| Commit message (Expand) | Author | Age |
* | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | 2020-05-26 |
* | Add Irrlicht-specific smart pointer (#6814) | Vitaliy | 2019-04-12 |
* | Fix Address::isLocalhost algorithm | Loic Blot | 2019-02-09 |
* | Add an activeobject manager to hold active objects (#7939) | Loïc Blot | 2018-12-13 |
* | Replace auth.txt with SQLite auth database (#7279) | Ben Deutsch | 2018-08-05 |
* | Revert 6587 - Optimize entity-entity collision (#7539) | lhofhansl | 2018-07-08 |
* | Server: move shutdown parts to a specific shutdown state object (#7437) | Loïc Blot | 2018-06-13 |
* | Optimize entity-entity collision (#6587) | Vitaliy | 2018-04-03 |
* | Client eventmanager refactor (#7179) | Loïc Blot | 2018-03-30 |
* | Server: delegate mod management & config to ServerModConfiguration (#7131) | Loïc Blot | 2018-03-16 |
* | Add Voxelarea unittests (#7121) | Loïc Blot | 2018-03-11 |
* | GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI | Loic Blot | 2018-01-05 |
* | Add unittests on ActiveObject and BanManager class (#6866) | Loïc Blot | 2018-01-01 |
* | Implement mod communication channels (#6351) | Loïc Blot | 2017-09-26 |
* | Add unittests to test player saving/loading (#4679) | Ner'zhul | 2016-10-27 |
* | Only include keycode unittests in client build (fixes #4559) | sfan5 | 2016-09-29 |
* | Add keycode.cpp unittests | sfan5 | 2016-09-25 |
* | Add MapSettingsManager and new mapgen setting script API functions | kwolekr | 2016-07-03 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | Add AreaStore data structure | est31 | 2015-07-27 |
* | Tests: Add schematic unittests | kwolekr | 2015-05-08 |
* | Tests: Add NodeResolver unittests | kwolekr | 2015-05-05 |
* | Tests: Add ObjDef unittests | kwolekr | 2015-05-03 |
* | Tests: Add random unittests | kwolekr | 2015-04-29 |
* | Tests: Modularize unit testing | kwolekr | 2015-04-26 |