| Commit message (Collapse) | Author | Age |
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- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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and fix plain "^[forcesingle" handling
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unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
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texture, not read a new base
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still works
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don't have an alpha channel
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on OS)
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--info-on-stderr to enable crap.
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inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
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instead.
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(import from temporary git repo)
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texture_path setting.
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and atlas is not further made after it is full.
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