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path: root/src/unittest/test_threading.cpp
Commit message (Collapse)AuthorAge
* Remove Thread::kill() and related unittest (#10317)Sebastien Marie2020-09-10
| | | | Closes: #6065
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
| | | | | | | | | | | | | * Code modernization: subfolders Modernize various code on subfolders client, network, script, threading, unittests, util * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * C++ STL header style * Make connection.cpp readable in a pointed place + typo
* C++11 patchset 3: remove Atomic/GenericAtomic and use std::atomic (#5906)Loïc Blot2017-06-06
|
* Fix synchronization issue at thread startShadowNinja2017-01-28
| | | | | | | | | | | | | | | | If a newly spawned thread called getThreadId or getThreadHandle before the spawning thread finished saving the thread handle, then the handle/id would be used uninitialized. This would cause the threading tests to fail since isCurrentThread would return false, and if Minetest is built with C++11 support the std::thread object pointer would be dereferenced while ininitialized, causing a segmentation fault. This fixes the issue by using a mutex to force the spawned thread to wait for the spawning thread to finish initializing the thread object. An alternative way to handle this would be to also set the thread handle/id in the started thread but this wouldn't work for C++11 builds because there's no way to get the partially constructed object.
* Travis: build matrix improvements + CPP11 buildLoic Blot2016-10-06
|
* Temporarily disable "testStartStopWait" Threading unit test on macest312016-07-04
| | | | | | | | | | | The "testStartStopWait" unit test is unreliably failing on mac, for some time already. See bug #3786. Having the unittest fail unreliably doesn't help anybody but mostly inhibits the main feature of travis builds: to test PRs for regressions. Therefore, disable the specific unit test for until bug #3786 is fixed.
* Fix some threading things and add additional thread unittestskwolekr2015-10-24
| | | | | | - Fix thread name reset on start() - Fully reset thread state on kill() - Add unittests to check for correct object states under various circumstances
* Clean up threadingShadowNinja2015-08-23
* Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.
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/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

/*
	Random portability stuff

	See comments in porting.h
*/

#include "porting.h"

#if defined(__FreeBSD__)
	#include <sys/types.h>
	#include <sys/sysctl.h>
#elif defined(_WIN32)
	#include <windows.h>
	#include <wincrypt.h>
	#include <algorithm>
#endif
#if !defined(_WIN32)
	#include <unistd.h>
	#include <sys/utsname.h>
#endif
#if defined(__hpux)
	#define _PSTAT64
	#include <sys/pstat.h>
#endif
#if !defined(_WIN32) && !defined(__APPLE__) && \
	!defined(__ANDROID__) && !defined(SERVER)
	#define XORG_USED
#endif
#ifdef XORG_USED
	#include <X11/Xlib.h>
	#include <X11/Xutil.h>
#endif

#include "config.h"
#include "debug.h"
#include "filesys.h"
#include "log.h"
#include "util/string.h"
#include "settings.h"
#include <list>

namespace porting
{

/*
	Signal handler (grabs Ctrl-C on POSIX systems)
*/

bool g_killed = false;

bool * signal_handler_killstatus(void)
{
	return &g_killed;
}

#if !defined(_WIN32) // POSIX
	#include <signal.h>

void signal_handler(int sig)
{
	if (!g_killed) {
		if (sig == SIGINT) {
			dstream << "INFO: signal_handler(): "
				<< "Ctrl-C pressed, shutting down." << std::endl;
		} else if (sig == SIGTERM) {
			dstream << "INFO: signal_handler(): "
				<< "got SIGTERM, shutting down." << std::endl;
		}

		// Comment out for less clutter when testing scripts
		/*dstream << "INFO: sigint_handler(): "
				<< "Printing debug stacks" << std::endl;
		debug_stacks_print();*/

		g_killed = true;
	} else {
		(void)signal(sig, SIG_DFL);
	}
}

void signal_handler_init(void)
{
	(void)signal(SIGINT, signal_handler);
	(void)signal(SIGTERM, signal_handler);
}

#else // _WIN32
	#include <signal.h>

BOOL WINAPI event_handler(DWORD sig)
{
	switch (sig) {
	case CTRL_C_EVENT:
	case CTRL_CLOSE_EVENT:
	case CTRL_LOGOFF_EVENT:
	case CTRL_SHUTDOWN_EVENT:
		if (!g_killed) {
			dstream << "INFO: event_handler(): "
				<< "Ctrl+C, Close Event, Logoff Event or Shutdown Event,"
				" shutting down." << std::endl;
			g_killed = true;
		} else {
			(void)signal(SIGINT, SIG_DFL);
		}
		break;
	case CTRL_BREAK_EVENT:
		break;
	}

	return TRUE;
}

void signal_handler_init(void)
{
	SetConsoleCtrlHandler((PHANDLER_ROUTINE)event_handler, TRUE);
}

#endif


/*
	Path mangler
*/

// Default to RUN_IN_PLACE style relative paths
std::string path_share = "..";
std::string path_user = "..";
std::string path_locale = path_share + DIR_DELIM + "locale";
std::string path_cache = path_user + DIR_DELIM + "cache";


std::string getDataPath(const char *subpath)
{
	return path_share + DIR_DELIM + subpath;
}

void pathRemoveFile(char *path, char delim)
{
	// Remove filename and path delimiter
	int i;
	for(i = strlen(path)-1; i>=0; i--)
	{
		if(path[i] == delim)
			break;
	}
	path[i] = 0;
}

bool detectMSVCBuildDir(const std::string &path)
{
	const char *ends[] = {
		"bin\\Release",
		"bin\\MinSizeRel",
		"bin\\RelWithDebInfo",
		"bin\\Debug",
		"bin\\Build",
		NULL
	};
	return (removeStringEnd(path, ends) != "");
}

std::string get_sysinfo()
{
#ifdef _WIN32
	OSVERSIONINFO osvi;
	std::ostringstream oss;
	std::string tmp;
	ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
	osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
	GetVersionEx(&osvi);
	tmp = osvi.szCSDVersion;
	std::replace(tmp.begin(), tmp.end(), ' ', '_');

	oss << "Windows/" << osvi.dwMajorVersion << "."
		<< osvi.dwMinorVersion;
	if (osvi.szCSDVersion[0])
		oss << "-" << tmp;
	oss << " ";
	#ifdef _WIN64
	oss << "x86_64";
	#else
	BOOL is64 = FALSE;
	if (IsWow64Process(GetCurrentProcess(), &is64) && is64)
		oss << "x86_64"; // 32-bit app on 64-bit OS
	else
		oss << "x86";
	#endif

	return oss.str();
#else
	struct utsname osinfo;
	uname(&osinfo);
	return std::string(osinfo.sysname) + "/"
		+ osinfo.release + " " + osinfo.machine;
#endif
}


bool getCurrentWorkingDir(char *buf, size_t len)
{
#ifdef _WIN32
	DWORD ret = GetCurrentDirectory(len, buf);
	return (ret != 0) && (ret <= len);
#else
	return getcwd(buf, len);
#endif
}


bool getExecPathFromProcfs(char *buf, size_t buflen)
{
#ifndef _WIN32
	buflen--;

	ssize_t len;
	if ((len = readlink("/proc/self/exe",     buf, buflen)) == -1 &&
		(len = readlink("/proc/curproc/file", buf, buflen)) == -1 &&
		(len = readlink("/proc/curproc/exe",  buf, buflen)) == -1)
		return false;

	buf[len] = '\0';
	return true;
#else
	return false;
#endif
}

//// Windows
#if defined(_WIN32)

bool getCurrentExecPath(char *buf, size_t len)
{
	DWORD written = GetModuleFileNameA(NULL, buf, len);
	if (written == 0 || written == len)
		return false;

	return true;
}


//// Linux
#elif defined(__linux__)

bool getCurrentExecPath(char *buf, size_t len)
{
	if (!getExecPathFromProcfs(buf, len))
		return false;

	return true;
}


//// Mac OS X, Darwin
#elif defined(__APPLE__)

bool getCurrentExecPath(char *buf, size_t len)
{
	uint32_t lenb = (uint32_t)len;
	if (_NSGetExecutablePath(buf, &lenb) == -1)
		return false;

	return true;
}


//// FreeBSD, NetBSD, DragonFlyBSD
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__DragonFly__)

bool getCurrentExecPath(char *buf, size_t len)
{
	// Try getting path from procfs first, since valgrind
	// doesn't work with the latter
	if (getExecPathFromProcfs(buf, len))
		return true;

	int mib[4];

	mib[0] = CTL_KERN;
	mib[1] = KERN_PROC;
	mib[2] = KERN_PROC_PATHNAME;
	mib[3] = -1;

	if (sysctl(mib, 4, buf, &len, NULL, 0) == -1)
		return false;

	return true;
}


//// Solaris
#elif defined(__sun) || defined(sun)

bool getCurrentExecPath(char *buf, size_t len)
{
	const char *exec = getexecname();
	if (exec == NULL)
		return false;

	if (strlcpy(buf, exec, len) >= len)
		return false;

	return true;
}


// HP-UX
#elif defined(__hpux)

bool getCurrentExecPath(char *buf, size_t len)
{
	struct pst_status psts;

	if (pstat_getproc(&psts, sizeof(psts), 0, getpid()) == -1)
		return false;

	if (pstat_getpathname(buf, len, &psts.pst_fid_text) == -1)
		return false;

	return true;
}


#else

bool getCurrentExecPath(char *buf, size_t len)
{
	return false;
}

#endif


//// Windows
#if defined(_WIN32)

bool setSystemPaths()
{
	char buf[BUFSIZ];

	// Find path of executable and set path_share relative to it
	FATAL_ERROR_IF(!getCurrentExecPath(buf, sizeof(buf)),
		"Failed to get current executable path");
	pathRemoveFile(buf, '\\');

	// Use ".\bin\.."
	path_share = std::string(buf) + "\\..";

	// Use "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
	DWORD len = GetEnvironmentVariable("APPDATA", buf, sizeof(buf));
	FATAL_ERROR_IF(len == 0 || len > sizeof(buf), "Failed to get APPDATA");

	path_user = std::string(buf) + DIR_DELIM + PROJECT_NAME;
	return true;
}


//// Linux
#elif defined(__linux__)

bool setSystemPaths()
{
	char buf[BUFSIZ];

	if (!getCurrentExecPath(buf, sizeof(buf))) {
#ifdef __ANDROID__
		errorstream << "Unable to read bindir "<< std::endl;
#else
		FATAL_ERROR("Unable to read bindir");
#endif
		return false;
	}

	pathRemoveFile(buf, '/');
	std::string bindir(buf);

	// Find share directory from these.
	// It is identified by containing the subdirectory "builtin".
	std::list<std::string> trylist;
	std::string static_sharedir = STATIC_SHAREDIR;
	if (static_sharedir != "" && static_sharedir != ".")
		trylist.push_back(static_sharedir);

	trylist.push_back(bindir + DIR_DELIM ".." DIR_DELIM "share"
		DIR_DELIM + PROJECT_NAME);
	trylist.push_back(bindir + DIR_DELIM "..");

#ifdef __ANDROID__
	trylist.push_back(path_user);
#endif

	for (std::list<std::string>::const_iterator
			i = trylist.begin(); i != trylist.end(); i++) {
		const std::string &trypath = *i;
		if (!fs::PathExists(trypath) ||
			!fs::PathExists(trypath + DIR_DELIM + "builtin")) {
			warningstream << "system-wide share not found at \""
					<< trypath << "\""<< std::endl;
			continue;
		}

		// Warn if was not the first alternative
		if (i != trylist.begin()) {
			warningstream << "system-wide share found at \""
					<< trypath << "\"" << std::endl;
		}

		path_share = trypath;
		break;
	}

#ifndef __ANDROID__
	path_user = std::string(getenv("HOME")) + DIR_DELIM "."
		+ PROJECT_NAME;
#endif

	return true;
}


//// Mac OS X
#elif defined(__APPLE__)

bool setSystemPaths()
{
	CFBundleRef main_bundle = CFBundleGetMainBundle();
	CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle);
	char path[PATH_MAX];
	if (CFURLGetFileSystemRepresentation(resources_url,
			TRUE, (UInt8 *)path, PATH_MAX)) {
		path_share = std::string(path);
	} else {
		warningstream << "Could not determine bundle resource path" << std::endl;
	}
	CFRelease(resources_url);

	path_user = std::string(getenv("HOME"))
		+ "/Library/Application Support/"
		+ PROJECT_NAME;
	return true;
}


#else

bool setSystemPaths()
{
	path_share = STATIC_SHAREDIR;
	path_user  = std::string(getenv("HOME")) + DIR_DELIM "."
		+ lowercase(PROJECT_NAME);
	return true;
}


#endif

void migrateCachePath()
{
	const std::string local_cache_path = path_user + DIR_DELIM + "cache";

	// Delete tmp folder if it exists (it only ever contained
	// a temporary ogg file, which is no longer used).
	if (fs::PathExists(local_cache_path + DIR_DELIM + "tmp"))
		fs::RecursiveDelete(local_cache_path + DIR_DELIM + "tmp");

	// Bail if migration impossible
	if (path_cache == local_cache_path || !fs::PathExists(local_cache_path)
			|| fs::PathExists(path_cache)) {
		return;
	}
	if (!fs::Rename(local_cache_path, path_cache)) {
		errorstream << "Failed to migrate local cache path "
			"to system path!" << std::endl;
	}
}

void initializePaths()
{
#if RUN_IN_PLACE
	char buf[BUFSIZ];

	infostream << "Using relative paths (RUN_IN_PLACE)" << std::endl;

	bool success =
		getCurrentExecPath(buf, sizeof(buf)) ||
		getExecPathFromProcfs(buf, sizeof(buf));

	if (success) {
		pathRemoveFile(buf, DIR_DELIM_CHAR);
		std::string execpath(buf);

		path_share = execpath + DIR_DELIM "..";
		path_user  = execpath + DIR_DELIM "..";

		if (detectMSVCBuildDir(execpath)) {
			path_share += DIR_DELIM "..";
			path_user  += DIR_DELIM "..";
		}
	} else {
		errorstream << "Failed to get paths by executable location, "
			"trying cwd" << std::endl;

		if (!getCurrentWorkingDir(buf, sizeof(buf)))
			FATAL_ERROR("Ran out of methods to get paths");

		size_t cwdlen = strlen(buf);
		if (cwdlen >= 1 && buf[cwdlen - 1] == DIR_DELIM_CHAR) {
			cwdlen--;
			buf[cwdlen] = '\0';
		}

		if (cwdlen >= 4 && !strcmp(buf + cwdlen - 4, DIR_DELIM "bin"))
			pathRemoveFile(buf, DIR_DELIM_CHAR);

		std::string execpath(buf);

		path_share = execpath;
		path_user  = execpath;
	}
	path_cache = path_user + DIR_DELIM + "cache";
#else
	infostream << "Using system-wide paths (NOT RUN_IN_PLACE)" << std::endl;

	if (!setSystemPaths())
		errorstream << "Failed to get one or more system-wide path" << std::endl;

	// Initialize path_cache
	// First try $XDG_CACHE_HOME/PROJECT_NAME
	const char *cache_dir = getenv("XDG_CACHE_HOME");
	const char *home_dir = getenv("HOME");
	if (cache_dir) {
		path_cache = std::string(cache_dir) + DIR_DELIM + PROJECT_NAME;
	} else if (home_dir) {
		// Then try $HOME/.cache/PROJECT_NAME
		path_cache = std::string(home_dir) + DIR_DELIM + ".cache"
			+ DIR_DELIM + PROJECT_NAME;
	} else {
		// If neither works, use $PATH_USER/cache
		path_cache = path_user + DIR_DELIM + "cache";
	}
	// Migrate cache folder to new location if possible
	migrateCachePath();
#endif

	infostream << "Detected share path: " << path_share << std::endl;
	infostream << "Detected user path: " << path_user << std::endl;
	infostream << "Detected cache path: " << path_cache << std::endl;

#ifdef USE_GETTEXT
	bool found_localedir = false;
#  ifdef STATIC_LOCALEDIR
	if (STATIC_LOCALEDIR[0] && fs::PathExists(STATIC_LOCALEDIR)) {
		found_localedir = true;
		path_locale = STATIC_LOCALEDIR;
		infostream << "Using locale directory " << STATIC_LOCALEDIR << std::endl;
	} else {
		path_locale = getDataPath("locale");
		if (fs::PathExists(path_locale)) {
			found_localedir = true;
			infostream << "Using in-place locale directory " << path_locale
				<< " even though a static one was provided "
				<< "(RUN_IN_PLACE or CUSTOM_LOCALEDIR)." << std::endl;
		}
	}
#  else
	path_locale = getDataPath("locale");
	if (fs::PathExists(path_locale)) {
		found_localedir = true;
	}
#  endif
	if (!found_localedir) {
		warningstream << "Couldn't find a locale directory!" << std::endl;
	}
#endif  // USE_GETTEXT
}



void setXorgClassHint(const video::SExposedVideoData &video_data,
	const std::string &name)
{
#ifdef XORG_USED
	if (video_data.OpenGLLinux.X11Display == NULL)
		return;

	XClassHint *classhint = XAllocClassHint();
	classhint->res_name  = (char *)name.c_str();
	classhint->res_class = (char *)name.c_str();

	XSetClassHint((Display *)video_data.OpenGLLinux.X11Display,
		video_data.OpenGLLinux.X11Window, classhint);
	XFree(classhint);
#endif
}

bool setXorgWindowIcon(IrrlichtDevice *device)
{
#ifdef XORG_USED
#	if RUN_IN_PLACE
	return setXorgWindowIconFromPath(device,
			path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
#	else
	// We have semi-support for reading in-place data if we are
	// compiled with RUN_IN_PLACE. Don't break with this and
	// also try the path_share location.
	return
		setXorgWindowIconFromPath(device,
			ICON_DIR "/hicolor/128x128/apps/" PROJECT_NAME ".png") ||
		setXorgWindowIconFromPath(device,
			path_share + "/misc/" PROJECT_NAME "-xorg-icon-128.png");
#	endif
#else
	return false;
#endif
}

bool setXorgWindowIconFromPath(IrrlichtDevice *device,
	const std::string &icon_file)
{
#ifdef XORG_USED

	video::IVideoDriver *v_driver = device->getVideoDriver();

	video::IImageLoader *image_loader = NULL;
	u32 cnt = v_driver->getImageLoaderCount();
	for (u32 i = 0; i < cnt; i++) {
		if (v_driver->getImageLoader(i)->isALoadableFileExtension(icon_file.c_str())) {
			image_loader = v_driver->getImageLoader(i);
			break;
		}
	}

	if (!image_loader) {
		warningstream << "Could not find image loader for file '"
			<< icon_file << "'" << std::endl;
		return false;
	}

	io::IReadFile *icon_f = device->getFileSystem()->createAndOpenFile(icon_file.c_str());

	if (!icon_f) {
		warningstream << "Could not load icon file '"
			<< icon_file << "'" << std::endl;
		return false;
	}

	video::IImage *img = image_loader->loadImage(icon_f);

	if (!img) {
		warningstream << "Could not load icon file '"
			<< icon_file << "'" << std::endl;
		icon_f->drop();
		return false;
	}

	u32 height = img->getDimension().Height;
	u32 width = img->getDimension().Width;

	size_t icon_buffer_len = 2 + height * width;
	long *icon_buffer = new long[icon_buffer_len];

	icon_buffer[0] = width;
	icon_buffer[1] = height;

	for (u32 x = 0; x < width; x++) {
		for (u32 y = 0; y < height; y++) {
			video::SColor col = img->getPixel(x, y);
			long pixel_val = 0;
			pixel_val |= (u8)col.getAlpha() << 24;
			pixel_val |= (u8)col.getRed() << 16;
			pixel_val |= (u8)col.getGreen() << 8;
			pixel_val |= (u8)col.getBlue();
			icon_buffer[2 + x + y * width] = pixel_val;
		}
	}

	img->drop();
	icon_f->drop();

	const video::SExposedVideoData &video_data = v_driver->getExposedVideoData();

	Display *x11_dpl = (Display *)video_data.OpenGLLinux.X11Display;

	if (x11_dpl == NULL) {
		warningstream << "Could not find x11 display for setting its icon."
			<< std::endl;
		delete [] icon_buffer;
		return false;
	}

	Window x11_win = (Window)video_data.OpenGLLinux.X11Window;

	Atom net_wm_icon = XInternAtom(x11_dpl, "_NET_WM_ICON", False);
	Atom cardinal = XInternAtom(x11_dpl, "CARDINAL", False);
	XChangeProperty(x11_dpl, x11_win,
		net_wm_icon, cardinal, 32,
		PropModeReplace, (const unsigned char *)icon_buffer,
		icon_buffer_len);

	delete [] icon_buffer;

#endif
	return true;
}

////
//// Video/Display Information (Client-only)
////

#ifndef SERVER

static irr::IrrlichtDevice *device;

void initIrrlicht(irr::IrrlichtDevice *device_)
{
	device = device_;
}

v2u32 getWindowSize()
{
	return device->getVideoDriver()->getScreenSize();
}


std::vector<core::vector3d<u32> > getSupportedVideoModes()
{
	IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
	sanity_check(nulldevice != NULL);

	std::vector<core::vector3d<u32> > mlist;
	video::IVideoModeList *modelist = nulldevice->getVideoModeList();

	u32 num_modes = modelist->getVideoModeCount();
	for (u32 i = 0; i != num_modes; i++) {
		core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
		s32 mode_depth = modelist->getVideoModeDepth(i);
		mlist.push_back(core::vector3d<u32>(mode_res.Width, mode_res.Height, mode_depth));
	}

	nulldevice->drop();

	return mlist;
}

std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers()
{
	std::vector<irr::video::E_DRIVER_TYPE> drivers;

	for (int i = 0; i != irr::video::EDT_COUNT; i++) {
		if (irr::IrrlichtDevice::isDriverSupported((irr::video::E_DRIVER_TYPE)i))
			drivers.push_back((irr::video::E_DRIVER_TYPE)i);
	}

	return drivers;
}

const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type)
{
	static const char *driver_ids[] = {
		"null",
		"software",
		"burningsvideo",
		"direct3d8",
		"direct3d9",
		"opengl",
		"ogles1",
		"ogles2",
	};

	return driver_ids[type];
}


const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type)
{
	static const char *driver_names[] = {
		"NULL Driver",
		"Software Renderer",
		"Burning's Video",
		"Direct3D 8",
		"Direct3D 9",
		"OpenGL",
		"OpenGL ES1",
		"OpenGL ES2",
	};

	return driver_names[type];
}

#	ifndef __ANDROID__
#		ifdef XORG_USED

static float calcDisplayDensity()
{
	const char *current_display = getenv("DISPLAY");

	if (current_display != NULL) {
		Display *x11display = XOpenDisplay(current_display);

		if (x11display != NULL) {
			/* try x direct */
			float dpi_height = floor(DisplayHeight(x11display, 0) /
							(DisplayHeightMM(x11display, 0) * 0.039370) + 0.5);
			float dpi_width = floor(DisplayWidth(x11display, 0) /
							(DisplayWidthMM(x11display, 0) * 0.039370) + 0.5);

			XCloseDisplay(x11display);

			return std::max(dpi_height,dpi_width) / 96.0;
		}
	}

	/* return manually specified dpi */
	return g_settings->getFloat("screen_dpi")/96.0;
}


float getDisplayDensity()
{
	static float cached_display_density = calcDisplayDensity();
	return cached_display_density;
}


#		else // XORG_USED
float getDisplayDensity()
{
	return g_settings->getFloat("screen_dpi")/96.0;
}
#		endif // XORG_USED

v2u32 getDisplaySize()
{
	IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);

	core::dimension2d<u32> deskres = nulldevice->getVideoModeList()->getDesktopResolution();
	nulldevice -> drop();

	return deskres;
}
#	endif // __ANDROID__
#endif // SERVER


////
//// OS-specific Secure Random
////

#ifdef WIN32

bool secure_rand_fill_buf(void *buf, size_t len)
{
	HCRYPTPROV wctx;

	if (!CryptAcquireContext(&wctx, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
		return false;

	CryptGenRandom(wctx, len, (BYTE *)buf);
	CryptReleaseContext(wctx, 0);
	return true;
}

#else

bool secure_rand_fill_buf(void *buf, size_t len)
{
	// N.B.  This function checks *only* for /dev/urandom, because on most
	// common OSes it is non-blocking, whereas /dev/random is blocking, and it
	// is exceptionally uncommon for there to be a situation where /dev/random
	// exists but /dev/urandom does not.  This guesswork is necessary since
	// random devices are not covered by any POSIX standard...
	FILE *fp = fopen("/dev/urandom", "rb");
	if (!fp)
		return false;

	bool success = fread(buf, len, 1, fp) == 1;

	fclose(fp);
	return success;
}

#endif

} //namespace porting