| Commit message (Expand) | Author | Age |
* | Add support for lacunarity in legacy NoiseParams string format | kwolekr | 2014-12-10 |
* | Settings: Sanitize setting name everywhere, not just LuaSettings | kwolekr | 2014-12-09 |
* | Settings: Make setting entry group and values mutually exclusive | kwolekr | 2014-12-09 |
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
* | Fix MSVC build | SmallJoker | 2014-12-05 |
* | Settings: Various setting group fixes and enhancements | kwolekr | 2014-12-04 |
* | Use setting groups for NoiseParams | kwolekr | 2014-12-02 |
* | settings: Add setting groups and multiline entries | kwolekr | 2014-11-30 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Cleanup and (mostly) document util/string.h and (very) minor refactoring | Craig Robbins | 2014-11-02 |
* | Fix unit tests failing if IPv6 not available | Craig Robbins | 2014-11-02 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Don't handle lack of IPv6 as fatal in unit tests | sapier | 2014-06-20 |
* | Add the option to bind to a specific address | ShadowNinja | 2014-02-05 |
* | Implement urlencode and urldecode | Kahrl | 2013-12-13 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Weather backward compatibility | proller | 2013-08-02 |
* | Change ContentFeatures array to a vector | Kahrl | 2013-07-14 |
* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 |
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
* | Add support for IPv6 | proller | 2013-06-23 |
* | Extend a delay in TestConnection from 50 to 100 milliseconds. | Kahrl | 2013-06-17 |
* | Fix nearly all warnings | kwolekr | 2013-05-19 |
* | Fix memory leak in run_tests() | PilzAdam | 2013-05-14 |
* | fix various memory leaks | sapier | 2013-04-09 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
* | unit test: TestNodedefSerialization | Perttu Ahola | 2012-11-29 |
* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 |
* | Fix terrible grammar in comment! | Perttu Ahola | 2012-07-22 |
* | Test zlib wrapper's handling of large data | Perttu Ahola | 2012-07-22 |
* | Tweak test.c overally a bit | Perttu Ahola | 2012-07-22 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Add a bit of unit test for inventory | Perttu Ahola | 2012-06-03 |
* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 |
* | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | 2012-03-27 |
* | Add removeStringEnd() | Perttu Ahola | 2012-03-25 |
* | Clean unit test output | Perttu Ahola | 2012-03-10 |
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
* | Remove unnecessary delays from large data transfer unit test | Perttu Ahola | 2012-01-24 |
* | Fix "illegal escape sequence" in MSVC (actually not illegal) | Perttu Ahola | 2012-01-22 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |