_index;
			++i;
			if (i > s.length())
				i = s.length();
		} else {
			++i;
			length = 1;
		}
		std::wstring escape_sequence(s, start_index, length);

		// The escape sequence is now reconstructed.
		std::vector<std::wstring> parts = split(escape_sequence, L'@');
		if (parts[0] == L"E") {
			// "End of argument" escape sequence. Exit.
			break;
		} else if (parts[0] == L"T") {
			// Beginning of translated string.
			std::wstring textdomain;
			if (parts.size() > 1)
				textdomain = parts[1];
			std::wstring translated;
			translate_string(s, translations, textdomain, i, translated);
			output << translated;
		} else {
			// Another escape sequence, such as colors. Preserve it.
			output << std::wstring(s, escape_start, i - escape_start);
		}
	}

	res = output.str();
}

// Translate string server side
std::wstring translate_string(const std::wstring &s, Translations *translations)
{
	size_t i = 0;
	std::wstring res;
	translate_all(s, i, translations, res);
	return res;
}

// Translate string client side
std::wstring translate_string(const std::wstring &s)
{
#ifdef SERVER
	return translate_string(s, nullptr);
#else
	return translate_string(s, g_client_translations);
#endif
}

static const std::array<std::wstring, 22> disallowed_dir_names = {
	// Problematic filenames from here:
	// https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file#file-and-directory-names
	L"CON",
	L"PRN",
	L"AUX",
	L"NUL",
	L"COM1",
	L"COM2",
	L"COM3",
	L"COM4",
	L"COM5",
	L"COM6",
	L"COM7",
	L"COM8",
	L"COM9",
	L"LPT1",
	L"LPT2",
	L"LPT3",
	L"LPT4",
	L"LPT5",
	L"LPT6",
	L"LPT7",
	L"LPT8",
	L"LPT9",
};

/**
 * List of characters that are blacklisted from created directories
 */
static const std::wstring disallowed_path_chars = L"<>:\"/\\|?*.";

/**
 * Sanitize the name of a new directory. This consists of two stages:
 * 1. Check for 'reserved filenames' that can't be used on some filesystems
 *	and add a prefix to them
 * 2. Remove 'unsafe' characters from the name by replacing them with '_'
 */
std::string sanitizeDirName(const std::string &str, const std::string &optional_prefix)
{
	std::wstring safe_name = utf8_to_wide(str);

	for (std::wstring disallowed_name : disallowed_dir_names) {
		if (str_equal(safe_name, disallowed_name, true)) {
			safe_name = utf8_to_wide(optional_prefix) + safe_name;
			break;
		}
	}

	for (unsigned long i = 0; i < safe_name.length(); i++) {
		bool is_valid = true;

		// Unlikely, but control characters should always be blacklisted
		if (safe_name[i] < 32) {
			is_valid = false;
		} else if (safe_name[i] < 128) {
			is_valid = disallowed_path_chars.find_first_of(safe_name[i])
					== std::wstring::npos;
		}

		if (!is_valid)
			safe_name[i] = '_';
	}

	return wide_to_utf8(safe_name);
}