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CMakeLists.txt
Commit message (
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Author
Age
*
Optimize entity-entity collision (#6587)
Vitaliy
2018-04-03
*
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-30
*
Server: delegate mod management & config to ServerModConfiguration (#7131)
Loïc Blot
2018-03-16
*
Add Voxelarea unittests (#7121)
Loïc Blot
2018-03-11
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
*
Add unittests on ActiveObject and BanManager class (#6866)
Loïc Blot
2018-01-01
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Add unittests to test player saving/loading (#4679)
Ner'zhul
2016-10-27
*
Only include keycode unittests in client build (fixes #4559)
sfan5
2016-09-29
*
Add keycode.cpp unittests
sfan5
2016-09-25
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Clean up threading
ShadowNinja
2015-08-23
*
Add AreaStore data structure
est31
2015-07-27
*
Tests: Add schematic unittests
kwolekr
2015-05-08
*
Tests: Add NodeResolver unittests
kwolekr
2015-05-05
*
Tests: Add ObjDef unittests
kwolekr
2015-05-03
*
Tests: Add random unittests
kwolekr
2015-04-29
*
Tests: Modularize unit testing
kwolekr
2015-04-26