| Commit message (Expand) | Author | Age |
* | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier | 2014-04-19 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Cleanup jthread and fix win32 build | sapier | 2013-12-01 |
* | Fix Result of processed Request was written to invalid (non existent) ResultQ... | sapier | 2013-11-17 |
* | Fix multicaller support in RequestQueue | sapier | 2013-11-17 |
* | Fix full crack texture being shown when releasing dig button | Kahrl | 2013-08-06 |
* | Fix crack overlay for animated textures | Kahrl | 2013-08-05 |
* | Add texture pack selection to main menu | Novatux | 2013-08-04 |
* | Whoever called a function parameter m_device is fired without notice. | Kahrl | 2013-07-03 |
* | Move generateTextureFromMesh to TextureSource to fix a texture leak | Kahrl | 2013-07-03 |
* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
* | Only add ^[forcesingle to get raw texture if atlas is used | Kahrl | 2013-06-04 |
* | Delay deleting replaced textures (m_texture_trash) | Kahrl | 2013-06-03 |
* | Get menu background image from selected game | Perttu Ahola | 2013-05-02 |
* | Fix double free, null texture drop | kwolekr | 2013-04-12 |
* | fix inventory image texture leak | sapier | 2013-04-07 |
* | fix huge texture leak in tiledef | sapier | 2013-04-07 |
* | fix memory leak | sapier | 2013-04-06 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Add the ability for client to check if image exists | Perttu Ahola | 2012-11-30 |
* | Revert "Don't leak textures all over the place" | Perttu Ahola | 2012-11-25 |
* | Don't leak textures all over the place | Kahrl | 2012-11-02 |
* | Use proper alpha blit in some more texture modifiers | Perttu Ahola | 2012-08-31 |
* | Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,... | Perttu Ahola | 2012-08-31 |
* | Fix random glitches in transparent animations | Perttu Ahola | 2012-06-18 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
* | Allow node cracking animations of any length | Perttu Ahola | 2012-06-16 |
* | Node texture animation | Perttu Ahola | 2012-06-16 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Add texture modification [lowpart:percent:filename | Perttu Ahola | 2012-06-03 |
* | Improve texture atlas generation | Perttu Ahola | 2012-04-07 |
* | Support custom textures installed as /textures/all/*.png | Perttu Ahola | 2012-04-07 |
* | [transformN image modifier | Kahrl | 2012-03-29 |
* | Almost support loading sounds from server | Perttu Ahola | 2012-03-25 |
* | Move client textures to the correct place | Perttu Ahola | 2012-03-19 |
* | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,... | Kahrl | 2012-03-15 |
* | Initial directory structure rework | Perttu Ahola | 2012-03-10 |
* | tile: remove redundant warning about failing render-to-target | Jonathan Neuschäfer | 2012-02-24 |
* | tile: don't duplicate std::string::find_last_of | Jonathan Neuschäfer | 2012-02-24 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | The huge item definition and item namespace unification patch (itemdef), see ... | Kahrl | 2012-01-12 |
* | inventorycube: use all three specified textures; also moved mesh creation / m... | Kahrl | 2011-12-03 |
* | Fix getTextureRaw to always return an image that is not in the texture atlas ... | Perttu Ahola | 2011-12-01 |
* | Fix texture atlas not being created correctly | Perttu Ahola | 2011-12-01 |
* | Some MSVC fixes | Perttu Ahola | 2011-11-29 |
* | Rename menu background to menubg.png, move unknown_block.png and unknown_obje... | Perttu Ahola | 2011-11-29 |
* | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 |